Player Matchup

Serqet
Serqet
Diamond IV
BossØfHell
Serqet
Diamond IV
Level 160
God Stats
4W - 1L
1,812 SR
Queue Stats
70W - 23L
2,482 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Hefestø
Baron Samedi
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 9L
2,296 MMR
Party 1
Odin
Odin
Diamond IV
Juninn
Odin
Diamond IV
Level 160
God Stats
3W - 0L
1,967 SR
Queue Stats
61W - 13L
2,381 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,760 SR
2,387 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,588 SR
2,231 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Grandmaster
TuTerrørPe
Discordia
Grandmaster
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 31L
3,045 MMR
Solo
Guan Yu
Guan Yu
Platinum II
simplylucky123
Guan Yu
Platinum II
Level 158
God Stats
9W - 5L
1,765 SR
Queue Stats
58W - 43L
2,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 0 / 6
7,878
716
7,155
10,416
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Hefestø
Baron Samedi
13
4 / 0 / 3
7,630
694
9,835
5,743
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Juninn
Odin
12
2 / 0 / 5
7,399
673
6,646
8,431
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesGebThothAh Muzen CabFenrir

VS

Bans
CerberusHou YiSobekAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 0
5,993
545
5,051
9,964
3,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
TuTerrørPe
Discordia
11
0 / 1 / 0
6,480
589
6,683
4,549
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
7,013
638
5,681
13,799
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Serqet
1
0
6
4
W
Baron Samedi
Hefestø
Baron Samedi
4
0
3
5.5
W
Odin
Juninn
Odin
2
0
5
4.5
L
Discordia
TuTerrørPe
Discordia
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
17,415
24,590
Taken
28,312
22,303
Mitigated
18,076
12,249
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,051
1,235
0
765
9,964
3,747
0
3,569
5,678
0
12,952
W
Serqet
7,155
1,931
480
4,098
10,416
9,916
108
3,580
6,836
43
16,671
W
Baron Samedi
Hefestø
Baron Samedi
9,835
1,654
3,398
2,575
5,743
4,443
156
1,617
4,126
35,737
0
W
Odin
Juninn
Odin
6,646
2,586
0
1,698
8,431
7,944
325
1,863
6,568
23
19,363
L
Discordia
TuTerrørPe
Discordia
6,683
207
0
470
4,549
1,549
0
2,233
2,204
29,081
0
L
5,681
1,117
1,278
3,964
13,799
12,780
0
4,609
8,403
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,907
Gold Earned
19,486
113
Minions Killed
104
9
Camps Cleared
0
652,458
Distance Traveled
594,378
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,993
545
18
2
0
189,701
2
W
Serqet
7,878
716
31
3
4
229,538
4
W
Baron Samedi
7,630
694
55
5
3
199,911
3
W
Odin
7,399
673
27
2
2
223,009
1
L
Discordia
6,480
589
68
6
0
186,014
8
L
Guan Yu
7,013
638
18
2
0
218,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role