Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DontTrustMe101
Raijin
Level 129
God Stats
0W - 2L
1,250 SR
Queue Stats
528W - 543L
1,561 Elo+
Party 1
Ishtar
Ishtar
JimmyTheDog9189
Ishtar
Level 69
God Stats
0W - 3L
1,315 SR
Queue Stats
160W - 184L
1,545 Elo+
Party 1
Ra
Ra
PieRat9858
Ra
Level 102
God Stats
19W - 26L
1,624 SR
Queue Stats
134W - 139L
1,521 Elo+
Party 1
Awilix
Awilix
kitsune-bm
Awilix
Level 84
God Stats
4W - 3L
1,779 SR
Queue Stats
161W - 155L
1,507 Elo+
Solo
Team Averages
Level 99
1,494 SR
1,527 Elo+

VS

Team Averages
Level 113
1,662 SR
1,552 Elo+
Achilles
Achilles
Anyachka
Achilles
Level 26
God Stats
5W - 3L
1,726 SR
Queue Stats
161W - 72L
1,606 Elo+
Party 2
Tyr
Tyr
ISecureBuffs
Tyr
Level 159
God Stats
1W - 3L
1,660 SR
Queue Stats
213W - 217L
1,499 Elo+
Party 3
Jing Wei
Jing Wei
fumikochan
Jing Wei
Level 115
God Stats
25W - 13L
1,718 SR
Queue Stats
915W - 613L
1,602 Elo+
Party 2
Cabrakan
Cabrakan
oPPoZIT
Cabrakan
Level 107
God Stats
5W - 1L
1,648 SR
Queue Stats
155W - 177L
1,503 Elo+
Solo
Vulcan
Vulcan
xLomax787
Vulcan
Level 159
God Stats
34W - 38L
1,556 SR
Queue Stats
176W - 167L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 3 / 2
5,804
387
2,537
15,439
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 2
5,988
399
358
11,954
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 2
5,525
368
2,515
12,803
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
6,339
423
1,583
11,793
4,836
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
kitsune-bm
Awilix
6
0 / 6 / 1
5,317
354
1,681
13,776
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anyachka
Achilles
12
5 / 0 / 11
9,228
615
10,732
14,976
11,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
6 / 0 / 7
8,585
572
6,997
10,625
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
fumikochan
Jing Wei
15
4 / 1 / 5
9,893
660
13,409
10,869
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
oPPoZIT
Cabrakan
15
1 / 1 / 4
9,787
652
5,207
10,556
7,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
xLomax787
Vulcan
15
4 / 1 / 6
9,495
633
17,184
5,507
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
1
Kills
20
20
Deaths
3
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Achilles
Anyachka
Achilles
5
0
11
10.5
L
0
5
2
0.2
W
6
0
7
9.5
L
0
4
2
0.25
L
0
2
1
0.25
W
Jing Wei
fumikochan
Jing Wei
4
1
5
6.5
L
Awilix
kitsune-bm
Awilix
0
6
1
0.08
W
Cabrakan
oPPoZIT
Cabrakan
1
1
4
3
W
Vulcan
xLomax787
Vulcan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,674
Damage
53,529
65,765
Taken
52,533
25,023
Mitigated
29,570
8,132
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,537
694
78
1,817
15,439
8,823
0
5,287
10,152
11,733
0
W
Achilles
Anyachka
Achilles
10,732
3,136
1,971
4,432
14,976
11,372
2,248
1,454
12,213
0
34,165
L
358
44
0
590
11,954
3,848
38
4,710
7,244
29,417
0
W
6,997
720
0
2,762
10,625
3,427
0
414
7,641
0
47,382
L
2,515
1,350
0
1,525
12,803
3,370
0
2,367
10,436
0
20,583
L
1,583
268
0
3,122
11,793
4,836
0
6,105
5,688
34,227
0
W
Jing Wei
fumikochan
Jing Wei
13,409
10,484
329
4,865
10,869
4,889
5,271
868
10,001
0
80,281
L
Awilix
kitsune-bm
Awilix
1,681
329
0
1,000
13,776
4,146
0
3,922
9,854
0
20,221
W
Cabrakan
oPPoZIT
Cabrakan
5,207
817
0
3,611
10,556
7,385
3,258
1,583
6,611
78,740
0
W
Vulcan
xLomax787
Vulcan
17,184
2,384
0
199
5,507
2,497
3,923
159
5,348
94,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,973
Gold Earned
46,988
244
Minions Killed
551
0
Camps Cleared
0
705,721
Distance Traveled
1,336,159
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,804
387
19
1
0
130,218
1
W
Achilles
9,228
615
31
2
0
229,508
2
L
Raijin
5,988
399
65
4
0
132,160
0
W
Tyr
8,585
572
77
5
0
305,987
3
L
Ishtar
5,525
368
43
3
0
143,709
1
L
Ra
6,339
423
78
5
0
145,409
0
W
Jing Wei
9,893
660
132
9
0
256,780
5
L
Awilix
5,317
354
39
3
0
154,225
2
W
Cabrakan
9,787
652
166
11
0
247,644
5
W
Vulcan
9,495
633
145
10
0
296,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role