Player Matchup

Kumbhakarna
Kumbhakarna
Fx TRY
Kumbhakarna
Level 94
God Stats
44W - 34L
1,570 SR
Queue Stats
291W - 224L
1,552 Elo+
Solo
Neith
Neith
Hun73r69
Neith
Level 160
God Stats
0W - 1L
1,238 SR
Queue Stats
31W - 43L
1,520 Elo+
Party 2
Lancelot
Lancelot
McFlℽ
Lancelot
Level 160
God Stats
0W - 4L
1,208 SR
Queue Stats
18W - 28L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
ohurleybird03o
Nu Wa
Level 160
God Stats
19W - 14L
1,606 SR
Queue Stats
463W - 491L
1,538 Elo+
Solo
Bellona
Bellona
randomline
Bellona
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 139L
1,502 Elo+
Solo
Team Averages
Level 145
1,424 SR
1,518 Elo+

VS

Team Averages
Level 112
1,486 SR
1,531 Elo+
Charybdis
Charybdis
AdeptEndurance
Charybdis
Level 123
God Stats
12W - 8L
1,661 SR
Queue Stats
131W - 94L
1,521 Elo+
Party 1
Izanami
Izanami
FrostyClownQc412
Izanami
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,457 Elo+
Solo
Mercury
Mercury
RageSniper2000
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 133L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
Slvanist
Sylvanus
Level 82
God Stats
2W - 3L
1,411 SR
Queue Stats
122W - 99L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
badjuju_93
Guan Yu
Level 98
God Stats
2W - 3L
1,357 SR
Queue Stats
217W - 163L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fx TRY
Kumbhakarna
10
0 / 4 / 0
5,539
1,108
1,946
10,276
10,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Hun73r69
Neith
9
0 / 0 / 0
5,328
1,066
0
0
0
Lancelot
McFlℽ
Lancelot
9
0 / 0 / 0
5,328
1,066
0
0
0
12
0 / 1 / 0
6,479
1,296
4,874
3,690
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
randomline
Bellona
10
0 / 1 / 0
5,968
1,194
5,912
10,262
7,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

335

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdeptEndurance
Charybdis
11
2 / 0 / 4
6,952
1,390
6,360
2,049
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 0 / 3
6,323
1,265
2,173
3,079
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 3
6,374
1,275
3,921
7,077
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Slvanist
Sylvanus
11
0 / 0 / 6
6,006
1,201
5,655
4,229
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
badjuju_93
Guan Yu
11
1 / 0 / 5
6,399
1,280
4,089
2,589
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
6
6
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AdeptEndurance
Charybdis
2
0
4
4
W
1
0
3
2.5
L
Kumbhakarna
Fx TRY
Kumbhakarna
0
4
0
0
L
Neith
Hun73r69
Neith
0
0
0
0
L
Lancelot
McFlℽ
Lancelot
0
0
0
0
W
2
0
3
3.5
W
Sylvanus
Slvanist
Sylvanus
0
0
6
3
W
Guan Yu
badjuju_93
Guan Yu
1
0
5
3.5
L
0
1
0
0
L
Bellona
randomline
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,732
Damage
22,198
24,228
Taken
19,023
18,689
Mitigated
10,582
1,374
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AdeptEndurance
Charybdis
6,360
4,845
0
466
2,049
882
0
767
1,224
0
30,447
W
2,173
1,616
0
1,233
3,079
1,204
0
851
2,194
0
16,161
L
Kumbhakarna
Fx TRY
Kumbhakarna
1,946
81
0
0
10,276
10,069
0
2,720
7,556
2,376
0
L
Neith
Hun73r69
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
McFlℽ
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
3,921
2,489
0
652
7,077
3,049
0
2,571
3,774
0
9,378
W
Sylvanus
Slvanist
Sylvanus
5,655
1,405
2,688
1,727
4,229
3,413
0
1,288
2,781
10,899
1,721
W
Guan Yu
badjuju_93
Guan Yu
4,089
665
3,372
1,591
2,589
2,034
0
857
1,630
0
5,769
L
4,874
1,510
0
36
3,690
1,258
0
445
3,245
29,234
0
L
Bellona
randomline
Bellona
5,912
1,235
629
709
10,262
7,362
0
2,149
8,113
0
10,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
32,054
76
Minions Killed
125
2
Camps Cleared
5
317,110
Distance Traveled
549,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,952
1,390
54
11
2
100,581
1
W
Izanami
6,323
1,265
44
9
0
102,553
0
L
Kumbhakarna
5,539
1,108
0
0
0
110,287
2
L
Neith
5,328
1,066
0
0
0
0
0
L
Lancelot
5,328
1,066
0
0
0
0
0
W
Mercury
6,374
1,275
17
3
1
122,275
0
W
Sylvanus
6,006
1,201
9
2
2
100,635
0
W
Guan Yu
6,399
1,280
1
0
0
123,129
1
L
Nu Wa
6,479
1,296
64
13
0
90,580
0
L
Bellona
5,968
1,194
12
2
2
116,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role