Player Matchup

Agni
Agni
Bronze III
JollyWreckor11
Agni
Bronze III
Level 92
God Stats
1W - 3L
1,387 SR
Queue Stats
6W - 11L
1,288 MMR
Solo
Kali
Kali
Bronze III
daszarabia
Kali
Bronze III
Level 121
God Stats
1W - 0L
1,584 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
pandasCat
Achilles
Gold V
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,570 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,490 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,550 SR
1,477 MMR
Da Ji
Da Ji
Gold IV
BewareDovahkiin
Da Ji
Gold IV
Level 148
God Stats
0W - 1L
1,470 SR
Queue Stats
131W - 153L
1,438 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
Wendys2for4
Gilgamesh
Bronze IV
Level 45
God Stats
1W - 4L
1,502 SR
Queue Stats
58W - 98L
1,185 MMR
Solo
Chang'e
Chang'e
Platinum IV
chimpa
Chang'e
Platinum IV
Level 117
God Stats
0W - 2L
1,679 SR
Queue Stats
56W - 68L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
11,434
715
24,586
11,288
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 8
10,883
680
7,450
15,273
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
pandasCat
Achilles
17
7 / 2 / 5
12,144
759
19,871
23,191
32,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SobekAh Muzen CabBaron SamediAtlasGuan Yu

VS

Bans
CabrakanAresThothGebYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
10,025
627
12,145
20,238
9,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Wendys2for4
Gilgamesh
13
0 / 4 / 6
10,098
631
8,731
24,519
15,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
chimpa
Chang'e
16
3 / 2 / 3
10,697
669
15,832
16,243
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
6
6
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
4
2
9
4.25
L
Gilgamesh
Wendys2for4
Gilgamesh
0
4
6
0.75
L
Chang'e
chimpa
Chang'e
3
2
3
2.25
W
2
2
8
3
W
Achilles
pandasCat
Achilles
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,907
Damage
36,708
49,752
Taken
61,000
45,064
Mitigated
32,392
14,435
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,145
2,707
0
783
20,238
9,155
0
8,618
11,620
0
31,860
W
24,586
1,136
0
3,202
11,288
4,549
1,062
4,330
6,958
59,765
0
L
Gilgamesh
Wendys2for4
Gilgamesh
8,731
1,896
2,407
3,621
24,519
15,910
168
10,753
13,766
0
21,667
L
Chang'e
chimpa
Chang'e
15,832
969
4,656
5,913
16,243
7,327
312
5,996
10,247
58,771
0
W
7,450
3,715
0
5,242
15,273
7,901
32
5,616
9,657
0
37,510
W
Achilles
pandasCat
Achilles
19,871
5,140
749
5,242
23,191
32,614
483
6,783
16,408
0
40,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
30,820
182
Minions Killed
168
9
Camps Cleared
5
941,609
Distance Traveled
855,661
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,025
627
36
2
5
258,659
5
W
Agni
11,434
715
88
6
1
293,577
3
L
Gilgamesh
10,098
631
14
1
0
299,562
3
L
Chang'e
10,697
669
118
7
0
297,440
3
W
Kali
10,883
680
60
4
6
336,146
2
W
Achilles
12,144
759
34
2
2
311,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role