Player Matchup

Guan Yu
Guan Yu
AgeofShadows64
Guan Yu
Level 126
God Stats
2W - 0L
1,942 SR
Queue Stats
19W - 8L
1,702 Elo+
Party 1
Achilles
Achilles
MrJ64
Achilles
Level 146
God Stats
1W - 0L
1,746 SR
Queue Stats
46W - 39L
1,667 Elo+
Party 1
Anubis
Anubis
verbotenkent64
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,750 Elo+
Party 1
Team Averages
Level 143
1,729 SR
1,706 Elo+

VS

Team Averages
Level 123
1,553 SR
1,639 Elo+
Chaac
Chaac
CernGN
Chaac
Level 68
God Stats
5W - 2L
1,607 SR
Queue Stats
39W - 52L
1,526 Elo+
Solo
Janus
Janus
Ezequiel1v
Janus
Level 157
God Stats
2W - 6L
1,494 SR
Queue Stats
67W - 52L
1,688 Elo+
Solo
Camazotz
Camazotz
Raxxtus
Camazotz
Level 144
God Stats
1W - 2L
1,559 SR
Queue Stats
262W - 150L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 11
13,402
705
17,104
19,800
29,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Achilles
MrJ64
Achilles
19
8 / 2 / 10
14,181
746
25,602
25,601
42,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 7 / 9
13,196
695
16,903
21,541
13,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CernGN
Chaac
14
0 / 10 / 9
10,822
570
11,614
27,105
20,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
18
5 / 5 / 5
12,919
680
25,160
12,047
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Raxxtus
Camazotz
17
7 / 4 / 5
13,629
717
19,385
31,897
28,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
19
Kills
12
12
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Chaac
CernGN
Chaac
0
10
9
0.45
L
Janus
5
5
5
1.5
W
Achilles
MrJ64
Achilles
8
2
10
6.5
L
Camazotz
Raxxtus
Camazotz
7
4
5
2.38
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,609
Damage
56,159
66,942
Taken
71,049
85,193
Mitigated
54,380
19,289
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,104
1,994
3,612
5,757
19,800
29,480
599
8,914
10,886
0
39,523
L
Chaac
CernGN
Chaac
11,614
4,906
0
4,570
27,105
20,526
354
7,859
18,270
0
39,154
L
Janus
25,160
1,784
0
1,320
12,047
5,305
224
2,908
8,536
78,968
0
W
Achilles
MrJ64
Achilles
25,602
4,920
0
3,735
25,601
42,082
644
8,903
16,698
0
42,093
L
Camazotz
Raxxtus
Camazotz
19,385
6,260
0
13,894
31,897
28,549
630
6,640
23,176
0
34,018
W
16,903
713
0
6,185
21,541
13,631
1,574
7,680
13,861
60,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
37,370
186
Minions Killed
197
8
Camps Cleared
8
1,004,875
Distance Traveled
915,205
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,402
705
54
3
5
366,614
4
L
Chaac
10,822
570
40
2
1
263,800
4
L
Janus
12,919
680
138
7
4
315,836
7
W
Achilles
14,181
746
33
2
1
359,140
1
L
Camazotz
13,629
717
19
1
3
335,569
2
W
Anubis
13,196
695
99
5
2
279,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role