Player Matchup

Xbalanque
Xbalanque
Navos48
Xbalanque
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,489 Elo+
Solo
Raijin
Raijin
Stnovka
Raijin
Level 112
God Stats
1W - 2L
1,510 SR
Queue Stats
90W - 60L
1,586 Elo+
Solo
Kukulkan
Kukulkan
TuNyWeeZy
Kukulkan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 83L
1,562 Elo+
Solo
Heimdallr
Heimdallr
heras1
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,570 Elo+
Party 1
Hachiman
Hachiman
oblok5
Hachiman
Level 146
God Stats
0W - 1L
1,444 SR
Queue Stats
35W - 28L
1,576 Elo+
Party 1
Team Averages
Level 124
1,491 SR
1,557 Elo+

VS

Team Averages
Level 88
1,334 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
MaukeD
Ah Muzen Cab
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,527 Elo+
Party 2
Athena
Athena
bruce6655
Athena
Level 122
God Stats
2W - 0L
1,740 SR
Queue Stats
61W - 55L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
ducky wuddle
Hun Batz
Level 81
God Stats
1W - 5L
1,127 SR
Queue Stats
507W - 548L
1,473 Elo+
Solo
Fenrir
Fenrir
iZenri
Fenrir
Level 86
God Stats
1W - 2L
1,212 SR
Queue Stats
47W - 43L
1,522 Elo+
Solo
Chaac
Chaac
silny94
Chaac
Level 76
God Stats
1W - 4L
1,094 SR
Queue Stats
47W - 41L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Navos48
Xbalanque
16
1 / 11 / 7
11,630
506
12,503
21,336
8,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Stnovka
Raijin
20
4 / 9 / 5
13,661
594
18,337
17,497
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TuNyWeeZy
Kukulkan
20
2 / 5 / 6
13,318
579
15,116
15,005
7,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
heras1
Heimdallr
20
8 / 7 / 10
16,122
701
18,962
21,714
12,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
oblok5
Hachiman
20
7 / 10 / 10
15,031
654
20,108
26,954
12,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MaukeD
Ah Muzen Cab
20
15 / 3 / 21
18,678
812
40,926
25,738
13,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
bruce6655
Athena
20
6 / 3 / 25
14,098
613
13,696
28,192
33,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
ducky wuddle
Hun Batz
20
7 / 7 / 17
14,670
638
12,723
24,046
13,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
iZenri
Fenrir
20
6 / 6 / 15
14,154
615
11,403
17,988
10,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
silny94
Chaac
20
8 / 3 / 18
14,662
637
17,549
27,045
41,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
138
22
Kills
42
42
Deaths
22
38
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
MaukeD
Ah Muzen Cab
15
3
21
8.5
L
Xbalanque
Navos48
Xbalanque
1
11
7
0.41
L
Raijin
Stnovka
Raijin
4
9
5
0.72
L
Kukulkan
TuNyWeeZy
Kukulkan
2
5
6
1
W
Athena
bruce6655
Athena
6
3
25
6.17
W
Hun Batz
ducky wuddle
Hun Batz
7
7
17
2.21
L
Heimdallr
heras1
Heimdallr
8
7
10
1.86
W
Fenrir
iZenri
Fenrir
6
6
15
2.25
L
Hachiman
oblok5
Hachiman
7
10
10
1.2
W
Chaac
silny94
Chaac
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,026
Damage
96,297
102,506
Taken
123,009
49,774
Mitigated
113,404
18,406
Healing
44,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
MaukeD
Ah Muzen Cab
40,926
13,167
2,428
8,472
25,738
13,888
3,884
7,126
18,340
0
107,780
L
Xbalanque
Navos48
Xbalanque
12,503
4,599
500
2,727
21,336
8,479
1,862
3,338
17,998
0
21,281
L
Raijin
Stnovka
Raijin
18,337
1,219
457
708
17,497
8,061
0
1,464
16,033
34,723
0
L
Kukulkan
TuNyWeeZy
Kukulkan
15,116
863
1,272
2,433
15,005
7,990
385
2,528
12,477
43,507
0
W
Athena
bruce6655
Athena
13,696
3,267
7,147
7,669
28,192
33,829
184
7,283
20,806
26,380
0
W
Hun Batz
ducky wuddle
Hun Batz
12,723
476
2,601
4,150
24,046
13,127
3,124
7,137
16,649
0
33,562
L
Heimdallr
heras1
Heimdallr
18,962
7,254
996
3,682
21,714
12,967
3,699
3,640
18,074
0
49,032
W
Fenrir
iZenri
Fenrir
11,403
1,139
368
1,049
17,988
10,900
901
3,960
13,958
0
16,582
L
Hachiman
oblok5
Hachiman
20,108
9,759
508
5,123
26,954
12,277
2,299
2,726
24,228
0
39,223
W
Chaac
silny94
Chaac
17,549
1,333
2,900
7,298
27,045
41,660
0
7,109
19,798
0
43,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,762
Gold Earned
76,262
261
Minions Killed
244
0
Camps Cleared
0
1,656,263
Distance Traveled
2,246,707
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,678
812
152
7
0
497,312
1
L
Xbalanque
11,630
506
24
1
0
270,950
0
L
Raijin
13,661
594
43
2
0
331,436
0
L
Kukulkan
13,318
579
63
3
0
382,500
3
W
Athena
14,098
613
20
1
0
512,357
2
W
Hun Batz
14,670
638
26
1
0
377,976
0
L
Heimdallr
16,122
701
71
3
0
345,284
0
W
Fenrir
14,154
615
7
0
0
376,216
1
L
Hachiman
15,031
654
60
3
0
326,093
1
W
Chaac
14,662
637
39
2
0
482,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role