Player Matchup

Nemesis
Nemesis
EnjoyThisGame
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 1
Hades
Hades
Francisco100
Hades
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
47W - 36L
1,540 Elo+
Party 3
Tyr
Tyr
NuttyGodSlayer
Tyr
Level 69
God Stats
2W - 0L
1,732 SR
Queue Stats
25W - 15L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
Semagibi
Kuzenbo
Level 128
God Stats
6W - 7L
1,566 SR
Queue Stats
559W - 541L
1,470 Elo+
Party 3
Xbalanque
Xbalanque
THWarriorTH
Xbalanque
Level 25
God Stats
3W - 1L
1,610 SR
Queue Stats
4W - 2L
1,465 Elo+
Party 1
Team Averages
Level 51
1,632 SR
1,477 Elo+

VS

Team Averages
Level 38
1,441 SR
1,357 Elo+
Kukulkan
Kukulkan
BigBlack_Goofy_
Kukulkan
Level 108
God Stats
3W - 2L
1,580 SR
Queue Stats
29W - 24L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
GamefreakRG
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 2
Bellona
Bellona
RRxBarre
Bellona
Level 42
God Stats
0W - 2L
1,226 SR
Queue Stats
15W - 13L
1,562 Elo+
Solo
Ymir
Ymir
SmknFallenTroops
Ymir
Level 29
God Stats
1W - 1L
1,610 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Cernunnos
Cernunnos
xZ3N0x
Cernunnos
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 0 / 3
8,414
561
6,620
14,244
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 4
7,434
496
5,531
10,707
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 0 / 2
9,358
624
13,109
10,429
11,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Semagibi
Kuzenbo
12
3 / 0 / 8
8,556
570
7,035
12,848
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
THWarriorTH
Xbalanque
14
4 / 1 / 1
8,837
589
6,333
9,221
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 3 / 0
6,918
461
7,564
6,230
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
1 / 0 / 2
7,511
501
6,931
11,419
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
RRxBarre
Bellona
12
0 / 4 / 1
7,271
485
5,316
15,306
16,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 1
6,188
413
3,057
14,293
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
xZ3N0x
Cernunnos
12
0 / 3 / 0
6,882
459
6,398
10,736
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
3
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
0
0.67
W
Nemesis
3
0
3
4.5
W
1
3
4
1
L
Ne Zha
1
0
2
2
W
5
0
2
6
L
Bellona
RRxBarre
Bellona
0
4
1
0.13
W
Kuzenbo
Semagibi
Kuzenbo
3
0
8
7
L
0
6
1
0.08
W
Xbalanque
THWarriorTH
Xbalanque
4
1
1
4.5
L
Cernunnos
xZ3N0x
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,628
Damage
29,266
57,449
Taken
57,984
44,423
Mitigated
42,139
17,654
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,564
752
0
310
6,230
3,085
0
4,671
1,559
61,865
0
W
Nemesis
6,620
3,444
0
3,707
14,244
5,668
433
770
13,474
0
74,101
W
5,531
644
583
3,656
10,707
6,915
262
5,231
5,476
45,033
0
L
Ne Zha
6,931
1,570
0
1,579
11,419
5,187
0
2,251
9,168
0
69,042
W
13,109
2,776
0
5,562
10,429
11,986
405
529
9,900
29
75,150
L
Bellona
RRxBarre
Bellona
5,316
2,619
0
3,658
15,306
16,271
0
1,545
13,761
0
59,590
W
Kuzenbo
Semagibi
Kuzenbo
7,035
3,652
0
2,537
12,848
16,851
147
3,862
8,986
32,536
0
L
3,057
1,519
0
985
14,293
12,716
264
3,349
10,944
12,577
0
W
Xbalanque
THWarriorTH
Xbalanque
6,333
3,514
0
1,609
9,221
3,003
2,446
229
8,992
0
60,312
L
Cernunnos
xZ3N0x
Cernunnos
6,398
3,451
0
3,179
10,736
4,880
584
779
9,957
0
49,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
34,770
472
Minions Killed
441
0
Camps Cleared
0
1,429,405
Distance Traveled
1,367,598
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,918
461
96
6
0
252,482
3
W
Nemesis
8,414
561
110
7
0
328,885
1
W
Hades
7,434
496
85
6
0
245,443
0
L
Ne Zha
7,511
501
125
8
0
328,925
0
W
Tyr
9,358
624
127
8
0
342,394
1
L
Bellona
7,271
485
120
8
0
264,573
3
W
Kuzenbo
8,556
570
40
3
0
258,764
4
L
Ymir
6,188
413
10
1
0
268,341
0
W
Xbalanque
8,837
589
110
7
0
253,919
0
L
Cernunnos
6,882
459
90
6
0
253,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role