Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Mengech
Hachiman
Level 160
God Stats
10W - 8L
1,610 SR
Queue Stats
275W - 254L
1,679 Elo+
Solo
Erlang Shen
Erlang Shen
Rhyt
Erlang Shen
Level 160
God Stats
0W - 1L
1,578 SR
Queue Stats
42W - 39L
1,659 Elo+
Solo
Nox
Nox
SabrinaBJones
Nox
Level 52
God Stats
4W - 14L
1,541 SR
Queue Stats
103W - 125L
1,508 Elo+
Solo
Horus
Horus
dirty dimer
Horus
Level 122
God Stats
33W - 36L
1,596 SR
Queue Stats
503W - 479L
1,547 Elo+
Solo
Team Averages
Level 131
1,565 SR
1,579 Elo+

VS

Team Averages
Level 141
1,550 SR
1,591 Elo+
King Arthur
King Arthur
LegacyUnknown1
King Arthur
Level 160
God Stats
29W - 28L
1,626 SR
Queue Stats
785W - 688L
1,604 Elo+
Solo
Artio
Artio
SinArma
Artio
Level 144
God Stats
3W - 5L
1,605 SR
Queue Stats
422W - 355L
1,625 Elo+
Solo
Amaterasu
Amaterasu
TheMorrigana
Amaterasu
Level 152
God Stats
63W - 42L
1,665 SR
Queue Stats
387W - 366L
1,601 Elo+
Solo
Jing Wei
Jing Wei
jopsyng
Jing Wei
Level 109
God Stats
3W - 3L
1,364 SR
Queue Stats
141W - 115L
1,539 Elo+
Solo
Chang'e
Chang'e
nytro shark8
Chang'e
Level 138
God Stats
5W - 3L
1,489 SR
Queue Stats
293W - 280L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 1
5,249
525
3,174
7,233
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Mengech
Hachiman
10
1 / 0 / 0
5,510
551
3,398
6,270
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Rhyt
Erlang Shen
10
0 / 1 / 1
5,684
568
3,829
10,117
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 1 / 0
4,901
490
2,949
4,403
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 1
5,430
543
4,592
6,970
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LegacyUnknown1
King Arthur
11
2 / 1 / 0
5,955
596
7,390
7,729
6,143
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
SinArma
Artio
9
0 / 1 / 2
4,829
483
2,695
7,731
6,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
TheMorrigana
Amaterasu
9
1 / 0 / 2
5,395
540
3,420
8,827
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
jopsyng
Jing Wei
11
1 / 0 / 0
5,970
597
3,564
5,978
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
nytro shark8
Chang'e
10
1 / 0 / 1
6,046
605
4,039
4,945
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
5
5
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
1
0.5
W
King Arthur
LegacyUnknown1
King Arthur
2
1
0
2
L
Hachiman
Mengech
Hachiman
1
0
0
1
L
Erlang Shen
Rhyt
Erlang Shen
0
1
1
0.5
L
0
1
0
0
W
Artio
SinArma
Artio
0
1
2
1
W
Amaterasu
TheMorrigana
Amaterasu
1
0
2
2
L
1
3
1
0.5
W
Jing Wei
jopsyng
Jing Wei
1
0
0
1
W
Chang'e
nytro shark8
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
21,108
34,993
Taken
35,210
16,579
Mitigated
19,876
16,216
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,174
620
0
2,040
7,233
4,750
0
2,251
4,982
19,550
2,177
W
King Arthur
LegacyUnknown1
King Arthur
7,390
1,637
0
1,095
7,729
6,143
45
0
7,729
0
44,366
L
Hachiman
Mengech
Hachiman
3,398
2,264
0
5,190
6,270
1,819
0
156
6,114
0
37,502
L
Erlang Shen
Rhyt
Erlang Shen
3,829
2,159
0
6,079
10,117
4,483
0
715
9,402
0
40,796
L
2,949
258
0
1,094
4,403
1,944
0
2,429
1,974
38,755
0
W
Artio
SinArma
Artio
2,695
637
794
2,873
7,731
6,219
0
1,118
6,613
16,130
0
W
Amaterasu
TheMorrigana
Amaterasu
3,420
1,598
0
2,250
8,827
3,897
0
837
7,990
0
38,536
L
4,592
2,244
201
1,612
6,970
3,583
0
1,183
5,787
0
31,030
W
Jing Wei
jopsyng
Jing Wei
3,564
2,279
0
3,809
5,978
1,906
114
481
5,497
0
48,650
W
Chang'e
nytro shark8
Chang'e
4,039
493
1,138
3,145
4,945
1,711
0
3,047
1,898
48,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
28,195
303
Minions Killed
369
0
Camps Cleared
0
908,677
Distance Traveled
996,655
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,249
525
19
2
0
168,504
3
W
King Arthur
5,955
596
81
8
0
195,924
0
L
Hachiman
5,510
551
89
9
0
159,425
1
L
Erlang Shen
5,684
568
67
7
0
198,028
4
L
Nox
4,901
490
70
7
0
170,821
3
W
Artio
4,829
483
30
3
0
205,211
5
W
Amaterasu
5,395
540
75
8
0
220,818
2
L
Horus
5,430
543
58
6
0
211,899
0
W
Jing Wei
5,970
597
95
10
0
176,784
0
W
Chang'e
6,046
605
88
9
0
197,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role