Player Matchup

Hercules
Hercules
Xivxi
Hercules
Level 129
God Stats
9W - 12L
1,589 SR
Queue Stats
114W - 127L
1,580 Elo+
Solo
Izanami
Izanami
kingcrimson567
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,300 Elo+
Party 1
Ra
Ra
misteralduin
Ra
Level 16
God Stats
1W - 3L
1,311 SR
Queue Stats
6W - 23L
1,252 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,378 Elo+

VS

Team Averages
Level 64
1,668 SR
1,514 Elo+
Ganesha
Ganesha
Ranato
Ganesha
Level 28
God Stats
5W - 1L
1,831 SR
Queue Stats
57W - 54L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
ScrubGeneral IV
Zhong Kui
Level 86
God Stats
2W - 5L
1,422 SR
Queue Stats
153W - 198L
1,472 Elo+
Party 2
Chiron
Chiron
VinnyBoii
Chiron
Level 77
God Stats
2W - 0L
1,752 SR
Queue Stats
12W - 13L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Xivxi
Hercules
16
2 / 2 / 4
11,100
653
16,050
23,989
31,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 5 / 3
11,082
652
17,387
15,449
7,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 5
10,095
594
12,725
13,029
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ranato
Ganesha
16
0 / 1 / 10
11,613
683
9,192
27,320
29,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ScrubGeneral IV
Zhong Kui
16
5 / 3 / 5
11,451
674
11,555
15,813
11,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
VinnyBoii
Chiron
18
5 / 2 / 3
11,943
703
25,296
14,237
7,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
10
11
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ranato
Ganesha
0
1
10
5
W
Zhong Kui
ScrubGeneral IV
Zhong Kui
5
3
5
2.5
W
Chiron
VinnyBoii
Chiron
5
2
3
3.25
L
Hercules
Xivxi
Hercules
2
2
4
2
L
3
5
3
0.9
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,162
Damage
46,043
52,467
Taken
57,370
44,575
Mitigated
49,289
19,741
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ranato
Ganesha
9,192
1,070
0
14,765
27,320
29,507
0
7,550
19,770
30,200
0
W
Zhong Kui
ScrubGeneral IV
Zhong Kui
11,555
427
0
4,393
15,813
11,923
108
3,356
12,457
43,128
0
W
Chiron
VinnyBoii
Chiron
25,296
9,425
1,687
4,526
14,237
7,859
411
3,174
11,063
0
67,705
L
Hercules
Xivxi
Hercules
16,050
6,443
1,054
7,482
23,989
31,318
0
11,060
12,929
110
26,207
L
17,387
14,598
0
1,149
15,449
7,215
775
5,601
9,848
0
52,203
L
12,725
1,918
4,910
5,146
13,029
6,042
180
4,378
8,651
49,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
35,007
184
Minions Killed
202
6
Camps Cleared
7
855,490
Distance Traveled
956,782
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,613
683
2
0
0
329,659
7
W
Zhong Kui
11,451
674
79
5
3
314,064
3
W
Chiron
11,943
703
121
7
4
313,059
4
L
Hercules
11,100
653
23
1
0
290,727
4
L
Izanami
11,082
652
84
5
2
269,175
3
L
Ra
10,095
594
77
5
4
295,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role