Player Matchup

The Morrigan
The Morrigan
Diamond IV
BossØfHell
The Morrigan
Diamond IV
Level 160
God Stats
3W - 0L
1,887 SR
Queue Stats
70W - 23L
2,520 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Hefestø
Guan Yu
Platinum I
Level 160
God Stats
2W - 0L
1,760 SR
Queue Stats
58W - 9L
2,335 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Juninn
Cthulhu
Diamond IV
Level 160
God Stats
7W - 1L
1,894 SR
Queue Stats
61W - 13L
2,419 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,847 SR
2,425 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,544 SR
2,063 MMR
Medusa
Medusa
Silver II
BubbleGumJo
Medusa
Silver II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Xing Tian
Xing Tian
Masters
TuTerrørPe
Xing Tian
Masters
Level 88
God Stats
1W - 2L
1,606 SR
Queue Stats
67W - 31L
3,007 MMR
Solo
Vulcan
Vulcan
Platinum II
xXzNOVAzXx
Vulcan
Platinum II
Level 156
God Stats
22W - 28L
1,527 SR
Queue Stats
816W - 831L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BossØfHell
The Morrigan
16
5 / 1 / 6
10,870
725
12,184
10,862
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Hefestø
Guan Yu
16
5 / 2 / 9
10,617
708
17,068
17,538
22,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Juninn
Cthulhu
16
4 / 0 / 10
11,635
776
14,241
14,283
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesAh Muzen CabThothCerberusBaron Samedi

VS

Bans
AtlasIzanamiNe ZhaHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 5 / 1
8,630
575
7,119
11,939
3,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
TuTerrørPe
Xing Tian
14
1 / 3 / 2
9,584
639
10,601
21,171
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
xXzNOVAzXx
Vulcan
13
2 / 6 / 1
9,932
662
11,524
17,571
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BossØfHell
The Morrigan
5
1
6
8
L
Medusa
0
5
1
0.1
W
Guan Yu
Hefestø
Guan Yu
5
2
9
4.75
W
Cthulhu
Juninn
Cthulhu
4
0
10
9
L
Xing Tian
TuTerrørPe
Xing Tian
1
3
2
0.67
L
Vulcan
xXzNOVAzXx
Vulcan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,493
Damage
29,244
42,683
Taken
50,681
43,227
Mitigated
29,384
15,821
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BossØfHell
The Morrigan
12,184
1,698
1,137
1,111
10,862
5,733
702
7,199
3,050
55,045
0
L
Medusa
7,119
3,454
0
964
11,939
3,687
0
6,565
5,104
0
21,404
W
Guan Yu
Hefestø
Guan Yu
17,068
1,659
4,188
5,709
17,538
22,912
611
7,399
9,725
0
29,671
W
Cthulhu
Juninn
Cthulhu
14,241
2,225
239
3,437
14,283
14,582
622
6,739
7,270
39,396
0
L
Xing Tian
TuTerrørPe
Xing Tian
10,601
294
0
2,924
21,171
19,651
0
12,612
7,987
32,514
0
L
Vulcan
xXzNOVAzXx
Vulcan
11,524
4,912
0
3,492
17,571
6,046
0
7,788
9,173
53,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
28,146
187
Minions Killed
150
8
Camps Cleared
5
941,491
Distance Traveled
817,261
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,870
725
114
8
6
276,731
4
L
Medusa
8,630
575
42
3
1
231,376
0
W
Guan Yu
10,617
708
22
1
1
330,465
2
W
Cthulhu
11,635
776
51
3
1
334,295
1
L
Xing Tian
9,584
639
27
2
2
313,920
9
L
Vulcan
9,932
662
81
5
2
271,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role