Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BVBMadrid07
Neith
Level 103
God Stats
1W - 2L
1,459 SR
Queue Stats
198W - 166L
1,530 Elo+
Solo
Scylla
Scylla
Cleet_Ass
Scylla
Level 158
God Stats
24W - 7L
1,828 SR
Queue Stats
80W - 70L
1,552 Elo+
Solo
Horus
Horus
EmpyrealDepths
Horus
Level 150
God Stats
3W - 4L
1,478 SR
Queue Stats
377W - 359L
1,540 Elo+
Solo
Nemesis
Nemesis
gds_moon_LD
Nemesis
Level 121
God Stats
26W - 54L
1,385 SR
Queue Stats
1,322W - 1,358L
1,486 Elo+
Solo
Team Averages
Level 119
1,530 SR
1,522 Elo+

VS

Team Averages
Level 99
1,503 SR
1,487 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GUERRA-VARGAS
Jormungandr
Level 64
God Stats
5W - 7L
1,493 SR
Queue Stats
256W - 271L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Itz_JacobRod
Nu Wa
Level 124
God Stats
46W - 45L
1,621 SR
Queue Stats
232W - 232L
1,500 Elo+
Solo
Ymir
Ymir
MyFriendsAreGae
Ymir
Level 79
God Stats
9W - 18L
1,321 SR
Queue Stats
455W - 485L
1,478 Elo+
Solo
Lancelot
Lancelot
nastyboyeder
Lancelot
Level 68
God Stats
41W - 35L
1,578 SR
Queue Stats
154W - 159L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 5
6,149
1,230
3,877
6,090
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 0 / 6
5,905
1,181
4,079
1,945
801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Cleet_Ass
Scylla
10
1 / 0 / 4
5,777
1,155
1,887
1,358
527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
5,577
1,115
4,628
5,271
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
gds_moon_LD
Nemesis
11
4 / 0 / 3
6,513
1,303
4,052
3,612
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

389

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 2
5,533
1,107
5,436
3,082
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
GUERRA-VARGAS
Jormungandr
9
0 / 0 / 0
4,822
964
0
0
0
10
0 / 0 / 2
5,536
1,107
5,173
3,196
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 0
5,953
1,191
3,265
10,247
4,713
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
nastyboyeder
Lancelot
10
0 / 1 / 1
5,313
1,063
1,262
3,466
1,154
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
7
Kills
2
2
Deaths
7
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
5
3.5
L
Artemis
 
Artemis
0
0
2
1
W
0
0
6
3
W
Scylla
Cleet_Ass
Scylla
1
0
4
3
W
1
1
5
3.5
L
Jormungandr
GUERRA-VARGAS
Jormungandr
0
0
0
0
L
0
0
2
1
L
2
6
0
0.33
W
Nemesis
gds_moon_LD
Nemesis
4
0
3
5.5
L
Lancelot
nastyboyeder
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
15,136
18,276
Taken
19,991
11,117
Mitigated
7,867
4,741
Healing
686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,877
160
0
992
6,090
4,207
0
3,078
2,894
12,872
0
L
Artemis
 
Artemis
5,436
2,028
0
570
3,082
1,108
0
768
2,269
0
20,184
W
4,079
793
0
1,143
1,945
801
0
492
1,389
0
23,474
W
Scylla
Cleet_Ass
Scylla
1,887
247
0
259
1,358
527
0
616
732
9,010
0
W
4,628
2,081
777
1,069
5,271
4,089
0
2,507
2,590
0
9,213
L
Jormungandr
GUERRA-VARGAS
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
5,173
1,318
0
116
3,196
892
0
1,183
1,938
14,992
0
L
3,265
115
0
0
10,247
4,713
0
2,688
7,346
8,975
0
W
Nemesis
gds_moon_LD
Nemesis
4,052
1,757
0
501
3,612
1,493
0
1,287
2,233
0
12,602
L
Lancelot
nastyboyeder
Lancelot
1,262
195
0
0
3,466
1,154
0
1,125
2,300
0
7,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
27,157
119
Minions Killed
97
7
Camps Cleared
3
456,199
Distance Traveled
333,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,149
1,230
26
5
0
98,377
0
L
Artemis
5,533
1,107
22
4
0
88,126
0
W
Neith
5,905
1,181
49
10
3
89,773
1
W
Scylla
5,777
1,155
16
3
0
79,537
1
W
Horus
5,577
1,115
5
1
1
89,438
0
L
Jormungandr
4,822
964
0
0
0
0
0
L
Nu Wa
5,536
1,107
39
8
3
83,383
0
L
Ymir
5,953
1,191
13
3
0
73,559
1
W
Nemesis
6,513
1,303
23
5
3
99,074
0
L
Lancelot
5,313
1,063
23
5
0
88,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role