Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BlankLiz4tk0
Apollo
Level 36
God Stats
0W - 1L
1,159 SR
Queue Stats
5W - 4L
1,613 Elo+
Party 3
Mulan
Mulan
MrsEv
Mulan
Level 69
God Stats
1W - 1L
1,668 SR
Queue Stats
15W - 10L
1,573 Elo+
Party 3
Freya
Freya
Sinceni
Freya
Level 68
God Stats
30W - 33L
1,593 SR
Queue Stats
289W - 255L
1,560 Elo+
Party 1
Bastet
Bastet
TST Yuri
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 107L
1,568 Elo+
Party 1
Team Averages
Level 49
1,484 SR
1,563 Elo+

VS

Team Averages
Level 36
1,497 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ILikeBoots
Pele
Level 27
God Stats
2W - 1L
1,704 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JNXDD
Amaterasu
Level 47
God Stats
8W - 3L
1,666 SR
Queue Stats
40W - 31L
1,540 Elo+
Party 2
Sol
Sol
Póko
Sol
Level 29
God Stats
1W - 3L
1,305 SR
Queue Stats
37W - 27L
1,544 Elo+
Party 2
Anhur
Anhur
Wildwíchsender
Anhur
Level 62
God Stats
1W - 1L
1,311 SR
Queue Stats
78W - 86L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 2
5,473
547
3,416
8,923
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
8
2 / 4 / 0
4,833
483
4,844
8,710
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
MrsEv
Mulan
8
0 / 5 / 0
4,979
498
5,616
9,294
4,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Sinceni
Freya
10
1 / 4 / 0
5,692
569
3,807
7,558
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
TST Yuri
Bastet
10
1 / 5 / 1
5,820
582
1,949
9,637
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 3
6,094
609
2,860
6,727
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

12
6 / 0 / 3
7,141
714
5,490
7,354
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
JNXDD
Amaterasu
12
8 / 2 / 2
7,326
733
9,518
10,778
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Póko
Sol
12
4 / 0 / 2
7,150
715
7,326
7,107
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 2 / 1
5,663
566
5,494
6,364
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
21
21
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
2
0.67
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Apollo
2
4
0
0.5
W
6
0
3
7.5
W
Amaterasu
JNXDD
Amaterasu
8
2
2
4.5
L
Mulan
MrsEv
Mulan
0
5
0
0
W
Sol
Póko
Sol
4
0
2
5
L
Freya
Sinceni
Freya
1
4
0
0.25
L
Bastet
TST Yuri
Bastet
1
5
1
0.3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,632
Damage
30,688
44,122
Taken
38,330
18,023
Mitigated
19,598
10,373
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,416
1,223
273
1,660
8,923
5,801
0
1,889
7,034
18,324
0
W
Bacchus
 
Bacchus
2,860
792
0
1,120
6,727
5,196
435
1,711
5,016
13,323
0
L
Apollo
4,844
3,687
0
1,725
8,710
1,923
0
1,799
6,911
0
21,670
W
5,490
1,346
0
1,629
7,354
2,700
0
708
6,646
0
55,291
W
Amaterasu
JNXDD
Amaterasu
9,518
5,568
0
5,038
10,778
6,503
857
87
10,691
0
38,338
L
Mulan
MrsEv
Mulan
5,616
2,262
0
1,286
9,294
4,050
0
720
8,574
0
25,555
W
Sol
Póko
Sol
7,326
3,195
0
4,629
7,107
3,173
913
3,311
3,796
45,737
6,000
L
Freya
Sinceni
Freya
3,807
1,295
0
2,248
7,558
3,114
0
3,899
3,659
29,790
0
L
Bastet
TST Yuri
Bastet
1,949
559
0
3,181
9,637
3,135
0
888
8,749
0
23,381
W
5,494
3,057
0
2,475
6,364
2,026
1,049
1,406
4,958
0
37,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
33,374
236
Minions Killed
347
0
Camps Cleared
0
956,161
Distance Traveled
1,028,858
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,473
547
31
3
0
171,597
4
W
Bacchus
6,094
609
20
2
0
199,791
0
L
Apollo
4,833
483
51
5
0
190,641
2
W
Pele
7,141
714
95
10
0
241,693
0
W
Amaterasu
7,326
733
71
7
0
196,519
1
L
Mulan
4,979
498
49
5
0
183,459
2
W
Sol
7,150
715
101
10
0
211,048
3
L
Freya
5,692
569
45
5
0
190,062
2
L
Bastet
5,820
582
60
6
0
220,402
0
W
Anhur
5,663
566
60
6
0
179,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role