Player Matchup

Cerberus
Cerberus
Diamond V
Gg_LilDame
Cerberus
Diamond V
Level 123
God Stats
12W - 21L
1,528 SR
Queue Stats
663W - 719L
1,964 MMR
Solo
Cernunnos
Cernunnos
Gold II
JeremyWIA
Cernunnos
Gold II
Level 85
God Stats
34W - 51L
1,413 SR
Queue Stats
188W - 207L
1,680 MMR
Solo
Chang'e
Chang'e
Diamond IV
Mylesrunner2554
Chang'e
Diamond IV
Level 149
God Stats
26W - 35L
1,582 SR
Queue Stats
235W - 294L
2,068 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,508 SR
1,904 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,664 SR
1,955 MMR
Cabrakan
Cabrakan
Platinum I
JayUpNxxt
Cabrakan
Platinum I
Level 88
God Stats
14W - 10L
1,681 SR
Queue Stats
377W - 407L
1,937 MMR
Party 1
Raijin
Raijin
Gold III
SHADYBRAH
Raijin
Gold III
Level 157
God Stats
3W - 1L
1,634 SR
Queue Stats
36W - 39L
1,658 MMR
Solo
Ne Zha
Ne Zha
Diamond III
xzolec
Ne Zha
Diamond III
Level 58
God Stats
23W - 20L
1,676 SR
Queue Stats
170W - 176L
2,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gg_LilDame
Cerberus
16
3 / 3 / 6
12,513
695
11,150
22,843
31,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
JeremyWIA
Cernunnos
16
3 / 7 / 3
11,544
641
15,590
22,828
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 3 / 6
11,700
650
21,585
17,911
10,631
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Baron SamediAchillesAh Muzen CabGuan YuBaba Yaga

VS

Bans
AtlasScyllaHorusHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JayUpNxxt
Cabrakan
18
2 / 3 / 9
13,093
727
9,757
23,692
34,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
SHADYBRAH
Raijin
18
4 / 6 / 6
12,593
700
18,759
15,452
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
xzolec
Ne Zha
19
7 / 1 / 6
14,474
804
20,018
24,039
24,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
13
13
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gg_LilDame
Cerberus
3
3
6
2
W
Cabrakan
JayUpNxxt
Cabrakan
2
3
9
2.17
L
Cernunnos
JeremyWIA
Cernunnos
3
7
3
0.64
L
4
3
6
2.33
W
Raijin
SHADYBRAH
Raijin
4
6
6
1.17
W
Ne Zha
xzolec
Ne Zha
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,325
Damage
48,534
63,582
Taken
63,183
51,596
Mitigated
65,831
25,750
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gg_LilDame
Cerberus
11,150
900
0
7,215
22,843
31,320
78
9,926
12,917
28,859
0
W
Cabrakan
JayUpNxxt
Cabrakan
9,757
1,423
0
6,420
23,692
34,771
271
11,587
12,105
30,579
0
L
Cernunnos
JeremyWIA
Cernunnos
15,590
6,221
0
5,949
22,828
9,645
1,270
11,073
11,755
0
53,175
L
21,585
1,294
5,128
7,458
17,911
10,631
205
8,637
9,274
55,017
0
W
Raijin
SHADYBRAH
Raijin
18,759
1,788
0
2,136
15,452
6,520
1,322
9,352
6,100
63,899
0
W
Ne Zha
xzolec
Ne Zha
20,018
6,621
2,163
7,717
24,039
24,540
932
12,342
11,697
1,409
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
40,160
224
Minions Killed
183
10
Camps Cleared
5
877,244
Distance Traveled
977,308
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,513
695
63
4
1
285,628
3
W
Cabrakan
13,093
727
33
2
1
333,332
7
L
Cernunnos
11,544
641
95
5
4
261,817
2
L
Chang'e
11,700
650
66
4
5
329,799
3
W
Raijin
12,593
700
102
6
1
293,249
2
W
Ne Zha
14,474
804
48
3
3
350,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role