Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
BossØfHell
Ah Muzen Cab
Diamond III
Level 160
God Stats
1W - 0L
1,526 SR
Queue Stats
70W - 23L
2,535 MMR
Party 1
Hel
Hel
Platinum I
Hefestø
Hel
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 9L
2,350 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
Juninn
Xing Tian
Diamond IV
Level 160
God Stats
12W - 2L
1,979 SR
Queue Stats
61W - 13L
2,434 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,668 SR
2,440 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,730 SR
2,171 MMR
Fenrir
Fenrir
Masters
TuTerrørPe
Fenrir
Masters
Level 88
God Stats
5W - 5L
1,968 SR
Queue Stats
67W - 31L
3,003 MMR
Solo
Anubis
Anubis
Platinum V
sountu1
Anubis
Platinum V
Level 158
God Stats
14W - 10L
1,664 SR
Queue Stats
82W - 106L
1,731 MMR
Solo
Atlas
Atlas
Platinum III
xXzNOVAzXx
Atlas
Platinum III
Level 156
God Stats
43W - 40L
1,558 SR
Queue Stats
816W - 831L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BossØfHell
Ah Muzen Cab
14
1 / 0 / 7
8,296
691
14,991
8,082
3,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 4
8,789
732
10,422
11,287
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Juninn
Xing Tian
14
3 / 1 / 5
9,580
798
8,616
12,404
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesGebThothBaron SamediSobek

VS

Bans
ArtioMorgan Le FayAresNoxYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 3 / 0
8,111
676
8,433
15,370
6,350
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
sountu1
Anubis
11
0 / 3 / 2
7,120
593
5,577
8,878
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
11
0 / 2 / 2
7,687
641
6,332
17,804
15,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BossØfHell
Ah Muzen Cab
1
0
7
4.5
W
4
1
4
6
W
Xing Tian
Juninn
Xing Tian
3
1
5
5.5
L
Fenrir
2
3
0
0.67
L
Anubis
sountu1
Anubis
0
3
2
0.33
L
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
20,342
31,773
Taken
42,052
22,371
Mitigated
26,257
16,446
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BossØfHell
Ah Muzen Cab
14,991
7,454
0
1,935
8,082
3,625
932
3,875
4,207
0
48,015
W
10,422
564
4,372
6,753
11,287
6,521
216
4,021
7,266
39,249
0
W
Xing Tian
Juninn
Xing Tian
8,616
1,382
0
3,386
12,404
12,225
72
4,947
7,457
18,223
0
L
Fenrir
8,433
1,957
0
1,323
15,370
6,350
0
6,629
8,741
0
23,069
L
Anubis
sountu1
Anubis
5,577
180
0
2,431
8,878
4,669
0
4,673
4,205
28,864
0
L
Atlas
6,332
2,412
2,241
5,938
17,804
15,238
0
7,852
9,952
17,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
22,918
164
Minions Killed
132
11
Camps Cleared
0
723,030
Distance Traveled
638,179
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,296
691
67
6
4
224,521
3
W
Hel
8,789
732
89
7
5
251,389
3
W
Xing Tian
9,580
798
8
1
2
247,120
3
L
Fenrir
8,111
676
38
3
0
220,260
3
L
Anubis
7,120
593
67
6
0
202,076
7
L
Atlas
7,687
641
27
2
0
215,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role