Player Matchup

Sobek
Sobek
Colrage
Sobek
Level 160
God Stats
3W - 2L
1,524 SR
Queue Stats
49W - 22L
1,772 Elo+
Party 1
Anubis
Anubis
Crustyt0ny
Anubis
Level 160
God Stats
3W - 0L
1,760 SR
Queue Stats
104W - 43L
1,874 Elo+
Party 1
Anhur
Anhur
Valv3tronic
Anhur
Level 146
God Stats
3W - 0L
1,496 SR
Queue Stats
49W - 13L
1,839 Elo+
Party 1
Team Averages
Level 155
1,593 SR
1,829 Elo+

VS

Team Averages
Level 107
1,702 SR
1,586 Elo+
Neith
Neith
Smallish232071
Neith
Level 45
God Stats
8W - 13L
1,408 SR
Queue Stats
62W - 65L
1,446 Elo+
Solo
Anubis
Anubis
Vulcan805
Anubis
Level 118
God Stats
6W - 1L
1,941 SR
Queue Stats
199W - 156L
1,668 Elo+
Solo
Mulan
Mulan
francis345
Mulan
Level 159
God Stats
8W - 7L
1,756 SR
Queue Stats
119W - 122L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Colrage
Sobek
13
3 / 1 / 9
9,598
800
6,450
15,714
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Crustyt0ny
Anubis
15
3 / 0 / 10
9,067
756
13,336
9,880
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 2 / 5
9,400
783
11,353
10,854
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,500
625
7,742
13,049
3,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Vulcan805
Anubis
12
2 / 2 / 1
7,725
644
9,227
10,164
4,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
0 / 2 / 3
7,076
590
8,779
13,041
8,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
Colrage
Sobek
3
1
9
7.5
W
Anubis
Crustyt0ny
Anubis
3
0
10
8
L
1
9
2
0.22
W
7
2
5
4.75
L
Anubis
Vulcan805
Anubis
2
2
1
1.25
L
Mulan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
25,748
36,448
Taken
36,254
27,682
Mitigated
16,892
12,967
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Colrage
Sobek
6,450
373
0
4,873
15,714
18,691
100
4,011
11,703
13,938
0
W
Anubis
Crustyt0ny
Anubis
13,336
607
153
4,614
9,880
4,758
783
2,271
7,609
48,393
0
L
7,742
2,534
0
784
13,049
3,775
0
8,204
4,529
0
17,327
W
11,353
6,963
0
3,327
10,854
4,233
1,254
3,569
7,285
0
35,251
L
Anubis
Vulcan805
Anubis
9,227
268
0
3,526
10,164
4,344
0
5,916
4,006
36,219
0
L
Mulan
8,779
950
0
4,513
13,041
8,773
0
4,917
7,818
0
17,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
22,301
140
Minions Killed
97
8
Camps Cleared
2
625,993
Distance Traveled
616,293
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,598
800
12
1
0
219,544
2
W
Anubis
9,067
756
83
7
4
205,706
1
L
Neith
7,500
625
25
2
1
171,170
1
W
Anhur
9,400
783
45
4
4
200,743
3
L
Anubis
7,725
644
56
5
1
212,102
1
L
Mulan
7,076
590
16
1
0
233,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role