Player Matchup

Eset
Eset
Aidenola
Eset
Level 85
God Stats
1W - 3L
1,357 SR
Queue Stats
152W - 162L
1,382 Elo+
Solo
Pele
Pele
CRISPYBOIIII
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,276 Elo+
Party 1
Jing Wei
Jing Wei
FreeBallinBRNR
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 311L
1,338 Elo+
Solo
Achilles
Achilles
RamenDuchess99
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,062 Elo+
Party 1
Nemesis
Nemesis
St1nkBeetle
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,236 Elo+
Party 1
Team Averages
Level 36
1,471 SR
1,259 Elo+

VS

Team Averages
Level 105
1,615 SR
1,344 Elo+
Medusa
Medusa
Akram99
Medusa
Level 25
God Stats
2W - 0L
1,736 SR
Queue Stats
6W - 10L
1,271 Elo+
Solo
Scylla
Scylla
Infante029
Scylla
Level 62
God Stats
5W - 2L
1,542 SR
Queue Stats
173W - 206L
1,377 Elo+
Solo
Ah Puch
Ah Puch
JAG7368
Ah Puch
Level 154
God Stats
13W - 5L
1,931 SR
Queue Stats
1,728W - 1,820L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
LighOfDeath
Kumbhakarna
Level 160
God Stats
1W - 0L
1,574 SR
Queue Stats
145W - 164L
1,321 Elo+
Solo
Chaac
Chaac
danferno23
Chaac
Level 125
God Stats
6W - 4L
1,292 SR
Queue Stats
197W - 201L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
7 / 9 / 8
13,762
724
19,155
20,884
13,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
3 / 9 / 9
11,873
625
17,010
23,583
15,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
20
2 / 7 / 3
11,585
610
12,105
18,186
8,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
19
2 / 6 / 8
11,122
585
6,923
19,437
22,591
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
St1nkBeetle
Nemesis
18
5 / 11 / 8
12,258
645
11,339
25,187
16,767
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akram99
Medusa
20
10 / 3 / 22
13,908
732
24,938
20,212
11,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Infante029
Scylla
20
11 / 4 / 16
14,224
749
16,379
13,017
6,657
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
JAG7368
Ah Puch
20
2 / 4 / 27
12,794
673
19,533
16,264
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
LighOfDeath
Kumbhakarna
19
2 / 3 / 25
12,427
654
9,127
22,648
23,314
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
20
17 / 6 / 15
14,011
737
27,664
27,233
25,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
147
19
Kills
42
42
Deaths
20
36
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Eset
7
9
8
1.22
W
Medusa
Akram99
Medusa
10
3
22
7
L
3
9
9
0.83
L
Jing Wei
2
7
3
0.5
W
Scylla
Infante029
Scylla
11
4
16
4.75
W
Ah Puch
JAG7368
Ah Puch
2
4
27
3.88
W
Kumbhakarna
LighOfDeath
Kumbhakarna
2
3
25
4.83
L
Achilles
2
6
8
1
L
Nemesis
St1nkBeetle
Nemesis
5
11
8
0.82
W
Chaac
17
6
15
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,532
Damage
97,641
107,277
Taken
99,374
77,773
Mitigated
75,302
16,875
Healing
43,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
19,155
3,795
1,713
3,751
20,884
13,805
237
9,342
11,542
38,272
0
W
Medusa
Akram99
Medusa
24,938
9,520
3,993
5,939
20,212
11,098
1,180
4,757
15,393
0
46,518
L
17,010
2,169
751
4,740
23,583
15,900
673
9,481
14,102
0
30,553
L
Jing Wei
12,105
8,204
411
2,496
18,186
8,710
353
8,563
9,623
0
39,590
W
Scylla
Infante029
Scylla
16,379
2,826
2,050
1,115
13,017
6,657
3,423
4,734
8,283
49,001
0
W
Ah Puch
JAG7368
Ah Puch
19,533
2,152
3,237
3,084
16,264
9,165
1,641
2,511
13,753
43,908
0
W
Kumbhakarna
LighOfDeath
Kumbhakarna
9,127
632
5,311
8,880
22,648
23,314
159
2,642
19,947
22,327
0
L
Achilles
6,923
1,725
0
171
19,437
22,591
684
7,493
11,944
0
12,218
L
Nemesis
St1nkBeetle
Nemesis
11,339
4,527
672
2,170
25,187
16,767
153
10,160
15,027
0
20,031
W
Chaac
27,664
4,380
1,363
8,416
27,233
25,068
611
4,511
22,519
0
34,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,600
Gold Earned
67,364
176
Minions Killed
198
0
Camps Cleared
0
1,398,537
Distance Traveled
1,540,463
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,762
724
43
2
0
247,973
1
W
Medusa
13,908
732
31
2
0
335,432
0
L
Pele
11,873
625
21
1
0
270,940
1
L
Jing Wei
11,585
610
67
4
0
286,520
1
W
Scylla
14,224
749
89
5
0
317,861
6
W
Ah Puch
12,794
673
43
2
0
298,859
1
W
Kumbhakarna
12,427
654
22
1
0
271,599
0
L
Achilles
11,122
585
17
1
0
303,279
5
L
Nemesis
12,258
645
28
1
0
289,825
0
W
Chaac
14,011
737
13
1
0
316,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role