Player Matchup

Aphrodite
Aphrodite
Branflakess
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 112L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Dread1472
Hun Batz
Level 107
God Stats
10W - 5L
1,325 SR
Queue Stats
35W - 34L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
Ginja523
Heimdallr
Level 123
God Stats
4W - 8L
1,505 SR
Queue Stats
35W - 30L
1,497 Elo+
Party 1
Ra
Ra
JRSchneids15
Ra
Level 102
God Stats
3W - 4L
1,506 SR
Queue Stats
31W - 24L
1,520 Elo+
Party 1
Geb
Geb
SpikerWalker
Geb
Level 104
God Stats
1W - 0L
1,207 SR
Queue Stats
35W - 29L
1,512 Elo+
Party 1
Team Averages
Level 105
1,409 SR
1,487 Elo+

VS

Team Averages
Level 112
1,430 SR
1,438 Elo+
Loki
Loki
Angelsgrim
Loki
Level 125
God Stats
1W - 3L
1,203 SR
Queue Stats
31W - 28L
1,481 Elo+
Party 2
Bellona
Bellona
Jorjito2007
Bellona
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,273 Elo+
Solo
Yemoja
Yemoja
Touche2Sly
Yemoja
Level 145
God Stats
29W - 30L
1,519 SR
Queue Stats
95W - 88L
1,476 Elo+
Party 2
Izanami
Izanami
WVUBird87
Izanami
Level 108
God Stats
29W - 25L
1,511 SR
Queue Stats
58W - 57L
1,474 Elo+
Solo
Scylla
Scylla
vHinokami
Scylla
Level 107
God Stats
0W - 3L
1,419 SR
Queue Stats
288W - 300L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Branflakess
Aphrodite
17
5 / 1 / 5
10,505
525
12,965
16,064
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Dread1472
Hun Batz
15
3 / 4 / 7
9,355
468
10,905
16,729
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Ginja523
Heimdallr
16
6 / 1 / 4
10,264
513
12,853
13,778
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 1 / 2
11,938
597
11,666
10,818
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 8
10,298
515
5,502
19,705
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,232
462
7,025
16,123
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Jorjito2007
Bellona
14
1 / 4 / 3
8,859
443
11,324
16,855
10,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Touche2Sly
Yemoja
13
1 / 6 / 2
7,919
396
8,582
17,668
16,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
WVUBird87
Izanami
13
1 / 7 / 2
8,555
428
12,924
15,976
5,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
vHinokami
Scylla
15
1 / 5 / 2
8,834
442
8,261
13,029
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
26
Kills
8
8
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Aphrodite
Branflakess
Aphrodite
5
1
5
7.5
W
Hun Batz
Dread1472
Hun Batz
3
4
7
1.63
W
Heimdallr
Ginja523
Heimdallr
6
1
4
8
W
9
1
2
10
L
Bellona
Jorjito2007
Bellona
1
4
3
0.63
W
3
1
8
7
L
Yemoja
Touche2Sly
Yemoja
1
6
2
0.33
L
Izanami
WVUBird87
Izanami
1
7
2
0.29
L
Scylla
vHinokami
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,891
Damage
48,116
77,094
Taken
79,651
47,176
Mitigated
45,691
37,648
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,025
1,052
0
6,416
16,123
6,610
0
3,505
12,459
0
66,474
W
Aphrodite
Branflakess
Aphrodite
12,965
1,420
3,049
10,911
16,064
8,728
469
4,498
11,566
72,533
0
W
Hun Batz
Dread1472
Hun Batz
10,905
4,311
0
4,240
16,729
7,339
803
4,049
12,680
0
45,625
W
Heimdallr
Ginja523
Heimdallr
12,853
4,270
0
5,181
13,778
5,962
5,732
874
12,428
0
74,181
W
11,666
1,433
1,634
6,797
10,818
5,812
1,641
5,635
5,183
89,678
0
L
Bellona
Jorjito2007
Bellona
11,324
3,646
0
2,028
16,855
10,924
0
8,552
8,255
0
62,592
W
5,502
1,047
439
5,397
19,705
19,335
543
1,787
17,261
29,228
7,215
L
Yemoja
Touche2Sly
Yemoja
8,582
1,113
824
2,491
17,668
16,528
189
5,438
12,090
50,677
0
L
Izanami
WVUBird87
Izanami
12,924
7,561
0
1,728
15,976
5,780
0
4,139
11,795
0
73,217
L
Scylla
vHinokami
Scylla
8,261
266
0
500
13,029
5,849
0
6,810
5,831
68,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
43,399
515
Minions Killed
523
0
Camps Cleared
0
1,884,121
Distance Traveled
1,879,834
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,232
462
105
5
0
439,880
11
W
Aphrodite
10,505
525
133
7
0
349,760
1
W
Hun Batz
9,355
468
69
3
0
382,456
1
W
Heimdallr
10,264
513
110
6
0
371,623
1
W
Ra
11,938
597
147
7
0
382,686
4
L
Bellona
8,859
443
119
6
0
417,881
2
W
Geb
10,298
515
56
3
0
397,596
3
L
Yemoja
7,919
396
69
3
0
314,497
1
L
Izanami
8,555
428
115
6
0
369,576
2
L
Scylla
8,834
442
115
6
0
338,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role