Player Matchup

Kukulkan
Kukulkan
Platinum II
Cottotheking
Kukulkan
Platinum II
Level 153
God Stats
3W - 2L
1,622 SR
Queue Stats
319W - 340L
1,782 MMR
Party 2
Ares
Ares
Platinum III
QueenYaii
Ares
Platinum III
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
330W - 349L
1,724 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
ezbeat
Xbalanque
Platinum III
Level 123
God Stats
18W - 19L
1,635 SR
Queue Stats
140W - 130L
1,973 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,586 SR
1,826 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,616 SR
1,843 MMR
Achilles
Achilles
Diamond V
BaseSurreal
Achilles
Diamond V
Level 160
God Stats
4W - 5L
1,559 SR
Queue Stats
71W - 50L
1,968 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
BruhhItsMike
Cthulhu
Platinum I
Level 123
God Stats
5W - 1L
1,836 SR
Queue Stats
58W - 46L
1,913 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
xAPxYouNgLegenD
Morgan Le Fay
Platinum V
Level 125
God Stats
36W - 68L
1,453 SR
Queue Stats
484W - 557L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cottotheking
Kukulkan
19
2 / 6 / 5
13,251
663
17,298
17,565
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
1 / 5 / 8
14,220
711
10,754
27,200
38,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
ezbeat
Xbalanque
19
6 / 5 / 1
14,725
736
23,837
22,059
11,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CabrakanShivaAh Muzen CabAtlasHorus

VS

Bans
Baba YagaBaron SamediGaneshaHou YiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaseSurreal
Achilles
19
10 / 4 / 4
14,299
715
23,985
28,778
25,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
BruhhItsMike
Cthulhu
17
4 / 1 / 10
14,115
706
14,168
28,635
49,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
xAPxYouNgLegenD
Morgan Le Fay
17
2 / 4 / 10
12,536
627
16,049
16,750
8,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
16
16
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaseSurreal
Achilles
10
4
4
3
L
Cthulhu
BruhhItsMike
Cthulhu
4
1
10
9
W
Kukulkan
Cottotheking
Kukulkan
2
6
5
0.75
W
Ares
1
5
8
1
W
Xbalanque
ezbeat
Xbalanque
6
5
1
1.3
L
Morgan Le Fay
xAPxYouNgLegenD
Morgan Le Fay
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
54,202
66,824
Taken
74,163
59,938
Mitigated
83,744
7,434
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaseSurreal
Achilles
23,985
7,217
0
8,598
28,778
25,335
1,464
8,502
20,276
0
57,397
L
Cthulhu
BruhhItsMike
Cthulhu
14,168
513
822
4,397
28,635
49,529
679
10,119
18,516
34,113
0
W
Kukulkan
Cottotheking
Kukulkan
17,298
674
0
1,391
17,565
9,587
330
9,325
7,780
87,448
0
W
Ares
10,754
553
0
4,310
27,200
38,869
20
11,152
15,236
19,448
0
W
Xbalanque
ezbeat
Xbalanque
23,837
10,185
0
1,733
22,059
11,482
2,787
10,488
11,082
0
82,458
L
Morgan Le Fay
xAPxYouNgLegenD
Morgan Le Fay
16,049
462
68
5,381
16,750
8,880
772
9,790
6,960
53,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
40,950
225
Minions Killed
176
7
Camps Cleared
7
995,243
Distance Traveled
1,097,769
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,299
715
69
3
5
387,554
2
L
Cthulhu
14,115
706
53
3
0
380,818
3
W
Kukulkan
13,251
663
106
5
5
342,173
4
W
Ares
14,220
711
13
1
0
350,340
6
W
Xbalanque
14,725
736
106
5
2
302,730
2
L
Morgan Le Fay
12,536
627
54
3
2
329,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role