Player Matchup

Sol
Sol
D TWEEZIE
Sol
Level 89
God Stats
2W - 10L
1,144 SR
Queue Stats
166W - 318L
1,256 Elo+
Party 1
Olorun
Olorun
LashingWharf07
Olorun
Level 128
God Stats
9W - 16L
1,313 SR
Queue Stats
451W - 789L
1,306 Elo+
Party 1
Chronos
Chronos
cardo9386
Chronos
Level 64
God Stats
6W - 14L
1,242 SR
Queue Stats
205W - 441L
1,214 Elo+
Party 1
Team Averages
Level 94
1,233 SR
1,259 Elo+

VS

Team Averages
Level 86
1,461 SR
1,244 Elo+
Nike
Nike
ALphAxEkLiPsE
Nike
Level 53
God Stats
1W - 2L
1,677 SR
Queue Stats
53W - 65L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Doni360live
Cthulhu
Level 157
God Stats
1W - 4L
1,335 SR
Queue Stats
112W - 183L
1,175 Elo+
Solo
Hera
Hera
FayPrintz
Hera
Level 49
God Stats
18W - 23L
1,373 SR
Queue Stats
144W - 259L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 10
11,782
655
18,518
15,633
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
7 / 0 / 5
11,944
664
15,338
17,447
9,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
cardo9386
Chronos
17
4 / 2 / 7
11,822
657
7,747
12,870
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,245
569
11,091
21,481
25,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Doni360live
Cthulhu
9
0 / 4 / 2
9,202
511
7,049
14,381
6,450
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
16
3 / 5 / 0
11,394
633
14,142
13,400
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
1
10
6
L
Cthulhu
Doni360live
Cthulhu
0
4
2
0.25
L
Hera
3
5
0
0.6
W
7
0
5
9.5
W
Chronos
cardo9386
Chronos
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,603
Damage
32,282
45,950
Taken
49,262
22,202
Mitigated
38,506
20,807
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,091
2,437
58
751
21,481
25,784
122
18,218
3,263
0
34,835
W
18,518
9,863
0
6,971
15,633
7,015
1,404
7,472
8,161
74,394
0
L
Cthulhu
Doni360live
Cthulhu
7,049
400
409
2,147
14,381
6,450
0
11,843
2,538
13,349
0
L
Hera
14,142
3,273
358
1,959
13,400
6,272
450
11,542
1,858
47,359
0
W
15,338
10,415
1,881
8,596
17,447
9,046
582
8,771
8,676
49,395
0
W
Chronos
cardo9386
Chronos
7,747
3,485
0
3,359
12,870
6,141
1,079
6,036
6,834
35,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,548
Gold Earned
30,841
204
Minions Killed
141
12
Camps Cleared
0
961,402
Distance Traveled
798,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,245
569
53
3
0
304,692
0
W
Sol
11,782
655
91
5
8
303,857
0
L
Cthulhu
9,202
511
20
1
0
212,531
2
L
Hera
11,394
633
68
4
0
281,534
2
W
Olorun
11,944
664
58
3
3
334,112
0
W
Chronos
11,822
657
55
3
1
323,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role