Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KarmaPouchkA
Pele
Level 69
God Stats
1W - 5L
1,111 SR
Queue Stats
284W - 304L
1,385 Elo+
Solo
Osiris
Osiris
YnotElite
Osiris
Level 108
God Stats
0W - 2L
1,266 SR
Queue Stats
23W - 21L
1,391 Elo+
Solo
Jormungandr
Jormungandr
megahufin420
Jormungandr
Level 103
God Stats
1W - 2L
1,241 SR
Queue Stats
29W - 40L
1,340 Elo+
Solo
Cupid
Cupid
uRockCanceIthat
Cupid
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 137L
1,362 Elo+
Solo
Team Averages
Level 93
1,324 SR
1,396 Elo+

VS

Team Averages
Level 105
1,604 SR
1,439 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BANNG-BUSS
Tsukuyomi
Level 47
God Stats
2W - 0L
1,690 SR
Queue Stats
186W - 180L
1,418 Elo+
Solo
Kukulkan
Kukulkan
KoRuPtIoNs FuRy
Kukulkan
Level 113
God Stats
5W - 5L
1,685 SR
Queue Stats
298W - 329L
1,377 Elo+
Solo
Skadi
Skadi
YouThoughtBoi
Skadi
Level 64
God Stats
18W - 9L
1,645 SR
Queue Stats
430W - 373L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 5 / 3
9,467
789
11,291
17,943
12,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 7 / 3
9,197
766
10,595
14,966
6,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
YnotElite
Osiris
15
3 / 4 / 6
8,596
716
6,065
23,577
18,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
megahufin420
Jormungandr
16
1 / 5 / 7
9,089
757
14,231
21,325
12,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 4
7,809
651
4,188
12,070
5,233
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 4 / 20
9,999
833
11,000
23,695
24,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
16
4 / 1 / 15
9,671
806
16,980
11,022
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
BANNG-BUSS
Tsukuyomi
16
6 / 4 / 10
10,094
841
12,319
14,790
7,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
6 / 3 / 14
9,684
807
14,282
9,057
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 3 / 11
10,909
909
25,951
12,682
6,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
14
Kills
28
28
Deaths
15
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
3
1.1
W
Cthulhu
 
Cthulhu
1
4
20
2.75
W
Baron Samedi
 
Baron Samedi
4
1
15
11.5
W
Tsukuyomi
BANNG-BUSS
Tsukuyomi
6
4
10
2.75
L
5
7
3
0.93
W
Kukulkan
6
3
14
4.33
L
Osiris
YnotElite
Osiris
3
4
6
1.5
W
11
3
11
5.5
L
Jormungandr
megahufin420
Jormungandr
1
5
7
0.9
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
80,532
89,881
Taken
71,246
55,644
Mitigated
49,641
25,455
Healing
33,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,291
2,988
614
5,510
17,943
12,964
0
10,581
7,362
0
20,504
W
Cthulhu
 
Cthulhu
11,000
479
2,635
7,839
23,695
24,820
451
3,655
20,040
24,329
0
W
Baron Samedi
 
Baron Samedi
16,980
2,226
7,692
5,082
11,022
6,255
1,634
2,758
8,264
29,746
0
W
Tsukuyomi
BANNG-BUSS
Tsukuyomi
12,319
3,675
1,047
4,849
14,790
7,210
752
2,297
12,493
0
17,619
L
10,595
2,712
972
2,190
14,966
6,715
0
6,712
8,254
0
20,308
W
Kukulkan
14,282
1,976
1,433
355
9,057
4,740
78
976
8,081
27,360
0
L
Osiris
YnotElite
Osiris
6,065
1,722
362
7,613
23,577
18,078
0
9,620
13,957
0
10,967
W
25,951
10,257
1,132
1,024
12,682
6,616
3,860
4,545
8,137
0
37,558
L
Jormungandr
megahufin420
Jormungandr
14,231
3,146
385
5,941
21,325
12,654
0
9,974
11,351
31,158
0
L
4,188
1,180
998
870
12,070
5,233
0
5,375
6,695
0
11,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
50,357
91
Minions Killed
116
0
Camps Cleared
0
965,160
Distance Traveled
1,066,257
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,467
789
16
1
0
153,523
0
W
Cthulhu
9,999
833
28
2
0
223,515
1
W
Baron Samedi
9,671
806
32
3
0
236,297
0
W
Tsukuyomi
10,094
841
9
1
0
203,058
0
L
Pele
9,197
766
24
2
0
205,471
0
W
Kukulkan
9,684
807
25
2
0
204,457
0
L
Osiris
8,596
716
5
0
0
221,918
0
W
Skadi
10,909
909
22
2
0
198,930
0
L
Jormungandr
9,089
757
27
2
0
181,879
1
L
Cupid
7,809
651
19
2
0
202,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role