Player Matchup

Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BIuxrrr
Hel
Level 121
God Stats
16W - 16L
1,533 SR
Queue Stats
857W - 1,049L
1,530 Elo+
Party 3
Medusa
Medusa
Jacksimus10
Medusa
Level 137
God Stats
4W - 8L
1,337 SR
Queue Stats
195W - 205L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
NelTw0o
Sun Wukong
Level 106
God Stats
19W - 17L
1,583 SR
Queue Stats
831W - 1,001L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
sleighr
Kuzenbo
Level 89
God Stats
1W - 2L
1,869 SR
Queue Stats
109W - 102L
1,523 Elo+
Solo
Team Averages
Level 119
1,564 SR
1,507 Elo+

VS

Team Averages
Level 125
1,461 SR
1,499 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PingaSinCondón
Fenrir
Level 160
God Stats
1W - 2L
1,506 SR
Queue Stats
80W - 87L
1,507 Elo+
Party 2
Ra
Ra
PutoRaider
Ra
Level 130
God Stats
4W - 4L
1,408 SR
Queue Stats
88W - 81L
1,545 Elo+
Solo
Ganesha
Ganesha
TheTrolleador
Ganesha
Level 158
God Stats
3W - 3L
1,445 SR
Queue Stats
104W - 136L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
kylefu42
Cernunnos
Level 58
God Stats
2W - 1L
1,445 SR
Queue Stats
70W - 85L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 0
7,485
576
4,157
10,032
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
11
0 / 4 / 2
6,338
488
5,164
11,910
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
0 / 4 / 0
6,033
464
4,430
10,800
3,597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NelTw0o
Sun Wukong
12
0 / 3 / 1
6,752
519
3,219
11,008
6,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
sleighr
Kuzenbo
9
0 / 4 / 1
5,300
408
4,902
13,928
12,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 1 / 2
7,453
573
4,275
6,413
5,374
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
8 / 2 / 4
8,223
633
8,759
9,782
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 6
8,520
655
11,656
8,394
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
11
0 / 0 / 9
7,129
548
5,655
8,041
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
kylefu42
Cernunnos
14
3 / 0 / 2
7,650
588
6,188
8,732
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
17
17
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
0
2
W
Tyr
 
Tyr
1
1
2
2
L
Hel
0
4
2
0.25
L
Medusa
0
4
0
0
L
Sun Wukong
NelTw0o
Sun Wukong
0
3
1
0.17
W
8
2
4
5
W
5
1
6
8
W
Ganesha
0
0
9
4.5
W
Cernunnos
kylefu42
Cernunnos
3
0
2
4
L
Kuzenbo
sleighr
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
36,533
57,678
Taken
41,362
30,615
Mitigated
23,597
13,094
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,157
665
0
110
10,032
3,765
0
3,208
6,724
0
52,638
W
Tyr
 
Tyr
4,275
490
0
1,726
6,413
5,374
612
0
6,413
0
46,517
L
Hel
5,164
541
1,074
5,197
11,910
4,058
0
6,072
5,593
50,282
0
L
Medusa
4,430
1,563
0
1,274
10,800
3,597
0
1,059
9,707
0
48,197
L
Sun Wukong
NelTw0o
Sun Wukong
3,219
405
0
3,765
11,008
6,729
0
576
10,426
0
49,017
W
8,759
2,012
0
2,065
9,782
4,337
0
2,126
7,656
0
49,876
W
11,656
1,202
718
2,222
8,394
3,710
312
3,597
4,797
71,591
0
W
Ganesha
5,655
713
229
2,696
8,041
6,828
0
2,876
5,165
28,112
0
W
Cernunnos
kylefu42
Cernunnos
6,188
3,597
0
5,908
8,732
3,348
999
1,467
7,265
0
61,768
L
Kuzenbo
sleighr
Kuzenbo
4,902
1,869
306
1,368
13,928
12,466
0
5,847
7,917
18,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
38,975
395
Minions Killed
440
0
Camps Cleared
0
1,231,790
Distance Traveled
1,288,834
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,485
576
95
7
0
274,569
5
W
Tyr
7,453
573
84
6
0
236,324
2
L
Hel
6,338
488
94
7
0
241,339
5
L
Medusa
6,033
464
84
6
0
206,839
1
L
Sun Wukong
6,752
519
105
8
0
249,311
5
W
Fenrir
8,223
633
81
6
0
265,533
3
W
Ra
8,520
655
137
11
0
279,451
4
W
Ganesha
7,129
548
4
0
0
279,869
5
W
Cernunnos
7,650
588
134
10
0
227,657
2
L
Kuzenbo
5,300
408
17
1
0
259,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role