Player Matchup

Merlin
Merlin
A_Jay0
Merlin
Level 83
God Stats
2W - 5L
1,265 SR
Queue Stats
141W - 147L
1,415 Elo+
Party 1
Thor
Thor
Elnegrito123-elm
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,430 Elo+
Solo
Geb
Geb
ItsDouble_D
Geb
Level 29
God Stats
12W - 10L
1,553 SR
Queue Stats
45W - 64L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
NagateTanikaze1
Gilgamesh
Level 127
God Stats
1W - 5L
1,295 SR
Queue Stats
217W - 231L
1,457 Elo+
Solo
Artemis
Artemis
家女千万
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,409 Elo+
Solo
Team Averages
Level 75
1,423 SR
1,410 Elo+

VS

Team Averages
Level 109
1,561 SR
1,474 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Blitzd96
Skadi
Level 65
God Stats
53W - 31L
1,629 SR
Queue Stats
176W - 192L
1,410 Elo+
Solo
Pele
Pele
Garatina--
Pele
Level 40
God Stats
4W - 3L
1,535 SR
Queue Stats
93W - 81L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
daActiveSlaking
Baron Samedi
Level 157
God Stats
32W - 18L
1,581 SR
Queue Stats
312W - 296L
1,491 Elo+
Party 2
Yu Huang
Yu Huang
thefatman250
Yu Huang
Level 126
God Stats
8W - 7L
1,563 SR
Queue Stats
498W - 487L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A_Jay0
Merlin
9
1 / 2 / 0
5,061
506
3,001
5,120
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 3 / 0
4,242
424
2,638
7,161
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
4,106
411
1,177
6,790
3,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
NagateTanikaze1
Gilgamesh
7
0 / 4 / 0
4,426
443
4,192
9,080
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
家女千万
Artemis
7
0 / 3 / 0
4,423
442
2,401
5,276
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 2
5,401
540
1,284
3,838
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
Blitzd96
Skadi
9
2 / 0 / 2
5,217
522
4,424
4,141
1,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
10 / 0 / 1
6,603
660
5,505
8,347
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
daActiveSlaking
Baron Samedi
10
1 / 0 / 5
6,095
610
5,247
6,734
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
thefatman250
Yu Huang
9
0 / 1 / 2
5,087
509
3,572
4,430
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
L
Merlin
A_Jay0
Merlin
1
2
0
0.5
W
Skadi
Blitzd96
Skadi
2
0
2
3
L
0
3
0
0
W
10
0
1
10.5
L
0
2
0
0
L
Gilgamesh
NagateTanikaze1
Gilgamesh
0
4
0
0
W
Baron Samedi
daActiveSlaking
Baron Samedi
1
0
5
3.5
W
Yu Huang
thefatman250
Yu Huang
0
1
2
1
L
Artemis
家女千万
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,409
Damage
20,032
33,427
Taken
27,490
14,744
Mitigated
11,679
8,083
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,284
630
1,929
2,038
3,838
2,524
642
1,057
2,781
13,794
5,837
L
Merlin
A_Jay0
Merlin
3,001
48
0
800
5,120
1,750
0
1,646
3,474
30,683
0
W
Skadi
Blitzd96
Skadi
4,424
2,090
186
1,112
4,141
1,276
798
398
3,743
0
33,827
L
2,638
597
0
1,812
7,161
2,202
0
1,346
5,771
0
20,202
W
5,505
1,743
0
2,142
8,347
2,608
0
515
7,832
0
37,713
L
1,177
61
54
1,340
6,790
3,836
0
1,739
5,027
11,132
0
L
Gilgamesh
NagateTanikaze1
Gilgamesh
4,192
1,297
0
2,826
9,080
5,639
0
4,171
4,451
0
23,263
W
Baron Samedi
daActiveSlaking
Baron Samedi
5,247
901
305
3,851
6,734
3,435
148
81
6,653
32,142
0
W
Yu Huang
thefatman250
Yu Huang
3,572
369
0
0
4,430
1,836
156
2,127
2,303
29,346
0
L
Artemis
家女千万
Artemis
2,401
652
0
1,251
5,276
1,317
0
579
4,697
0
24,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,258
Gold Earned
28,403
209
Minions Killed
268
0
Camps Cleared
0
879,440
Distance Traveled
861,638
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,401
540
36
4
0
143,892
2
L
Merlin
5,061
506
55
6
0
177,083
3
W
Skadi
5,217
522
57
6
0
171,274
3
L
Thor
4,242
424
41
4
0
184,812
2
W
Pele
6,603
660
54
5
0
220,489
0
L
Geb
4,106
411
30
3
0
160,885
0
L
Gilgamesh
4,426
443
37
4
0
199,830
3
W
Baron Samedi
6,095
610
81
8
0
142,493
1
W
Yu Huang
5,087
509
40
4
0
183,490
2
L
Artemis
4,423
442
46
5
0
156,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role