Player Matchup

Arachne
Arachne
Cannon_G41
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 256L
1,381 Elo+
Solo
Apollo
Apollo
Deus_do_Sol22
Apollo
Level 31
God Stats
11W - 20L
1,337 SR
Queue Stats
11W - 21L
1,237 Elo+
Solo
Medusa
Medusa
IIProfoundII
Medusa
Level 57
God Stats
0W - 2L
1,490 SR
Queue Stats
6W - 15L
1,273 Elo+
Solo
Erlang Shen
Erlang Shen
MisterEzKillz
Erlang Shen
Level 68
God Stats
13W - 10L
1,625 SR
Queue Stats
187W - 197L
1,403 Elo+
Solo
Ah Puch
Ah Puch
Space-reaper156
Ah Puch
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 198L
1,451 Elo+
Solo
Team Averages
Level 68
1,491 SR
1,349 Elo+

VS

Team Averages
Level 115
1,485 SR
1,393 Elo+
Heimdallr
Heimdallr
DemonZagan
Heimdallr
Level 145
God Stats
63W - 66L
1,436 SR
Queue Stats
513W - 539L
1,355 Elo+
Solo
Bacchus
Bacchus
RedfouSkyblue
Bacchus
Level 77
God Stats
4W - 6L
1,375 SR
Queue Stats
48W - 52L
1,396 Elo+
Solo
Pele
Pele
Shaolin Tastic
Pele
Level 160
God Stats
21W - 10L
1,672 SR
Queue Stats
335W - 370L
1,375 Elo+
Solo
Izanami
Izanami
bouliscool
Izanami
Level 85
God Stats
227W - 179L
1,510 SR
Queue Stats
467W - 500L
1,387 Elo+
Solo
Cabrakan
Cabrakan
dajango
Cabrakan
Level 109
God Stats
10W - 7L
1,433 SR
Queue Stats
292W - 284L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cannon_G41
Arachne
10
2 / 4 / 3
6,680
445
5,309
10,213
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 1
6,082
405
2,520
11,364
5,250
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
11
3 / 5 / 0
7,357
490
6,809
12,994
3,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
MisterEzKillz
Erlang Shen
10
2 / 5 / 1
6,852
457
8,968
16,708
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 3
7,296
486
6,765
10,705
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonZagan
Heimdallr
14
6 / 1 / 8
9,068
605
13,018
9,132
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
13
4 / 3 / 7
8,376
558
8,566
12,451
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 5
9,465
631
11,568
14,774
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
bouliscool
Izanami
15
1 / 1 / 5
8,760
584
7,334
9,759
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
dajango
Cabrakan
12
5 / 1 / 5
7,773
518
3,935
12,665
13,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
21
21
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cannon_G41
Arachne
2
4
3
0.88
W
Heimdallr
DemonZagan
Heimdallr
6
1
8
10
L
0
5
1
0.1
L
Medusa
3
5
0
0.6
L
Erlang Shen
MisterEzKillz
Erlang Shen
2
5
1
0.5
W
Bacchus
4
3
7
2.5
W
5
2
5
3.75
L
1
2
3
1.25
W
Izanami
bouliscool
Izanami
1
1
5
3.5
W
Cabrakan
dajango
Cabrakan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
44,421
61,984
Taken
58,781
27,406
Mitigated
37,297
15,962
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cannon_G41
Arachne
5,309
3,486
0
2,759
10,213
4,568
0
1,240
8,973
0
35,758
W
Heimdallr
DemonZagan
Heimdallr
13,018
5,229
373
3,707
9,132
4,434
3,325
635
8,439
0
64,781
L
2,520
1,102
0
0
11,364
5,250
252
2,062
9,296
0
27,423
L
Medusa
6,809
3,259
0
3,536
12,994
3,995
384
1,255
11,739
0
33,927
L
Erlang Shen
MisterEzKillz
Erlang Shen
8,968
5,095
70
5,762
16,708
9,084
0
5,153
11,555
0
40,906
W
Bacchus
8,566
1,113
368
4,895
12,451
8,093
752
1,166
11,232
36,818
0
W
11,568
4,922
0
3,505
14,774
6,535
528
402
14,328
30
88,813
L
6,765
375
0
3,835
10,705
4,509
273
2,375
8,330
42,882
0
W
Izanami
bouliscool
Izanami
7,334
4,724
0
3,456
9,759
4,476
3,310
2,992
6,441
0
80,180
W
Cabrakan
dajango
Cabrakan
3,935
994
235
2,085
12,665
13,759
93
1,034
11,576
16,661
5,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
43,442
319
Minions Killed
483
0
Camps Cleared
0
1,464,450
Distance Traveled
1,471,740
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,680
445
60
4
0
289,319
0
W
Heimdallr
9,068
605
103
7
0
289,518
0
L
Apollo
6,082
405
61
4
0
388,952
0
L
Medusa
7,357
490
50
3
0
245,843
4
L
Erlang Shen
6,852
457
68
5
0
268,915
0
W
Bacchus
8,376
558
66
4
0
301,245
3
W
Pele
9,465
631
133
9
0
348,089
5
L
Ah Puch
7,296
486
80
5
0
271,421
1
W
Izanami
8,760
584
151
10
0
263,314
0
W
Cabrakan
7,773
518
30
2
0
269,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role