Player Matchup

Scylla
Scylla
S zum E
Scylla
Level 160
God Stats
5W - 1L
1,791 SR
Queue Stats
494W - 338L
1,553 Elo+
Party 1
Bacchus
Bacchus
The Madest Max
Bacchus
Level 160
God Stats
6W - 8L
1,599 SR
Queue Stats
261W - 163L
1,610 Elo+
Party 1
Serqet
Serqet
thejeix
Serqet
Level 145
God Stats
17W - 9L
1,733 SR
Queue Stats
114W - 123L
1,536 Elo+
Solo
Team Averages
Level 155
1,708 SR
1,566 Elo+

VS

Team Averages
Level 92
1,668 SR
1,589 Elo+
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JRambo091
Kukulkan
Level 100
God Stats
2W - 3L
2,004 SR
Queue Stats
3W - 5L
1,634 Elo+
Party 2
Charybdis
Charybdis
Janssoni
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
S zum E
Scylla
15
6 / 1 / 4
9,709
809
14,500
5,891
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 9
9,136
761
6,696
11,371
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
thejeix
Serqet
14
3 / 0 / 8
8,827
736
10,069
11,165
12,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 0
7,641
637
3,092
13,250
11,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
JRambo091
Kukulkan
11
0 / 4 / 1
7,530
628
4,995
8,668
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Janssoni
Charybdis
11
0 / 5 / 0
7,071
589
6,729
12,926
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
Kukulkan
JRambo091
Kukulkan
0
4
1
0.13
L
Charybdis
Janssoni
Charybdis
0
5
0
0
W
Scylla
S zum E
Scylla
6
1
4
8
W
2
0
9
6.5
W
Serqet
thejeix
Serqet
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
14,816
28,427
Taken
34,844
29,399
Mitigated
19,296
11,236
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,092
583
278
2,170
13,250
11,295
0
8,405
3,555
0
13,702
L
Kukulkan
JRambo091
Kukulkan
4,995
431
122
514
8,668
3,235
0
5,642
2,188
24,736
0
L
Charybdis
Janssoni
Charybdis
6,729
2,990
0
1,675
12,926
4,766
0
7,068
4,931
0
18,171
W
Scylla
S zum E
Scylla
14,500
1,307
0
2,024
5,891
2,864
608
1,252
4,639
52,510
0
W
6,696
309
0
4,489
11,371
14,449
0
1,681
9,690
15,871
0
W
Serqet
thejeix
Serqet
10,069
1,942
0
4,723
11,165
12,086
287
2,891
8,274
0
24,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
22,242
145
Minions Killed
110
8
Camps Cleared
3
747,132
Distance Traveled
659,850
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,641
637
25
2
1
226,870
2
L
Kukulkan
7,530
628
49
4
0
216,041
0
L
Charybdis
7,071
589
36
3
2
216,939
3
W
Scylla
9,709
809
104
9
6
230,159
4
W
Bacchus
9,136
761
11
1
0
261,765
2
W
Serqet
8,827
736
30
3
2
255,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role