Player Matchup

Gilgamesh
Gilgamesh
BiggsTheBig
Gilgamesh
Level 140
God Stats
2W - 1L
1,726 SR
Queue Stats
56W - 57L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Lille_Pyro
Danzaburou
Level 117
God Stats
4W - 7L
1,544 SR
Queue Stats
48W - 39L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyopicPlatypus
Morgan Le Fay
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Psychic6Sh0t
Cthulhu
Level 128
God Stats
3W - 3L
1,719 SR
Queue Stats
84W - 100L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
imightbeg00000d
Sylvanus
Level 27
God Stats
5W - 5L
1,293 SR
Queue Stats
16W - 8L
1,538 Elo+
Solo
Team Averages
Level 87
1,556 SR
1,474 Elo+

VS

Team Averages
Level 52
1,637 SR
1,428 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cecy15
Hun Batz
Level 49
God Stats
2W - 3L
1,768 SR
Queue Stats
42W - 63L
1,347 Elo+
Solo
Odin
Odin
Ferloren
Odin
Level 47
God Stats
4W - 2L
1,729 SR
Queue Stats
23W - 18L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
Need Brew
Kuzenbo
Level 47
God Stats
3W - 6L
1,567 SR
Queue Stats
102W - 124L
1,485 Elo+
Solo
Jing Wei
Jing Wei
TinyPack
Jing Wei
Level 29
God Stats
6W - 3L
1,621 SR
Queue Stats
18W - 24L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiggsTheBig
Gilgamesh
20
11 / 1 / 8
12,498
833
19,686
17,052
24,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Lille_Pyro
Danzaburou
18
4 / 1 / 12
11,323
755
11,212
17,777
10,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
MyopicPlatypus
Morgan Le Fay
18
3 / 1 / 7
10,682
712
10,855
8,458
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Psychic6Sh0t
Cthulhu
17
4 / 5 / 13
10,852
723
12,619
20,884
22,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
20
6 / 1 / 12
12,270
818
23,313
19,759
15,461
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 6 / 2
10,909
727
15,015
12,364
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Cecy15
Hun Batz
17
2 / 5 / 3
10,613
708
7,802
14,222
10,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
0 / 2 / 6
9,577
638
8,325
14,412
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Need Brew
Kuzenbo
15
2 / 6 / 4
9,939
663
9,583
25,387
32,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
TinyPack
Jing Wei
16
0 / 9 / 6
9,346
623
11,423
21,360
9,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
28
Kills
8
9
Deaths
28
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
2
0.83
W
Gilgamesh
BiggsTheBig
Gilgamesh
11
1
8
15
L
Hun Batz
Cecy15
Hun Batz
2
5
3
0.7
L
Odin
0
2
6
1.5
W
Danzaburou
Lille_Pyro
Danzaburou
4
1
12
10
W
Morgan Le Fay
MyopicPlatypus
Morgan Le Fay
3
1
7
6.5
L
Kuzenbo
Need Brew
Kuzenbo
2
6
4
0.67
W
Cthulhu
Psychic6Sh0t
Cthulhu
4
5
13
2.1
L
Jing Wei
TinyPack
Jing Wei
0
9
6
0.33
W
Sylvanus
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,685
Damage
52,148
83,930
Taken
87,745
77,931
Mitigated
73,283
34,957
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,015
1,078
0
250
12,364
6,234
0
6,576
5,485
44,771
0
W
Gilgamesh
BiggsTheBig
Gilgamesh
19,686
5,441
0
3,471
17,052
24,090
349
4,849
11,820
0
47,467
L
Hun Batz
Cecy15
Hun Batz
7,802
1,492
0
1,387
14,222
10,881
322
2,960
10,928
0
30,636
L
Odin
8,325
1,726
824
1,715
14,412
13,452
0
7,629
6,465
62
18,843
W
Danzaburou
Lille_Pyro
Danzaburou
11,212
2,866
443
8,352
17,777
10,172
1,588
5,649
11,960
0
44,069
W
Morgan Le Fay
MyopicPlatypus
Morgan Le Fay
10,855
1,683
769
746
8,458
5,213
2,112
2,340
6,026
39,580
0
L
Kuzenbo
Need Brew
Kuzenbo
9,583
4,937
840
3,772
25,387
32,895
0
14,376
9,990
15,813
0
W
Cthulhu
Psychic6Sh0t
Cthulhu
12,619
721
1,191
2,206
20,884
22,995
591
4,757
15,888
26,006
0
L
Jing Wei
TinyPack
Jing Wei
11,423
5,991
687
775
21,360
9,821
0
11,182
9,701
0
38,927
W
Sylvanus
23,313
8,250
7,156
10,623
19,759
15,461
1,645
7,065
12,566
66,117
10,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,625
Gold Earned
50,384
300
Minions Killed
234
0
Camps Cleared
0
1,430,326
Distance Traveled
1,406,429
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,909
727
72
5
0
262,763
2
W
Gilgamesh
12,498
833
64
4
0
293,679
0
L
Hun Batz
10,613
708
60
4
0
249,832
1
L
Odin
9,577
638
37
2
0
306,725
3
W
Danzaburou
11,323
755
57
4
0
314,036
4
W
Morgan Le Fay
10,682
712
47
3
0
275,986
0
L
Kuzenbo
9,939
663
14
1
0
317,992
1
W
Cthulhu
10,852
723
26
2
0
268,083
0
L
Jing Wei
9,346
623
51
3
0
269,117
2
W
Sylvanus
12,270
818
106
7
0
278,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role