Player Matchup

Hades
Hades
Ba11isticBa11
Hades
Level 64
God Stats
6W - 7L
1,660 SR
Queue Stats
328W - 248L
1,545 Elo+
Party 2
Chaac
Chaac
Ermes22
Chaac
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
10W - 18L
1,421 Elo+
Party 3
Khepri
Khepri
Frostyfeet909
Khepri
Level 87
God Stats
1W - 3L
1,711 SR
Queue Stats
7W - 10L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
Hentura
Ao Kuang
Level 115
God Stats
5W - 3L
1,767 SR
Queue Stats
69W - 88L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
LDenyer95
Danzaburou
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 396L
1,564 Elo+
Party 2
Team Averages
Level 79
1,580 SR
1,512 Elo+

VS

Team Averages
Level 143
1,640 SR
1,500 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
KuronoMayo
Freya
Level 156
God Stats
1W - 1L
1,613 SR
Queue Stats
40W - 36L
1,553 Elo+
Party 1
Artio
Artio
LadyTatian
Artio
Level 160
God Stats
3W - 0L
1,759 SR
Queue Stats
106W - 108L
1,526 Elo+
Party 1
Neith
Neith
Unnamedyuanti
Neith
Level 157
God Stats
2W - 0L
1,829 SR
Queue Stats
87W - 92L
1,521 Elo+
Party 1
Hades
Hades
gnojusdhbuifyds
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 193L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,165
478
10,662
15,487
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Ermes22
Chaac
13
0 / 2 / 1
7,905
527
9,230
14,118
13,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,473
432
2,804
13,499
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Hentura
Ao Kuang
13
4 / 3 / 0
8,274
552
8,287
16,032
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LDenyer95
Danzaburou
13
1 / 6 / 1
7,652
510
5,396
13,023
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
5 / 1 / 8
8,783
586
12,284
9,965
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
13
4 / 2 / 4
7,948
530
6,696
12,305
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
14
1 / 1 / 14
9,088
606
6,736
20,054
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
10 / 2 / 4
9,631
642
16,647
10,051
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 3
8,370
558
7,819
15,193
10,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
22
22
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
1
8
9
L
0
6
2
0.17
L
Chaac
Ermes22
Chaac
0
2
1
0.25
L
0
5
1
0.1
L
Ao Kuang
Hentura
Ao Kuang
4
3
0
1.33
W
Freya
4
2
4
3
L
Danzaburou
LDenyer95
Danzaburou
1
6
1
0.25
W
Artio
1
1
14
8
W
10
2
4
6
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,379
Damage
50,182
72,159
Taken
67,568
47,550
Mitigated
44,349
22,551
Healing
27,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,284
1,745
0
1,230
9,965
4,664
94
6,858
3,107
70,021
0
L
10,662
1,822
386
4,352
15,487
9,064
0
9,274
6,213
64,748
0
L
Chaac
Ermes22
Chaac
9,230
2,700
0
5,922
14,118
13,476
0
8,418
5,700
0
66,506
L
2,804
645
0
1,917
13,499
13,143
0
6,209
7,290
21,988
0
L
Ao Kuang
Hentura
Ao Kuang
8,287
2,561
0
5,534
16,032
7,024
0
7,290
8,742
63,218
0
W
Freya
6,696
1,823
0
5,061
12,305
5,404
650
3,983
8,322
61,318
0
L
Danzaburou
LDenyer95
Danzaburou
5,396
2,464
0
4,440
13,023
4,843
0
1,700
11,323
0
56,360
W
Artio
6,736
868
1,318
8,242
20,054
19,363
0
6,770
13,284
31,245
4,532
W
16,647
7,151
0
3,590
10,051
4,908
704
1,508
8,543
0
81,125
W
7,819
2,049
137
7,682
15,193
10,010
65
2,789
12,404
57,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
43,820
462
Minions Killed
515
0
Camps Cleared
0
1,417,944
Distance Traveled
1,509,325
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,783
586
127
8
0
311,796
2
L
Hades
7,165
478
115
8
0
270,353
3
L
Chaac
7,905
527
124
8
0
273,380
4
L
Khepri
6,473
432
24
2
0
301,441
6
L
Ao Kuang
8,274
552
98
7
0
312,161
1
W
Freya
7,948
530
89
6
0
316,862
4
L
Danzaburou
7,652
510
101
7
0
260,609
2
W
Artio
9,088
606
46
3
0
320,428
7
W
Neith
9,631
642
139
9
0
289,518
5
W
Hades
8,370
558
114
8
0
270,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role