Player Matchup

Cu Chulainn
Cu Chulainn
BarkingMantis
Cu Chulainn
Level 64
God Stats
1W - 2L
1,623 SR
Queue Stats
49W - 40L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
Kboogie323
Cernunnos
Level 127
God Stats
1W - 2L
1,559 SR
Queue Stats
105W - 103L
1,492 Elo+
Party 1
Freya
Freya
SleepyTyme1
Freya
Level 106
God Stats
2W - 4L
1,538 SR
Queue Stats
47W - 43L
1,506 Elo+
Party 2
Nox
Nox
aphroxfever
Nox
Level 113
God Stats
5W - 2L
1,573 SR
Queue Stats
95W - 94L
1,504 Elo+
Party 2
Izanami
Izanami
xthesandemanx
Izanami
Level 64
God Stats
10W - 8L
1,478 SR
Queue Stats
131W - 139L
1,520 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,504 Elo+

VS

Team Averages
Level 121
1,526 SR
1,498 Elo+
Jormungandr
Jormungandr
APFisio
Jormungandr
Level 139
God Stats
3W - 5L
1,404 SR
Queue Stats
88W - 88L
1,517 Elo+
Party 3
Odin
Odin
CoyMercury98265
Odin
Level 77
God Stats
2W - 0L
1,534 SR
Queue Stats
40W - 45L
1,474 Elo+
Solo
Rama
Rama
Drako119
Rama
Level 149
God Stats
8W - 5L
1,564 SR
Queue Stats
74W - 77L
1,509 Elo+
Party 3
Thanatos
Thanatos
Roshiyombi
Thanatos
Level 102
God Stats
2W - 0L
1,625 SR
Queue Stats
2W - 3L
1,441 Elo+
Solo
Sol
Sol
chinelas14
Sol
Level 136
God Stats
4W - 1L
1,502 SR
Queue Stats
227W - 229L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BarkingMantis
Cu Chulainn
13
0 / 5 / 4
7,626
693
7,244
13,418
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Kboogie323
Cernunnos
14
0 / 6 / 3
7,590
690
7,748
10,900
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 1
8,996
818
16,835
17,087
7,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 2
8,058
733
5,837
7,813
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
15
3 / 6 / 1
8,313
756
8,323
16,501
7,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
APFisio
Jormungandr
16
3 / 2 / 4
8,882
807
10,650
11,290
12,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 0 / 8
9,207
837
10,420
11,946
11,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
17
6 / 0 / 4
9,553
868
11,244
8,512
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Roshiyombi
Thanatos
17
9 / 4 / 6
9,752
887
14,302
15,622
8,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 8
8,775
798
6,710
11,159
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
24
24
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
APFisio
Jormungandr
3
2
4
2.5
L
Cu Chulainn
BarkingMantis
Cu Chulainn
0
5
4
0.4
W
6
0
8
10
W
Rama
6
0
4
8
L
Cernunnos
Kboogie323
Cernunnos
0
6
3
0.25
W
Thanatos
Roshiyombi
Thanatos
9
4
6
3
L
3
5
1
0.7
L
2
2
2
1.5
W
0
2
8
2
L
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
53,326
65,719
Taken
58,529
34,626
Mitigated
41,664
10,371
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
APFisio
Jormungandr
10,650
3,329
0
390
11,290
12,378
608
2,564
8,239
35,667
0
L
Cu Chulainn
BarkingMantis
Cu Chulainn
7,244
1,925
0
916
13,418
11,401
0
6,414
7,004
0
15,795
W
10,420
1,099
0
250
11,946
11,719
0
4,810
6,725
0
19,730
W
Rama
11,244
9,149
0
4,886
8,512
4,209
88
1,846
6,495
0
43,458
L
Cernunnos
Kboogie323
Cernunnos
7,748
2,393
289
795
10,900
4,704
147
979
9,921
0
26,087
W
Thanatos
Roshiyombi
Thanatos
14,302
4,897
0
9,876
15,622
8,050
0
7,705
7,470
0
31,394
L
16,835
5,017
0
6,398
17,087
7,983
0
4,006
13,081
41,729
0
L
5,837
975
0
1,010
7,813
3,405
218
1,903
5,910
18,108
0
W
6,710
1,788
0
4,379
11,159
5,308
1,956
4,777
6,059
35,512
2,102
L
Izanami
8,323
5,226
0
963
16,501
7,133
20
3,650
12,851
0
27,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
46,169
209
Minions Killed
257
0
Camps Cleared
0
1,097,887
Distance Traveled
1,156,613
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,882
807
57
5
0
229,861
4
L
Cu Chulainn
7,626
693
23
2
0
215,430
1
W
Odin
9,207
837
19
2
0
248,705
0
W
Rama
9,553
868
66
6
0
212,512
2
L
Cernunnos
7,590
690
52
5
0
204,316
3
W
Thanatos
9,752
887
44
4
0
241,644
1
L
Freya
8,996
818
56
5
0
209,231
1
L
Nox
8,058
733
29
3
0
240,192
1
W
Sol
8,775
798
71
6
0
223,891
4
L
Izanami
8,313
756
49
4
0
228,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role