Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AKA Maurice
Thoth
Level 128
God Stats
10W - 18L
1,453 SR
Queue Stats
277W - 312L
1,394 Elo+
Solo
Charybdis
Charybdis
Sebastiiancruz
Charybdis
Level 46
God Stats
8W - 14L
1,388 SR
Queue Stats
51W - 75L
1,383 Elo+
Solo
Loki
Loki
ced1126
Loki
Level 89
God Stats
4W - 5L
1,453 SR
Queue Stats
134W - 163L
1,441 Elo+
Party 2
Shiva
Shiva
goodchild97
Shiva
Level 69
God Stats
0W - 1L
1,648 SR
Queue Stats
28W - 34L
1,312 Elo+
Party 2
Team Averages
Level 91
1,489 SR
1,406 Elo+

VS

Team Averages
Level 92
1,445 SR
1,377 Elo+
Zeus
Zeus
HOT_KOALMOLY
Zeus
Level 86
God Stats
5W - 3L
1,526 SR
Queue Stats
29W - 26L
1,362 Elo+
Party 1
Neith
Neith
ShyGuy-_-5
Neith
Level 64
God Stats
4W - 7L
1,332 SR
Queue Stats
75W - 75L
1,349 Elo+
Party 3
Terra
Terra
TheBroArmy43110
Terra
Level 87
God Stats
26W - 25L
1,436 SR
Queue Stats
35W - 31L
1,349 Elo+
Party 1
Thor
Thor
iAngxl01
Thor
Level 102
God Stats
11W - 11L
1,480 SR
Queue Stats
534W - 572L
1,392 Elo+
Solo
Chang'e
Chang'e
roxass2727
Chang'e
Level 120
God Stats
54W - 77L
1,449 SR
Queue Stats
313W - 352L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 3 / 0
4,207
421
2,773
6,647
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 0
5,392
539
1,339
2,935
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Sebastiiancruz
Charybdis
9
1 / 0 / 1
5,036
504
7,361
9,176
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
ced1126
Loki
8
1 / 3 / 0
4,842
484
2,800
7,625
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 3 / 0
4,943
494
4,237
8,535
4,190

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,238
624
2,592
2,025
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
8
1 / 2 / 1
4,637
464
3,668
6,265
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 1
5,350
535
2,910
9,593
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
11
3 / 1 / 2
6,247
625
5,865
9,762
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
roxass2727
Chang'e
10
4 / 1 / 0
6,227
623
5,365
5,801
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
0
2
0
0
W
2
0
2
3
L
Charybdis
Sebastiiancruz
Charybdis
1
0
1
1.5
W
Neith
1
2
1
0.75
W
1
0
1
1.5
L
Loki
ced1126
Loki
1
3
0
0.33
L
1
3
0
0.33
W
Thor
3
1
2
4
W
Chang'e
roxass2727
Chang'e
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
20,400
34,918
Taken
33,446
13,090
Mitigated
13,832
13,290
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,773
543
775
3,050
6,647
2,608
0
1,301
5,346
15,244
3,483
L
1,339
260
0
250
2,935
895
0
1,000
1,935
41,111
0
W
2,592
102
0
250
2,025
711
488
541
1,484
42,826
0
L
Charybdis
Sebastiiancruz
Charybdis
7,361
4,162
0
4,648
9,176
2,955
44
2,334
6,842
0
38,208
W
Neith
3,668
1,696
0
1,508
6,265
2,525
244
628
5,637
0
21,138
W
2,910
417
1,904
3,384
9,593
5,137
0
973
8,620
18,311
0
L
Loki
ced1126
Loki
2,800
1,045
286
3,079
7,625
2,442
0
1,781
5,792
0
23,001
L
4,237
669
0
1,202
8,535
4,190
0
4,030
4,136
0
24,733
W
Thor
5,865
2,026
0
3,658
9,762
3,711
138
1,611
7,506
0
43,522
W
Chang'e
roxass2727
Chang'e
5,365
308
167
2,602
5,801
1,748
0
0
5,801
28,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
28,699
231
Minions Killed
314
0
Camps Cleared
0
899,926
Distance Traveled
954,847
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,207
421
31
3
0
148,949
0
L
Thoth
5,392
539
78
8
0
137,274
1
W
Zeus
6,238
624
92
9
0
190,761
3
L
Charybdis
5,036
504
46
5
0
182,311
1
W
Neith
4,637
464
39
4
0
161,326
0
W
Terra
5,350
535
28
3
0
215,133
2
L
Loki
4,842
484
47
5
0
220,528
2
L
Shiva
4,943
494
29
3
0
210,864
5
W
Thor
6,247
625
95
10
0
196,335
1
W
Chang'e
6,227
623
60
6
0
191,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role