Player Matchup

Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
Cabbs21
Vulcan
Platinum II
Level 157
God Stats
4W - 1L
1,708 SR
Queue Stats
238W - 214L
1,949 MMR
Party 1
Ishtar
Ishtar
Diamond III
GamerFletch
Ishtar
Diamond III
Level 160
God Stats
29W - 22L
1,593 SR
Queue Stats
491W - 473L
2,148 MMR
Solo
Hades
Hades
Diamond II
LusciousNarwhal
Hades
Diamond II
Level 155
God Stats
3W - 4L
1,793 SR
Queue Stats
42W - 40L
2,328 MMR
Solo
Awilix
Awilix
Diamond IV
Plebanator
Awilix
Diamond IV
Level 160
God Stats
17W - 14L
1,677 SR
Queue Stats
426W - 417L
2,205 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,654 SR
2,026 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,621 SR
2,017 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
ButlerWheelchair
Medusa
Diamond V
Level 102
God Stats
2W - 4L
1,521 SR
Queue Stats
110W - 91L
2,097 MMR
Party 2
Vamana
Vamana
Platinum IV
Elevene
Vamana
Platinum IV
Level 148
God Stats
0W - 1L
1,723 SR
Queue Stats
139W - 138L
2,007 MMR
Solo
Athena
Athena
Diamond III
MMRMONSTER
Athena
Diamond III
Level 160
God Stats
38W - 29L
1,712 SR
Queue Stats
95W - 86L
2,310 MMR
Solo
Susano
Susano
Diamond III
OppPackSmokerNam
Susano
Diamond III
Level 146
God Stats
40W - 26L
1,652 SR
Queue Stats
113W - 100L
2,172 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 2 / 11
9,742
541
7,319
20,447
16,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Cabbs21
Vulcan
17
2 / 1 / 6
10,869
604
6,010
7,959
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
18
9 / 2 / 5
12,078
671
18,106
17,856
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 12
12,912
717
19,295
20,343
15,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Plebanator
Awilix
17
16 / 2 / 1
12,311
684
15,214
11,871
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ThorCabrakanThanatosYu Huang

VS

Bans
Da JiAh Muzen CabKhepriNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 5 / 1
10,084
560
8,082
13,483
5,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 2
8,456
470
14,405
19,918
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Elevene
Vamana
14
2 / 10 / 2
8,825
490
10,474
21,739
12,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
MMRMONSTER
Athena
9
1 / 6 / 3
6,665
370
4,689
16,725
13,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 3
6,931
385
3,788
11,049
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
33
Kills
7
8
Deaths
33
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
11
3.25
L
Janus
 
Janus
3
5
1
0.7
L
1
9
2
0.22
W
Vulcan
Cabbs21
Vulcan
2
1
6
5
L
Vamana
Elevene
Vamana
2
10
2
0.3
W
Ishtar
9
2
5
5.75
W
5
1
12
11
L
Athena
MMRMONSTER
Athena
1
6
3
0.42
L
0
3
3
0.5
W
Awilix
Plebanator
Awilix
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,944
Damage
41,438
78,476
Taken
82,914
48,235
Mitigated
42,195
35,347
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,319
2,894
2,912
5,692
20,447
16,431
81
4,141
15,222
35,040
519
L
Janus
 
Janus
8,082
1,048
147
2,212
13,483
5,254
0
5,395
8,088
86,695
0
L
14,405
8,785
0
5,899
19,918
6,858
0
5,848
14,070
0
67,270
W
Vulcan
Cabbs21
Vulcan
6,010
1,654
0
2,219
7,959
3,443
509
2,178
5,781
91,179
0
L
Vamana
Elevene
Vamana
10,474
5,687
0
4,868
21,739
12,946
0
13,246
8,493
77
75,756
W
Ishtar
18,106
11,938
0
9,561
17,856
8,007
2,192
3,837
14,019
0
110,069
W
19,295
2,510
420
13,718
20,343
15,507
1,502
3,135
17,208
110,924
0
L
Athena
MMRMONSTER
Athena
4,689
1,635
298
1,172
16,725
13,661
0
6,349
10,376
17,124
1,156
L
3,788
1,260
0
3,233
11,049
3,476
0
1,509
9,540
0
42,848
W
Awilix
Plebanator
Awilix
15,214
6,283
0
825
11,871
4,847
9
2,445
9,426
0
93,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
40,961
637
Minions Killed
496
0
Camps Cleared
0
1,937,072
Distance Traveled
1,535,321
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,742
541
34
2
0
378,423
3
L
Janus
10,084
560
149
8
0
345,867
4
L
Medusa
8,456
470
108
6
0
311,213
4
W
Vulcan
10,869
604
136
8
0
397,935
4
L
Vamana
8,825
490
140
8
0
275,356
0
W
Ishtar
12,078
671
177
10
0
321,836
8
W
Hades
12,912
717
193
11
0
365,982
5
L
Athena
6,665
370
19
1
0
296,533
1
L
Susano
6,931
385
80
4
0
306,352
1
W
Awilix
12,311
684
97
5
0
472,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role