Player Matchup

Hel
Hel
 
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CANDYBUFFALOPOOP
Guan Yu
Level 111
God Stats
2W - 0L
1,578 SR
Queue Stats
29W - 23L
1,473 Elo+
Party 2
Pele
Pele
ExpertCrab4
Pele
Level 122
God Stats
19W - 15L
1,657 SR
Queue Stats
538W - 577L
1,445 Elo+
Solo
Hou Yi
Hou Yi
MrDaddyFatSack_
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,190 Elo+
Party 2
Maui
Maui
Ucoa--
Maui
Level 86
God Stats
10W - 5L
1,604 SR
Queue Stats
33W - 26L
1,529 Elo+
Party 2
Team Averages
Level 96
1,568 SR
1,427 Elo+

VS

Team Averages
Level 91
1,481 SR
1,524 Elo+
Nu Wa
Nu Wa
Balkor_Steel909
Nu Wa
Level 87
God Stats
33W - 38L
1,560 SR
Queue Stats
72W - 83L
1,479 Elo+
Party 1
Mercury
Mercury
Deadpool20011
Mercury
Level 123
God Stats
4W - 4L
1,328 SR
Queue Stats
103W - 125L
1,462 Elo+
Party 1
Anubis
Anubis
DemonKingAce1
Anubis
Level 89
God Stats
1W - 1L
1,253 SR
Queue Stats
31W - 37L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Oltlo
Guan Yu
Level 46
God Stats
3W - 1L
1,731 SR
Queue Stats
61W - 18L
1,792 Elo+
Solo
Amaterasu
Amaterasu
abdd-_gnz2
Amaterasu
Level 109
God Stats
19W - 15L
1,533 SR
Queue Stats
258W - 265L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 3 / 7
10,316
516
6,374
14,758
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 6
10,387
519
8,394
22,340
17,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
3 / 2 / 6
10,883
544
8,335
17,533
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
8 / 1 / 2
11,926
596
23,484
18,634
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
Ucoa--
Maui
16
1 / 2 / 11
10,787
539
6,479
16,711
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,778
539
15,594
11,271
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
16
5 / 5 / 3
9,987
499
7,133
18,692
7,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 4 / 2
9,839
492
6,908
15,083
8,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Oltlo
Guan Yu
14
3 / 3 / 1
9,370
469
11,323
21,999
19,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
abdd-_gnz2
Amaterasu
6
0 / 1 / 1
6,732
337
2,475
4,323
1,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
16
Kills
14
14
Deaths
16
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
7
2.17
L
3
3
4
1.67
W
1
6
6
0.67
L
Mercury
5
5
3
1.3
L
3
4
2
1
W
3
2
6
3
W
8
1
2
9
L
Guan Yu
Oltlo
Guan Yu
3
3
1
1.17
W
Maui
Ucoa--
Maui
1
2
11
3.25
L
Amaterasu
abdd-_gnz2
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
43,433
89,976
Taken
71,368
54,027
Mitigated
40,124
36,779
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,374
535
6,195
6,877
14,758
6,090
1,626
3,920
10,838
66,212
0
L
15,594
6,253
0
2,153
11,271
3,728
494
1,158
9,595
90,651
0
W
8,394
880
1,649
5,425
22,340
17,992
931
9,665
12,675
0
67,219
L
Mercury
7,133
3,941
0
2,314
18,692
7,282
300
2,551
15,843
0
73,898
L
6,908
286
267
5,603
15,083
8,338
216
4,290
10,643
67,000
0
W
8,335
2,052
0
2,926
17,533
6,932
2,238
2,568
14,965
0
96,638
W
23,484
15,124
0
11,083
18,634
7,001
5,874
4,246
14,388
0
120,645
L
Guan Yu
Oltlo
Guan Yu
11,323
2,173
2,316
6,039
21,999
19,127
104
3,787
18,212
0
48,061
W
Maui
Ucoa--
Maui
6,479
2,311
0
2,624
16,711
16,012
670
2,761
13,950
33,558
692
L
Amaterasu
abdd-_gnz2
Amaterasu
2,475
1,150
693
1,416
4,323
1,649
0
792
3,531
0
11,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
46,706
565
Minions Killed
465
0
Camps Cleared
0
1,864,978
Distance Traveled
1,560,384
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,316
516
113
6
0
373,309
3
L
Nu Wa
10,778
539
141
7
0
327,429
5
W
Guan Yu
10,387
519
118
6
0
364,694
0
L
Mercury
9,987
499
135
7
0
428,677
2
L
Anubis
9,839
492
99
5
0
273,227
1
W
Pele
10,883
544
136
7
0
401,981
6
W
Hou Yi
11,926
596
151
8
0
344,793
0
L
Guan Yu
9,370
469
70
4
0
441,762
6
W
Maui
10,787
539
47
2
0
380,201
2
L
Amaterasu
6,732
337
20
1
0
89,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role