Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ConniJohnson
The Morrigan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 3
Fenrir
Fenrir
I2AIVI
Fenrir
Level 160
God Stats
1W - 2L
1,558 SR
Queue Stats
75W - 74L
1,513 Elo+
Party 1
Tyr
Tyr
WAI2H0G
Tyr
Level 160
God Stats
3W - 1L
1,532 SR
Queue Stats
16W - 16L
1,507 Elo+
Party 1
Medusa
Medusa
brsom
Medusa
Level 148
God Stats
10W - 9L
1,539 SR
Queue Stats
454W - 468L
1,544 Elo+
Party 3
Team Averages
Level 153
1,526 SR
1,519 Elo+

VS

Team Averages
Level 94
1,269 SR
1,493 Elo+
Tyr
Tyr
AeoLynx
Tyr
Level 86
God Stats
1W - 4L
1,088 SR
Queue Stats
229W - 225L
1,460 Elo+
Party 2
Medusa
Medusa
Ich bin der8526
Medusa
Level 32
God Stats
0W - 3L
1,181 SR
Queue Stats
75W - 61L
1,496 Elo+
Solo
Bellona
Bellona
POPOFOSHOA
Bellona
Level 139
God Stats
3W - 6L
1,414 SR
Queue Stats
264W - 262L
1,538 Elo+
Solo
Yu Huang
Yu Huang
SevenAngeryWasps
Yu Huang
Level 126
God Stats
2W - 3L
1,489 SR
Queue Stats
226W - 209L
1,442 Elo+
Party 2
Apollo
Apollo
bshorts2628
Apollo
Level 89
God Stats
1W - 5L
1,170 SR
Queue Stats
278W - 226L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
10 / 3 / 8
12,508
782
10,812
22,901
30,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
ConniJohnson
The Morrigan
17
5 / 4 / 13
11,238
702
17,602
12,815
8,157
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
I2AIVI
Fenrir
17
4 / 5 / 13
10,740
671
10,565
20,969
18,948
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyr
20
5 / 3 / 19
12,752
797
9,740
22,107
35,280
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
brsom
Medusa
20
4 / 1 / 20
12,086
755
25,503
15,375
18,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 5 / 8
10,386
649
10,325
16,565
28,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 5 / 8
10,483
655
15,045
14,026
16,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
POPOFOSHOA
Bellona
17
3 / 8 / 7
10,337
646
9,937
19,996
21,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 9
10,492
656
19,598
13,303
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
18
4 / 7 / 8
11,000
688
12,085
18,072
9,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
28
Kills
14
16
Deaths
28
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
3
8
4.67
L
Tyr
3
5
8
1.4
W
The Morrigan
ConniJohnson
The Morrigan
5
4
13
2.88
W
Fenrir
I2AIVI
Fenrir
4
5
13
2.1
L
2
5
8
1.2
L
Bellona
POPOFOSHOA
Bellona
3
8
7
0.81
L
2
3
9
2.17
W
Tyr
5
3
19
4.83
W
Medusa
brsom
Medusa
4
1
20
14
L
Apollo
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,222
Damage
66,990
94,167
Taken
81,962
111,157
Mitigated
81,995
40,480
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,812
1,771
4,721
13,325
22,901
30,727
241
5,350
17,551
0
15,751
L
Tyr
10,325
1,376
2,202
2,367
16,565
28,384
0
2,176
14,389
500
23,336
W
The Morrigan
ConniJohnson
The Morrigan
17,602
2,751
352
54
12,815
8,157
2,589
2,708
10,107
36,981
3,838
W
Fenrir
I2AIVI
Fenrir
10,565
2,412
1,222
2,863
20,969
18,948
1,680
5,008
15,961
0
17,817
L
15,045
5,287
1,538
1,950
14,026
16,582
294
2,582
11,444
0
31,382
L
Bellona
POPOFOSHOA
Bellona
9,937
3,498
925
1,497
19,996
21,436
0
5,099
14,897
137
18,860
L
19,598
578
1,310
2,768
13,303
6,499
224
2,834
10,469
48,051
0
W
Tyr
9,740
1,263
5,685
6,794
22,107
35,280
914
4,337
17,770
0
18,660
W
Medusa
brsom
Medusa
25,503
8,520
2,811
2,653
15,375
18,045
2,165
2,880
12,495
0
65,839
L
Apollo
12,085
6,488
789
3,692
18,072
9,094
75
2,488
15,584
48
28,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,324
Gold Earned
52,698
149
Minions Killed
163
0
Camps Cleared
0
1,453,490
Distance Traveled
1,353,796
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,508
782
11
1
0
318,455
3
L
Tyr
10,386
649
24
2
0
311,091
0
W
The Morrigan
11,238
702
52
3
0
269,717
1
W
Fenrir
10,740
671
8
1
0
260,992
1
L
Medusa
10,483
655
24
2
0
273,142
0
L
Bellona
10,337
646
13
1
0
243,411
3
L
Yu Huang
10,492
656
63
4
0
306,065
1
W
Tyr
12,752
797
19
1
0
292,279
0
W
Medusa
12,086
755
59
4
0
312,047
0
L
Apollo
11,000
688
39
2
0
220,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role