Player Matchup

Xbalanque
Xbalanque
Silver II
Camaelle
Xbalanque
Silver II
Level 95
God Stats
2W - 0L
1,684 SR
Queue Stats
44W - 51L
1,084 MMR
Solo
Arachne
Arachne
Silver II
Dracarf
Arachne
Silver II
Level 83
God Stats
22W - 18L
1,537 SR
Queue Stats
113W - 126L
976 MMR
Party 2
Chang'e
Chang'e
Gold III
RagnarLebron
Chang'e
Gold III
Level 140
God Stats
14W - 7L
1,410 SR
Queue Stats
193W - 194L
1,440 MMR
Party 2
Sol
Sol
Silver II
lookattme
Sol
Silver II
Level 160
God Stats
14W - 10L
1,607 SR
Queue Stats
470W - 477L
1,088 MMR
Solo
Serqet
Serqet
Silver I
v王猩猩v
Serqet
Silver I
Level 160
God Stats
3W - 2L
1,554 SR
Queue Stats
262W - 271L
1,086 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,558 SR
1,135 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,560 SR
1,191 MMR
Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
AlmightyKratos
Zhong Kui
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,178 MMR
Solo
Neith
Neith
Silver IV
Incent0
Neith
Silver IV
Level 146
God Stats
0W - 2L
1,454 SR
Queue Stats
137W - 149L
858 MMR
Party 1
Vulcan
Vulcan
Silver II
RokenHur
Vulcan
Silver II
Level 125
God Stats
27W - 18L
1,800 SR
Queue Stats
75W - 64L
1,365 MMR
Party 1
Sobek
Sobek
Bronze I
derglattzieher
Sobek
Bronze I
Level 42
God Stats
0W - 2L
1,546 SR
Queue Stats
6W - 13L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Camaelle
Xbalanque
20
9 / 3 / 7
15,318
589
22,202
20,255
10,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Dracarf
Arachne
20
7 / 3 / 2
15,053
579
12,166
30,212
12,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
RagnarLebron
Chang'e
20
4 / 5 / 8
15,144
582
25,937
28,136
13,694
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 6
16,252
625
28,725
31,486
15,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
19
4 / 8 / 8
14,602
562
13,933
32,451
37,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
MulanBakasuraNe ZhaGeb

VS

Bans
Da JiAtlasThorBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
5 / 7 / 9
12,077
465
14,903
25,026
11,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
AlmightyKratos
Zhong Kui
18
1 / 9 / 7
11,568
445
14,436
25,987
22,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Incent0
Neith
20
9 / 4 / 7
14,161
545
13,112
20,328
9,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
RokenHur
Vulcan
20
4 / 5 / 9
12,883
496
23,272
21,512
9,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 8
10,222
393
6,360
31,313
31,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
29
Kills
20
21
Deaths
29
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
7
9
1.36
L
Zhong Kui
AlmightyKratos
Zhong Kui
1
9
7
0.5
W
Xbalanque
Camaelle
Xbalanque
9
3
7
4.17
W
Arachne
Dracarf
Arachne
7
3
2
2.67
L
Neith
Incent0
Neith
9
4
7
3.13
W
Chang'e
RagnarLebron
Chang'e
4
5
8
1.6
L
Vulcan
RokenHur
Vulcan
4
5
9
1.7
L
1
4
8
1.25
W
5
2
6
4
W
Serqet
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,963
Damage
72,083
142,540
Taken
124,166
90,339
Mitigated
83,762
66,642
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
14,903
2,923
0
831
25,026
11,305
114
9,242
15,408
0
108,980
L
Zhong Kui
AlmightyKratos
Zhong Kui
14,436
1,656
0
6,220
25,987
22,541
402
12,835
13,005
73,293
0
W
Xbalanque
Camaelle
Xbalanque
22,202
13,504
0
9,222
20,255
10,088
5,574
5,426
14,440
0
138,432
W
Arachne
Dracarf
Arachne
12,166
8,063
0
13,245
30,212
12,873
4,874
10,824
18,582
0
138,576
L
Neith
Incent0
Neith
13,112
4,755
0
5,368
20,328
9,587
997
5,740
14,065
0
85,081
W
Chang'e
RagnarLebron
Chang'e
25,937
1,746
4,870
11,379
28,136
13,694
826
13,399
14,681
156,781
0
L
Vulcan
RokenHur
Vulcan
23,272
4,202
0
1,840
21,512
9,237
77
12,351
8,291
112,326
0
L
6,360
742
0
3,828
31,313
31,092
0
11,069
20,237
25,596
0
W
28,725
11,155
0
21,274
31,486
15,931
5,153
9,849
21,321
174,083
21,189
W
Serqet
13,933
1,461
0
6,652
32,451
37,753
19
9,590
22,601
0
58,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,369
Gold Earned
60,911
838
Minions Killed
619
0
Camps Cleared
0
2,458,332
Distance Traveled
2,475,817
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,077
465
155
6
0
550,897
6
L
Zhong Kui
11,568
445
134
5
0
400,352
5
W
Xbalanque
15,318
589
184
7
0
466,894
3
W
Arachne
15,053
579
159
6
0
576,074
2
L
Neith
14,161
545
120
5
0
470,002
8
W
Chang'e
15,144
582
219
8
0
487,376
7
L
Vulcan
12,883
496
171
7
0
511,109
15
L
Sobek
10,222
393
39
2
0
543,457
1
W
Sol
16,252
625
216
8
0
436,898
1
W
Serqet
14,602
562
60
2
0
491,090
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role