Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Godsmist21
He Bo
Level 141
God Stats
6W - 3L
1,702 SR
Queue Stats
220W - 224L
1,428 Elo+
Party 1
Cerberus
Cerberus
Kryptope
Cerberus
Level 66
God Stats
3W - 4L
1,607 SR
Queue Stats
304W - 337L
1,432 Elo+
Solo
Ravana
Ravana
NauticalPie9143
Ravana
Level 67
God Stats
0W - 2L
1,244 SR
Queue Stats
128W - 122L
1,451 Elo+
Party 3
Discordia
Discordia
The__Don_xl
Discordia
Level 115
God Stats
1W - 2L
1,495 SR
Queue Stats
39W - 42L
1,410 Elo+
Party 1
Team Averages
Level 99
1,510 SR
1,444 Elo+

VS

Team Averages
Level 124
1,503 SR
1,425 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
KoenieswaMayhem
Khepri
Level 125
God Stats
6W - 1L
1,889 SR
Queue Stats
291W - 332L
1,425 Elo+
Solo
Chernobog
Chernobog
Koteika2112
Chernobog
Level 63
God Stats
2W - 1L
1,512 SR
Queue Stats
45W - 54L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Rapierclown73
Cthulhu
Level 148
God Stats
1W - 0L
1,430 SR
Queue Stats
62W - 40L
1,504 Elo+
Party 2
Freya
Freya
sinij
Freya
Level 158
God Stats
2W - 5L
1,187 SR
Queue Stats
376W - 392L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 6 / 7
7,628
636
8,659
24,364
18,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
16
5 / 5 / 6
8,914
743
17,851
10,153
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Kryptope
Cerberus
16
3 / 4 / 9
8,888
741
10,694
31,640
23,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 5
8,492
708
5,011
9,568
8,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
The__Don_xl
Discordia
15
4 / 4 / 4
8,866
739
11,209
7,598
3,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 3 / 14
9,780
815
8,198
19,673
24,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 15
9,916
826
6,636
15,584
22,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Koteika2112
Chernobog
17
6 / 5 / 11
10,299
858
25,477
14,099
9,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
7 / 2 / 6
10,631
886
16,793
14,030
17,820
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
sinij
Freya
17
6 / 4 / 12
10,063
839
14,013
12,556
8,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
15
Kills
22
22
Deaths
16
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
7
0.58
W
Ares
 
Ares
1
3
14
2.67
L
He Bo
5
5
6
1.6
W
2
2
15
4.75
W
Chernobog
Koteika2112
Chernobog
6
5
11
2.3
L
Cerberus
Kryptope
Cerberus
3
4
9
1.88
L
3
3
5
1.83
W
Cthulhu
7
2
6
5
L
Discordia
The__Don_xl
Discordia
4
4
4
1.5
W
Freya
sinij
Freya
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,424
Damage
71,117
83,323
Taken
75,942
58,803
Mitigated
82,777
30,952
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,659
433
2,359
6,621
24,364
18,559
0
12,877
10,985
0
21,944
W
Ares
 
Ares
8,198
481
1,340
2,919
19,673
24,212
982
10,991
8,682
13,737
0
L
He Bo
17,851
506
1,160
643
10,153
4,906
0
6,006
3,944
23,622
0
W
6,636
792
2,379
5,056
15,584
22,840
272
7,638
7,946
11,217
0
W
Chernobog
Koteika2112
Chernobog
25,477
10,129
101
463
14,099
9,017
3,778
8,103
5,996
0
51,608
L
Cerberus
Kryptope
Cerberus
10,694
616
1,829
14,649
31,640
23,168
0
14,999
16,079
21,328
0
L
5,011
17
239
2,494
9,568
8,526
0
5,372
3,998
0
9,952
W
Cthulhu
16,793
1,039
1,399
3,332
14,030
17,820
331
6,388
7,642
29,999
0
L
Discordia
The__Don_xl
Discordia
11,209
1,519
663
295
7,598
3,644
0
4,829
2,677
22,709
0
W
Freya
sinij
Freya
14,013
4,089
1,419
2,689
12,556
8,888
1,931
6,634
5,922
24,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,788
Gold Earned
50,689
115
Minions Killed
122
0
Camps Cleared
0
1,148,040
Distance Traveled
1,159,125
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,628
636
26
2
0
229,654
0
W
Ares
9,780
815
4
0
0
232,737
0
L
He Bo
8,914
743
14
1
0
223,620
0
W
Khepri
9,916
826
5
0
0
256,821
0
W
Chernobog
10,299
858
54
5
0
222,064
1
L
Cerberus
8,888
741
42
4
0
222,200
0
L
Ravana
8,492
708
10
1
0
242,266
0
W
Cthulhu
10,631
886
39
3
0
245,589
0
L
Discordia
8,866
739
23
2
0
230,300
1
W
Freya
10,063
839
20
2
0
201,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role