Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Revenant_Blue
Jing Wei
Level 101
God Stats
2W - 2L
1,606 SR
Queue Stats
98W - 109L
1,381 Elo+
Solo
Sobek
Sobek
ReverendKevin
Sobek
Level 88
God Stats
6W - 12L
1,500 SR
Queue Stats
19W - 27L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
TheGodOfAllBeang
Baron Samedi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,434 Elo+
Solo
Arachne
Arachne
ayepick
Arachne
Level 121
God Stats
16W - 25L
1,332 SR
Queue Stats
82W - 103L
1,354 Elo+
Solo
Team Averages
Level 100
1,488 SR
1,416 Elo+

VS

Team Averages
Level 82
1,283 SR
1,435 Elo+
Danzaburou
Danzaburou
Buggyfaceman
Danzaburou
Level 43
God Stats
3W - 1L
1,057 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
IGxNeat
Vulcan
Level 145
God Stats
4W - 4L
1,513 SR
Queue Stats
387W - 344L
1,446 Elo+
Solo
Awilix
Awilix
LawlessUwU
Awilix
Level 84
God Stats
34W - 23L
1,510 SR
Queue Stats
267W - 266L
1,399 Elo+
Solo
Mulan
Mulan
ogYungCloud
Mulan
Level 114
God Stats
38W - 44L
1,311 SR
Queue Stats
351W - 372L
1,330 Elo+
Solo
Atlas
Atlas
vengeance26
Atlas
Level 26
God Stats
4W - 1L
1,026 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 4 / 0
4,491
449
2,147
8,980
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Revenant_Blue
Jing Wei
8
0 / 1 / 1
4,548
455
3,132
3,127
1,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 1 / 0
4,338
434
1,975
8,350
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TheGodOfAllBeang
Baron Samedi
8
0 / 3 / 0
4,654
465
2,313
6,334
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
ayepick
Arachne
8
2 / 2 / 0
5,120
512
3,505
4,154
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buggyfaceman
Danzaburou
8
1 / 0 / 1
4,687
469
3,922
3,819
1,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
IGxNeat
Vulcan
9
1 / 0 / 1
5,309
531
3,707
3,739
1,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
LawlessUwU
Awilix
10
7 / 0 / 1
6,185
619
4,744
5,903
2,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 1
5,539
554
3,210
6,205
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 2
4,174
417
1,735
4,428
2,150
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Danzaburou
Buggyfaceman
Danzaburou
1
0
1
1.5
W
Vulcan
IGxNeat
Vulcan
1
0
1
1.5
W
Awilix
LawlessUwU
Awilix
7
0
1
7.5
L
Jing Wei
Revenant_Blue
Jing Wei
0
1
1
0.5
L
1
1
0
1
L
Baron Samedi
TheGodOfAllBeang
Baron Samedi
0
3
0
0
L
Arachne
ayepick
Arachne
2
2
0
1
W
2
2
1
1.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,072
Damage
17,318
30,945
Taken
24,094
15,133
Mitigated
10,412
10,467
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,147
651
251
3,084
8,980
3,384
0
561
8,234
0
23,094
W
Danzaburou
Buggyfaceman
Danzaburou
3,922
1,907
0
1,523
3,819
1,251
0
1,107
2,712
0
30,165
W
Vulcan
IGxNeat
Vulcan
3,707
1,399
0
239
3,739
1,525
0
2,050
1,689
34,900
0
W
Awilix
LawlessUwU
Awilix
4,744
1,765
0
750
5,903
2,151
0
263
5,640
0
35,226
L
Jing Wei
Revenant_Blue
Jing Wei
3,132
2,476
0
1,203
3,127
1,023
40
382
2,745
0
28,316
L
1,975
165
82
3,377
8,350
5,984
0
1,353
6,997
13,411
0
L
Baron Samedi
TheGodOfAllBeang
Baron Samedi
2,313
339
0
1,286
6,334
3,148
0
3,146
3,188
27,341
0
L
Arachne
ayepick
Arachne
3,505
3,077
0
1,184
4,154
1,594
0
0
3,955
0
17,118
W
3,210
311
0
1,919
6,205
3,335
179
0
6,205
0
33,643
W
1,735
527
0
0
4,428
2,150
0
868
3,560
6,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,151
Gold Earned
25,894
192
Minions Killed
264
0
Camps Cleared
0
846,070
Distance Traveled
933,064
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,491
449
51
5
0
198,917
1
W
Danzaburou
4,687
469
52
5
0
169,890
2
W
Vulcan
5,309
531
49
5
0
195,574
4
W
Awilix
6,185
619
72
7
0
228,860
0
L
Jing Wei
4,548
455
49
5
0
144,374
1
L
Sobek
4,338
434
22
2
0
168,212
0
L
Baron Samedi
4,654
465
43
4
0
159,847
0
L
Arachne
5,120
512
27
3
0
174,720
1
W
Mulan
5,539
554
84
8
0
164,888
2
W
Atlas
4,174
417
7
1
0
173,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role