Player Matchup

Scylla
Scylla
Gold I
RemusXII
Scylla
Gold I
Level 128
God Stats
4W - 11L
1,490 SR
Queue Stats
119W - 152L
1,773 MMR
Party 1
Kali
Kali
Platinum II
chillax11
Kali
Platinum II
Level 79
God Stats
65W - 49L
1,717 SR
Queue Stats
70W - 68L
2,127 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
idekchris
Ne Zha
Diamond V
Level 147
God Stats
6W - 9L
1,889 SR
Queue Stats
93W - 75L
2,486 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,699 SR
2,129 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,530 SR
2,109 MMR
Gilgamesh
Gilgamesh
Platinum III
ST5Pending-
Gilgamesh
Platinum III
Level 137
God Stats
4W - 7L
1,543 SR
Queue Stats
145W - 138L
1,758 MMR
Solo
Guan Yu
Guan Yu
Masters
TheDirtyGrandpa
Guan Yu
Masters
Level 142
God Stats
5W - 9L
1,596 SR
Queue Stats
265W - 264L
2,980 MMR
Solo
Agni
Agni
Gold V
herbrek
Agni
Gold V
Level 103
God Stats
2W - 0L
1,450 SR
Queue Stats
8W - 6L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RemusXII
Scylla
17
3 / 8 / 5
12,726
707
18,002
16,781
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
15
3 / 9 / 4
11,972
665
16,033
21,603
13,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ne Zha
idekchris
Ne Zha
16
2 / 7 / 6
11,702
650
20,561
25,970
34,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesAtlasBaron SamediAh Muzen CabHorus

VS

Bans
CabrakanBaba YagaBacchusYu HuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ST5Pending-
Gilgamesh
19
14 / 2 / 9
14,941
830
26,258
27,642
27,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 2 / 13
14,578
810
14,624
32,316
37,914
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
herbrek
Agni
19
4 / 4 / 14
13,050
725
14,802
16,039
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
8
Kills
24
24
Deaths
8
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
RemusXII
Scylla
3
8
5
0.69
W
Gilgamesh
ST5Pending-
Gilgamesh
14
2
9
9.25
W
6
2
13
6.25
L
Kali
3
9
4
0.56
W
Agni
herbrek
Agni
4
4
14
2.75
L
Ne Zha
idekchris
Ne Zha
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
55,684
64,354
Taken
75,997
54,321
Mitigated
72,945
6,549
Healing
35,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
RemusXII
Scylla
18,002
1,377
0
0
16,781
6,662
0
2,931
13,850
59,666
0
W
Gilgamesh
ST5Pending-
Gilgamesh
26,258
9,271
2,035
5,620
27,642
27,965
1,019
7,055
19,900
4,619
55,617
W
14,624
2,309
8,858
16,403
32,316
37,914
768
7,237
22,912
0
46,919
L
Kali
16,033
6,218
0
2,723
21,603
13,320
0
6,334
15,269
0
37,519
W
Agni
herbrek
Agni
14,802
631
0
2,951
16,039
7,066
1,083
4,360
11,254
65,597
0
L
Ne Zha
idekchris
Ne Zha
20,561
5,160
0
3,826
25,970
34,339
0
7,571
18,399
0
49,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
42,569
179
Minions Killed
222
6
Camps Cleared
10
856,110
Distance Traveled
986,751
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,726
707
82
5
1
272,862
0
W
Gilgamesh
14,941
830
54
3
2
309,693
1
W
Guan Yu
14,578
810
57
3
1
350,159
3
L
Kali
11,972
665
41
2
4
295,389
0
W
Agni
13,050
725
111
6
7
326,899
4
L
Ne Zha
11,702
650
56
3
1
287,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role