Player Matchup

Medusa
Medusa
Calaclya5350
Medusa
Level 69
God Stats
174W - 162L
1,532 SR
Queue Stats
425W - 464L
1,411 Elo+
Party 2
Kali
Kali
Glennoreilly552
Kali
Level 124
God Stats
6W - 5L
1,525 SR
Queue Stats
357W - 416L
1,429 Elo+
Party 1
Bacchus
Bacchus
Lebelier30
Bacchus
Level 82
God Stats
66W - 39L
1,539 SR
Queue Stats
498W - 535L
1,421 Elo+
Party 2
Hades
Hades
TTV_Stoner321
Hades
Level 85
God Stats
43W - 49L
1,481 SR
Queue Stats
57W - 76L
1,377 Elo+
Party 1
Ares
Ares
smokinthekush420
Ares
Level 150
God Stats
25W - 20L
1,499 SR
Queue Stats
756W - 876L
1,390 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,406 Elo+

VS

Team Averages
Level 56
1,560 SR
1,282 Elo+
Anubis
Anubis
A19MGZ
Anubis
Level 50
God Stats
2W - 2L
1,466 SR
Queue Stats
5W - 13L
1,270 Elo+
Party 3
Hades
Hades
BigBoyUdy
Hades
Level 66
God Stats
5W - 1L
1,877 SR
Queue Stats
74W - 86L
1,471 Elo+
Solo
Pele
Pele
FizzytheOne
Pele
Level 97
God Stats
9W - 16L
1,461 SR
Queue Stats
423W - 470L
1,489 Elo+
Solo
Cerberus
Cerberus
carloszm18_
Cerberus
Level 28
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 15L
1,135 Elo+
Party 3
Rama
Rama
zdaaniii
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,045 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 2 / 5
8,992
500
14,922
9,503
3,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 4
9,197
511
8,106
15,368
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Lebelier30
Bacchus
14
3 / 2 / 9
9,364
520
9,952
16,079
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
11 / 2 / 1
11,087
616
12,479
13,144
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 3 / 0
9,059
503
5,252
12,818
8,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A19MGZ
Anubis
13
1 / 5 / 2
8,281
460
6,990
11,532
6,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
BigBoyUdy
Hades
15
3 / 3 / 0
9,359
520
12,544
16,072
12,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 6 / 0
10,899
606
11,948
20,066
8,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
carloszm18_
Cerberus
11
0 / 5 / 2
6,795
378
4,184
16,028
10,150
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
11
0 / 6 / 0
6,643
369
6,110
10,604
4,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
24
Kills
13
13
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
A19MGZ
Anubis
1
5
2
0.4
L
Hades
BigBoyUdy
Hades
3
3
0
1
W
Medusa
6
2
5
4.25
L
9
6
0
1.5
W
2
4
4
1
W
Bacchus
Lebelier30
Bacchus
3
2
9
3.75
W
11
2
1
5.75
L
Cerberus
carloszm18_
Cerberus
0
5
2
0.2
W
2
3
0
0.67
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,711
Damage
41,776
66,912
Taken
74,302
44,317
Mitigated
41,884
18,469
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A19MGZ
Anubis
6,990
35
21
2,333
11,532
6,978
0
5,948
5,584
46,304
0
L
Hades
BigBoyUdy
Hades
12,544
2,255
55
6,745
16,072
12,046
40
7,421
8,084
76,577
0
W
Medusa
14,922
7,091
0
2,182
9,503
3,750
995
1,881
7,622
0
75,839
L
11,948
2,676
0
4,300
20,066
8,580
988
3,519
16,507
0
75,889
W
8,106
5,888
0
2,758
15,368
6,170
0
1,128
14,240
0
82,432
W
Bacchus
Lebelier30
Bacchus
9,952
1,241
764
4,887
16,079
18,241
33
5,746
10,333
24,973
9,620
W
12,479
307
221
5,476
13,144
7,603
534
6,498
6,646
75,716
0
L
Cerberus
carloszm18_
Cerberus
4,184
288
0
2,851
16,028
10,150
48
5,525
10,503
23,669
0
W
5,252
480
0
2,181
12,818
8,553
1,207
8,465
4,353
56,362
0
L
Rama
6,110
2,573
0
1,145
10,604
4,130
135
3,404
7,200
0
37,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
41,977
536
Minions Killed
423
0
Camps Cleared
0
1,633,636
Distance Traveled
1,396,066
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,281
460
66
4
0
254,931
2
L
Hades
9,359
520
135
8
0
276,401
0
W
Medusa
8,992
500
108
6
0
337,378
6
L
Pele
10,899
606
114
6
0
333,892
1
W
Kali
9,197
511
124
7
0
359,666
1
W
Bacchus
9,364
520
50
3
0
342,878
6
W
Hades
11,087
616
147
8
0
325,868
2
L
Cerberus
6,795
378
50
3
0
298,416
0
W
Ares
9,059
503
107
6
0
267,846
3
L
Rama
6,643
369
58
3
0
232,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role