Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Grim_Reeper001
Aphrodite
Level 105
God Stats
15W - 10L
1,633 SR
Queue Stats
59W - 48L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrecooledShip15
Ah Muzen Cab
Level 107
God Stats
1W - 4L
1,177 SR
Queue Stats
42W - 47L
1,333 Elo+
Solo
Danzaburou
Danzaburou
RobinDH27
Danzaburou
Level 55
God Stats
5W - 8L
1,465 SR
Queue Stats
252W - 296L
1,351 Elo+
Solo
Olorun
Olorun
juked2death
Olorun
Level 76
God Stats
0W - 5L
1,123 SR
Queue Stats
100W - 133L
1,301 Elo+
Solo
Team Averages
Level 93
1,379 SR
1,368 Elo+

VS

Team Averages
Level 99
1,427 SR
1,212 Elo+
Sol
Sol
Urgranni7220
Sol
Level 48
God Stats
1W - 0L
1,601 SR
Queue Stats
2W - 3L
986 Elo+
Solo
Sun Wukong
Sun Wukong
Wanders_13
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 175L
1,351 Elo+
Solo
Shiva
Shiva
ajax34
Shiva
Level 106
God Stats
15W - 15L
1,370 SR
Queue Stats
187W - 174L
1,327 Elo+
Party 1
Neith
Neith
sib298
Neith
Level 134
God Stats
18W - 24L
1,364 SR
Queue Stats
25W - 34L
1,247 Elo+
Party 1
Hera
Hera
zmankiller1
Hera
Level 67
God Stats
4W - 4L
1,301 SR
Queue Stats
64W - 74L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
0 / 5 / 2
13,894
463
14,419
31,274
25,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Grim_Reeper001
Aphrodite
17
2 / 13 / 6
12,614
420
8,450
38,506
32,439
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
PrecooledShip15
Ah Muzen Cab
20
11 / 6 / 2
15,550
518
27,341
30,048
12,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
RobinDH27
Danzaburou
20
1 / 9 / 3
13,309
444
11,204
30,099
11,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
20
10 / 3 / 2
16,488
550
24,112
26,766
14,179
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 16
13,185
440
15,494
24,238
9,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Wanders_13
Sun Wukong
20
3 / 0 / 10
15,949
532
23,864
32,312
34,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
ajax34
Shiva
20
11 / 5 / 10
15,577
519
24,087
31,644
20,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
sib298
Neith
20
7 / 8 / 8
15,169
506
23,146
25,802
11,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 6 / 11
17,106
570
35,317
21,558
9,770
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
24
Kills
36
36
Deaths
28
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
2
0.2
L
Aphrodite
Grim_Reeper001
Aphrodite
2
13
6
0.38
L
Ah Muzen Cab
PrecooledShip15
Ah Muzen Cab
11
6
2
2
L
Danzaburou
RobinDH27
Danzaburou
1
9
3
0.28
W
2
9
16
1.11
W
Sun Wukong
Wanders_13
Sun Wukong
3
0
10
8
W
Shiva
ajax34
Shiva
11
5
10
3.2
L
Olorun
10
3
2
3.67
W
Neith
sib298
Neith
7
8
8
1.38
W
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,526
Damage
121,908
156,693
Taken
135,554
96,121
Mitigated
86,336
51,063
Healing
45,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,419
3,959
0
8,608
31,274
25,527
1,122
6,180
24,867
0
108,473
L
Aphrodite
Grim_Reeper001
Aphrodite
8,450
1,379
4,098
12,642
38,506
32,439
266
18,848
19,466
65,135
1,723
L
Ah Muzen Cab
PrecooledShip15
Ah Muzen Cab
27,341
10,173
0
6,794
30,048
12,183
1,480
11,480
18,198
0
136,249
L
Danzaburou
RobinDH27
Danzaburou
11,204
4,619
0
2,846
30,099
11,793
0
7,260
22,627
0
117,525
W
15,494
8,169
483
6,653
24,238
9,977
1,618
9,516
14,722
79,686
0
W
Sun Wukong
Wanders_13
Sun Wukong
23,864
5,165
0
14,028
32,312
34,015
794
2,392
29,920
0
153,713
W
Shiva
ajax34
Shiva
24,087
5,240
1,905
9,435
31,644
20,652
2,809
4,532
27,112
0
89,227
L
Olorun
24,112
11,507
980
15,095
26,766
14,179
3,648
6,042
20,724
131,064
13,891
W
Neith
sib298
Neith
23,146
12,495
808
6,596
25,802
11,922
6,850
11,396
14,406
0
125,270
W
35,317
9,463
0
5,255
21,558
9,770
4,902
1,930
19,628
154,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,855
Gold Earned
76,986
795
Minions Killed
832
0
Camps Cleared
0
2,523,708
Distance Traveled
2,581,424
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,894
463
186
6
0
485,688
3
L
Aphrodite
12,614
420
83
3
0
404,749
1
L
Ah Muzen Cab
15,550
518
171
6
0
548,208
2
L
Danzaburou
13,309
444
148
5
0
547,671
0
W
Sol
13,185
440
106
4
0
518,488
0
W
Sun Wukong
15,949
532
220
7
0
579,338
3
W
Shiva
15,577
519
109
4
0
503,144
0
L
Olorun
16,488
550
207
7
0
537,392
1
W
Neith
15,169
506
178
6
0
477,443
7
W
Hera
17,106
570
219
7
0
503,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role