Player Matchup

Anubis
Anubis
CrazyOz
Anubis
Level 144
God Stats
14W - 5L
1,787 SR
Queue Stats
386W - 476L
1,455 Elo+
Solo
Vamana
Vamana
cgcnj7
Vamana
Level 45
God Stats
0W - 1L
1,237 SR
Queue Stats
14W - 16L
1,512 Elo+
Solo
Izanami
Izanami
rissie92
Izanami
Level 63
God Stats
41W - 71L
1,696 SR
Queue Stats
253W - 386L
1,381 Elo+
Solo
Team Averages
Level 84
1,573 SR
1,449 Elo+

VS

Team Averages
Level 55
1,366 SR
1,449 Elo+
Agni
Agni
Lobson
Agni
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 59L
1,572 Elo+
Party 1
Sobek
Sobek
PokkPokk
Sobek
Level 8
God Stats
2W - 2L
1,331 SR
Queue Stats
6W - 4L
1,364 Elo+
Party 1
Chaac
Chaac
Solurex
Chaac
Level 45
God Stats
2W - 4L
1,267 SR
Queue Stats
25W - 49L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrazyOz
Anubis
12
2 / 2 / 2
7,410
674
5,912
9,574
5,240
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
cgcnj7
Vamana
11
1 / 3 / 3
7,782
707
6,261
12,135
9,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
rissie92
Izanami
12
1 / 2 / 2
7,164
651
5,688
7,256
3,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lobson
Agni
14
4 / 1 / 3
8,468
770
11,239
5,733
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
PokkPokk
Sobek
13
1 / 0 / 6
8,354
759
4,876
8,493
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Solurex
Chaac
12
2 / 3 / 3
7,582
689
6,805
10,521
5,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
7
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
CrazyOz
Anubis
2
2
2
1.5
W
Agni
Lobson
Agni
4
1
3
5.5
W
Sobek
PokkPokk
Sobek
1
0
6
4
W
Chaac
Solurex
Chaac
2
3
3
1.17
L
Vamana
cgcnj7
Vamana
1
3
3
0.83
L
Izanami
rissie92
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,861
Damage
22,920
28,965
Taken
24,747
17,762
Mitigated
15,087
8,295
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CrazyOz
Anubis
5,912
666
0
2,660
9,574
5,240
0
5,158
4,416
26,233
0
W
Agni
Lobson
Agni
11,239
800
0
500
5,733
2,178
0
805
4,928
51,100
0
W
Sobek
PokkPokk
Sobek
4,876
511
0
3,258
8,493
7,184
50
2,471
6,022
7,920
0
W
Chaac
Solurex
Chaac
6,805
516
0
2,397
10,521
5,725
757
3,129
7,392
0
21,140
L
Vamana
cgcnj7
Vamana
6,261
3,097
1,262
3,352
12,135
9,502
0
8,131
4,004
0
23,002
L
Izanami
rissie92
Izanami
5,688
3,373
0
1,021
7,256
3,020
0
3,605
3,651
0
21,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,356
Gold Earned
24,404
129
Minions Killed
131
4
Camps Cleared
7
612,402
Distance Traveled
651,612
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,410
674
52
5
1
181,765
1
W
Agni
8,468
770
94
9
5
220,113
2
W
Sobek
8,354
759
10
1
0
221,360
2
W
Chaac
7,582
689
27
2
2
210,139
0
L
Vamana
7,782
707
24
2
3
227,394
3
L
Izanami
7,164
651
53
5
0
203,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role