Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GudMike
Cthulhu
Level 120
God Stats
3W - 1L
1,567 SR
Queue Stats
176W - 126L
1,584 Elo+
Party 1
Mulan
Mulan
OoByadigeoO
Mulan
Level 126
God Stats
29W - 22L
1,604 SR
Queue Stats
444W - 477L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
superStardark99
Baron Samedi
Level 149
God Stats
2W - 2L
1,642 SR
Queue Stats
196W - 146L
1,581 Elo+
Party 1
Horus
Horus
tiduskey
Horus
Level 154
God Stats
2W - 3L
1,480 SR
Queue Stats
183W - 133L
1,578 Elo+
Party 1
Team Averages
Level 138
1,558 SR
1,549 Elo+

VS

Team Averages
Level 92
1,583 SR
1,518 Elo+
Awilix
Awilix
RoterAngriff
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,322 Elo+
Party 2
Hera
Hera
ShrekTheFeral
Hera
Level 102
God Stats
0W - 2L
1,810 SR
Queue Stats
25W - 17L
1,570 Elo+
Party 3
Achilles
Achilles
ShrekTheImpaler
Achilles
Level 59
God Stats
6W - 3L
1,490 SR
Queue Stats
17W - 14L
1,605 Elo+
Party 3
Athena
Athena
ShrekTheSoviet
Athena
Level 107
God Stats
0W - 2L
1,588 SR
Queue Stats
23W - 17L
1,569 Elo+
Party 3
Izanami
Izanami
SirEnte
Izanami
Level 85
God Stats
12W - 12L
1,530 SR
Queue Stats
70W - 72L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 2 / 1
6,131
613
5,129
9,674
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GudMike
Cthulhu
10
2 / 0 / 1
6,259
626
6,649
7,714
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,383
538
2,631
7,659
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
superStardark99
Baron Samedi
10
4 / 0 / 3
5,801
580
6,928
5,078
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
tiduskey
Horus
9
1 / 1 / 4
5,559
556
4,130
7,661
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
1 / 4 / 0
4,883
488
4,562
8,185
2,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 3 / 0
5,194
519
4,731
5,333
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
8
0 / 2 / 0
4,730
473
4,238
9,718
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 2 / 0
4,698
470
3,387
8,890
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SirEnte
Izanami
7
0 / 3 / 0
4,221
422
2,966
5,919
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
4
4
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
1
3.75
W
Cthulhu
GudMike
Cthulhu
2
0
1
2.5
W
0
1
1
0.5
L
Awilix
1
4
0
0.25
L
2
3
0
0.67
L
Achilles
0
2
0
0
L
1
2
0
0.5
L
Izanami
SirEnte
Izanami
0
3
0
0
W
Baron Samedi
superStardark99
Baron Samedi
4
0
3
5.5
W
Horus
tiduskey
Horus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
19,884
37,786
Taken
38,045
19,670
Mitigated
17,170
22,024
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,129
1,503
0
8,886
9,674
3,495
0
1,752
7,889
0
29,258
W
Cthulhu
GudMike
Cthulhu
6,649
1,736
0
4,181
7,714
4,846
0
0
7,154
39,545
0
W
2,631
113
0
3,111
7,659
4,784
0
3,447
4,212
0
28,762
L
Awilix
4,562
1,930
0
807
8,185
2,655
0
1,340
6,689
0
23,942
L
4,731
1,365
0
1,005
5,333
1,487
90
200
5,133
28,935
0
L
Achilles
4,238
1,328
0
3,766
9,718
6,549
0
4,875
4,034
0
23,653
L
3,387
735
0
2,182
8,890
4,737
0
3,421
5,469
13,401
0
L
Izanami
SirEnte
Izanami
2,966
2,347
0
896
5,919
1,742
0
2,776
3,143
0
29,267
W
Baron Samedi
superStardark99
Baron Samedi
6,928
1,555
523
2,260
5,078
2,387
50
1,723
3,355
39,858
0
W
Horus
tiduskey
Horus
4,130
1,806
489
2,574
7,661
4,158
0
1,196
6,465
0
22,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
23,726
285
Minions Killed
210
0
Camps Cleared
0
933,440
Distance Traveled
869,985
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,131
613
57
6
0
199,331
2
W
Cthulhu
6,259
626
70
7
0
196,425
4
W
Mulan
5,383
538
52
5
0
178,698
0
L
Awilix
4,883
488
41
4
0
200,833
0
L
Hera
5,194
519
50
5
0
164,452
3
L
Achilles
4,730
473
47
5
0
163,120
0
L
Athena
4,698
470
19
2
0
191,960
0
L
Izanami
4,221
422
53
5
0
149,620
3
W
Baron Samedi
5,801
580
72
7
0
163,353
4
W
Horus
5,559
556
34
3
0
195,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role