Player Matchup

Horus
Horus
BEGyourMERCY
Horus
Level 69
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 9L
1,435 Elo+
Solo
Neith
Neith
IveBeenDr1nk1ng
Neith
Level 103
God Stats
3W - 3L
1,399 SR
Queue Stats
328W - 333L
1,431 Elo+
Solo
Cliodhna
Cliodhna
trashXbandicoot_
Cliodhna
Level 160
God Stats
0W - 1L
1,718 SR
Queue Stats
83W - 95L
1,415 Elo+
Solo
Athena
Athena
wesker405003149
Athena
Level 46
God Stats
2W - 2L
1,575 SR
Queue Stats
178W - 202L
1,434 Elo+
Solo
Tyr
Tyr
zasun
Tyr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 53L
1,550 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,453 Elo+

VS

Team Averages
Level 126
1,419 SR
1,402 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BadMan011303
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,403 Elo+
Solo
Fenrir
Fenrir
Iamthatdad
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,175 Elo+
Party 1
Ra
Ra
RamTheGreat00
Ra
Level 145
God Stats
1W - 1L
1,093 SR
Queue Stats
85W - 99L
1,456 Elo+
Party 1
Hera
Hera
Yui_lshikawa
Hera
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 12
9,429
629
9,214
21,133
18,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 14
9,970
665
16,015
17,010
9,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
9 / 6 / 7
11,440
763
25,186
22,621
10,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 10
10,202
680
12,542
25,467
32,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
zasun
Tyr
18
5 / 6 / 9
10,214
681
10,268
21,929
24,768
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 3 / 19
10,788
719
13,999
36,453
45,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
BadMan011303
Cu Chulainn
18
8 / 7 / 10
11,280
752
15,712
19,581
21,251
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Iamthatdad
Fenrir
16
7 / 6 / 11
10,922
728
9,546
17,630
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 3 / 18
11,096
740
22,976
11,826
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 18
12,833
856
35,543
12,869
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
104
19
Kills
28
28
Deaths
21
52
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
19
3.83
L
2
6
12
1.33
W
Cu Chulainn
BadMan011303
Cu Chulainn
8
7
10
1.86
W
Fenrir
Iamthatdad
Fenrir
7
6
11
2.08
L
2
4
14
2.25
W
3
3
18
4
W
8
2
18
8.5
L
9
6
7
2.08
L
1
6
10
1
L
Tyr
zasun
Tyr
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,225
Damage
97,776
108,160
Taken
98,359
96,353
Mitigated
95,977
41,959
Healing
40,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,999
1,570
1,105
12,984
36,453
45,900
749
4,361
32,092
25,329
0
L
9,214
4,107
10,605
7,152
21,133
18,263
0
15,092
5,575
80
18,756
W
Cu Chulainn
BadMan011303
Cu Chulainn
15,712
2,531
569
1,162
19,581
21,251
472
1,903
17,678
0
21,507
W
Fenrir
Iamthatdad
Fenrir
9,546
1,598
1,139
2,595
17,630
14,293
129
2,287
15,343
0
10,309
L
16,015
4,605
1,755
4,403
17,010
9,785
0
10,775
6,056
100
42,251
W
22,976
2,272
13,719
3,587
11,826
7,279
1,577
1,978
9,848
44,802
0
W
35,543
8,848
1,327
2,391
12,869
7,254
1,450
2,361
10,508
68,888
0
L
25,186
3,420
0
5,740
22,621
10,910
0
15,413
6,903
79
47,935
L
12,542
3,026
2,281
4,410
25,467
32,627
0
15,773
9,166
23,430
0
L
Tyr
zasun
Tyr
10,268
1,081
2,756
2,857
21,929
24,768
0
14,250
7,203
89
15,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
56,919
130
Minions Killed
183
0
Camps Cleared
0
1,466,792
Distance Traveled
1,345,706
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,788
719
29
2
0
258,779
1
L
Horus
9,429
629
17
1
0
305,698
1
W
Cu Chulainn
11,280
752
15
1
0
256,466
2
W
Fenrir
10,922
728
5
0
0
255,152
3
L
Neith
9,970
665
44
3
0
270,773
0
W
Ra
11,096
740
63
4
0
295,489
0
W
Hera
12,833
856
71
5
0
279,820
2
L
Cliodhna
11,440
763
36
2
0
279,522
1
L
Athena
10,202
680
19
1
0
292,223
0
L
Tyr
10,214
681
14
1
0
318,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role