Player Matchup

Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GGMxPepe
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 1
Yemoja
Yemoja
KAKASHI_727
Yemoja
Level 93
God Stats
7W - 4L
1,553 SR
Queue Stats
291W - 293L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Ya gotta smoke
Ah Puch
Level 125
God Stats
10W - 3L
1,868 SR
Queue Stats
363W - 366L
1,477 Elo+
Solo
Hou Yi
Hou Yi
kevinseeker1
Hou Yi
Level 119
God Stats
2W - 8L
1,420 SR
Queue Stats
230W - 246L
1,411 Elo+
Party 1
Team Averages
Level 93
1,568 SR
1,438 Elo+

VS

Team Averages
Level 71
1,433 SR
1,479 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BackWoodsKush96
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Rama
Rama
DFspartan007
Rama
Level 129
God Stats
2W - 6L
1,166 SR
Queue Stats
115W - 125L
1,395 Elo+
Party 2
Lancelot
Lancelot
FranK_21The_TanK
Lancelot
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Savagegirl24571
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 0 / 21
9,473
861
8,896
9,056
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
GGMxPepe
Hachiman
15
9 / 2 / 15
9,053
823
8,834
13,199
8,147
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
14
1 / 0 / 21
7,849
714
3,356
5,797
5,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 19
9,016
820
17,068
5,800
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
15
9 / 0 / 16
9,198
836
13,936
7,477
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 2 / 2
7,728
703
10,588
10,354
5,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
BackWoodsKush96
Xing Tian
10
0 / 11 / 1
6,432
585
5,956
18,668
16,589
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 1
8,084
735
9,443
8,061
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 4 / 2
6,778
616
5,433
12,170
6,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 1
7,220
656
1,284
11,652
5,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
10
27
Kills
3
3
Deaths
27
92
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
21
14.5
L
Chiron
 
Chiron
1
2
2
1
L
Xing Tian
BackWoodsKush96
Xing Tian
0
11
1
0.05
L
1
1
1
1.5
L
0
4
2
0.25
W
Hachiman
GGMxPepe
Hachiman
9
2
15
8.25
W
Yemoja
1
0
21
11.5
L
1
9
1
0.17
W
4
1
19
13.5
W
Hou Yi
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
32,704
41,329
Taken
60,905
34,618
Mitigated
38,415
22,214
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,896
3,119
827
1,023
9,056
12,013
0
3,242
5,814
17,599
0
L
Chiron
 
Chiron
10,588
1,681
2,672
3,467
10,354
5,494
0
6,641
3,713
0
23,602
L
Xing Tian
BackWoodsKush96
Xing Tian
5,956
860
0
0
18,668
16,589
0
7,808
10,860
11,387
0
L
9,443
7,740
938
2,361
8,061
4,275
0
4,417
3,644
0
25,689
L
5,433
653
397
2,322
12,170
6,176
0
5,703
6,467
0
13,622
W
Hachiman
GGMxPepe
Hachiman
8,834
5,490
0
1,044
13,199
8,147
436
1,970
11,229
0
18,250
W
Yemoja
3,356
1,651
12,395
1,977
5,797
5,792
488
1,024
4,773
7,156
0
L
1,284
824
702
1,291
11,652
5,881
0
4,751
6,901
2,547
0
W
17,068
975
369
557
5,800
3,871
201
501
5,299
32,409
0
W
Hou Yi
13,936
9,337
2,085
1,937
7,477
4,795
796
503
6,974
0
28,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
36,242
120
Minions Killed
116
0
Camps Cleared
0
926,936
Distance Traveled
948,305
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,473
861
19
2
0
173,760
0
L
Chiron
7,728
703
40
4
0
201,117
1
L
Xing Tian
6,432
585
4
0
0
170,167
2
L
Rama
8,084
735
52
5
0
196,869
0
L
Lancelot
6,778
616
14
1
0
232,656
0
W
Hachiman
9,053
823
28
3
0
171,948
0
W
Yemoja
7,849
714
7
1
0
164,268
0
L
Hel
7,220
656
6
1
0
147,496
0
W
Ah Puch
9,016
820
40
4
0
202,991
0
W
Hou Yi
9,198
836
26
2
0
213,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role