Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Henrynorka
Sobek
Level 127
God Stats
8W - 3L
1,727 SR
Queue Stats
721W - 709L
1,543 Elo+
Solo
Yemoja
Yemoja
Masterloge
Yemoja
Level 68
God Stats
4W - 0L
1,875 SR
Queue Stats
195W - 181L
1,524 Elo+
Solo
Pele
Pele
Rathy21
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,738 Elo+
Solo
Vamana
Vamana
Yoothe
Vamana
Level 157
God Stats
4W - 3L
1,630 SR
Queue Stats
116W - 138L
1,493 Elo+
Solo
Team Averages
Level 111
1,646 SR
1,559 Elo+

VS

Team Averages
Level 127
1,489 SR
1,526 Elo+
Achilles
Achilles
BrandonMiaouh
Achilles
Level 115
God Stats
3W - 4L
1,562 SR
Queue Stats
26W - 29L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
JookD
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,603 Elo+
Party 1
The Morrigan
The Morrigan
Ordralfabetix
The Morrigan
Level 89
God Stats
1W - 2L
1,548 SR
Queue Stats
115W - 130L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
TullioxX
Kuzenbo
Level 146
God Stats
3W - 4L
1,473 SR
Queue Stats
95W - 88L
1,550 Elo+
Party 1
Chaac
Chaac
weestef
Chaac
Level 160
God Stats
7W - 13L
1,361 SR
Queue Stats
776W - 808L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 7
10,260
855
24,162
11,677
8,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
17
4 / 1 / 13
10,959
913
10,544
24,244
28,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yemoja
Masterloge
Yemoja
15
0 / 1 / 15
8,860
738
3,807
11,662
12,034
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pele
Rathy21
Pele
16
5 / 3 / 12
9,884
824
19,044
20,200
15,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Yoothe
Vamana
16
4 / 1 / 12
10,937
911
16,814
23,021
26,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrandonMiaouh
Achilles
14
4 / 6 / 0
8,471
706
15,755
19,472
20,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
JookD
Aphrodite
14
0 / 3 / 5
7,439
620
11,936
14,203
9,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Ordralfabetix
The Morrigan
14
0 / 3 / 6
7,455
621
13,283
8,728
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
TullioxX
Kuzenbo
16
2 / 3 / 5
8,351
696
8,985
16,041
22,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
weestef
Chaac
15
1 / 5 / 5
8,195
683
12,645
21,844
25,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
20
Kills
7
7
Deaths
20
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
7
10.5
L
Achilles
BrandonMiaouh
Achilles
4
6
0
0.67
W
Sobek
4
1
13
10.5
L
Aphrodite
JookD
Aphrodite
0
3
5
0.83
W
Yemoja
Masterloge
Yemoja
0
1
15
7.5
L
The Morrigan
Ordralfabetix
The Morrigan
0
3
6
1
W
Pele
Rathy21
Pele
5
3
12
3.67
L
Kuzenbo
TullioxX
Kuzenbo
2
3
5
1.5
W
Vamana
Yoothe
Vamana
4
1
12
10
L
Chaac
weestef
Chaac
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,371
Damage
62,604
90,804
Taken
80,288
91,013
Mitigated
83,018
58,463
Healing
31,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
24,162
9,517
2,705
4,247
11,677
8,616
3,578
3,366
8,030
0
59,633
L
Achilles
BrandonMiaouh
Achilles
15,755
3,034
1,124
4,678
19,472
20,320
0
2,539
16,933
0
19,053
W
Sobek
10,544
1,131
2,306
10,061
24,244
28,721
453
6,863
17,248
21,262
0
L
Aphrodite
JookD
Aphrodite
11,936
1,342
8,879
6,770
14,203
9,627
0
2,957
11,125
23,428
0
W
Yemoja
Masterloge
Yemoja
3,807
1,787
17,701
3,251
11,662
12,034
842
4,178
7,160
8,793
0
L
The Morrigan
Ordralfabetix
The Morrigan
13,283
3,335
670
279
8,728
4,984
0
1,018
7,710
20,894
5,123
W
Pele
Rathy21
Pele
19,044
5,521
0
2,550
20,200
15,019
2,381
7,427
12,403
0
40,547
L
Kuzenbo
TullioxX
Kuzenbo
8,985
3,093
1,066
2,138
16,041
22,240
0
3,466
12,498
13,011
0
W
Vamana
Yoothe
Vamana
16,814
7,185
6,849
8,793
23,021
26,623
922
8,648
14,242
0
34,313
L
Chaac
weestef
Chaac
12,645
1,367
1,012
4,819
21,844
25,847
0
4,371
17,473
0
29,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
39,911
177
Minions Killed
140
0
Camps Cleared
0
1,236,917
Distance Traveled
1,118,245
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,260
855
76
6
0
256,152
1
L
Achilles
8,471
706
11
1
0
230,582
0
W
Sobek
10,959
913
17
1
0
230,561
1
L
Aphrodite
7,439
620
28
2
0
211,448
0
W
Yemoja
8,860
738
13
1
0
229,313
0
L
The Morrigan
7,455
621
36
3
0
213,895
0
W
Pele
9,884
824
45
4
0
245,574
2
L
Kuzenbo
8,351
696
17
1
0
238,684
0
W
Vamana
10,937
911
26
2
0
275,317
5
L
Chaac
8,195
683
48
4
0
223,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role