Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BESTINTHEFIELD
Thor
Level 130
God Stats
6W - 4L
1,651 SR
Queue Stats
288W - 328L
1,491 Elo+
Solo
Sol
Sol
Joel_RN_BRZ
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,463 Elo+
Solo
Fenrir
Fenrir
MeX xRiiCH BoYx
Fenrir
Level 121
God Stats
1W - 4L
1,509 SR
Queue Stats
204W - 192L
1,423 Elo+
Solo
Jing Wei
Jing Wei
PorousSafe76050
Jing Wei
Level 38
God Stats
0W - 3L
1,289 SR
Queue Stats
119W - 171L
1,460 Elo+
Solo
Team Averages
Level 111
1,490 SR
1,468 Elo+

VS

Team Averages
Level 127
1,493 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
OxOGiverKDA
Zhong Kui
Level 127
God Stats
3W - 1L
1,530 SR
Queue Stats
92W - 102L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
SlimbonePickins
Gilgamesh
Level 159
God Stats
2W - 3L
1,434 SR
Queue Stats
144W - 152L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
loboangel78
Ratatoskr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 3 / 8
9,280
714
10,477
8,594
4,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 5
9,357
720
8,782
10,629
6,885
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 6
9,720
748
13,659
14,523
5,621
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 9
9,640
742
5,803
20,952
17,594
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
10
1 / 1 / 1
7,716
594
2,160
2,659
768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 1 / 10
10,511
809
15,122
9,383
5,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
 
Merlin
17
4 / 3 / 7
10,160
782
13,288
10,644
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
OxOGiverKDA
Zhong Kui
16
6 / 2 / 6
10,360
797
8,790
11,132
10,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SlimbonePickins
Gilgamesh
15
0 / 3 / 12
9,682
745
5,635
15,532
13,859
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
loboangel78
Ratatoskr
16
4 / 4 / 8
10,149
781
9,902
18,465
11,291
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
12
Kills
16
16
Deaths
13
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
8
2
W
Izanami
 
Izanami
2
1
10
7
W
Merlin
 
Merlin
4
3
7
2.5
L
4
4
5
1.63
L
3
4
6
1.5
L
2
4
9
1.63
W
Zhong Kui
OxOGiverKDA
Zhong Kui
6
2
6
4.5
L
Jing Wei
1
1
1
1.5
W
Gilgamesh
SlimbonePickins
Gilgamesh
0
3
12
2
W
Ratatoskr
loboangel78
Ratatoskr
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
52,737
57,357
Taken
65,156
35,167
Mitigated
45,829
20,900
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,477
7,477
600
1,114
8,594
4,299
950
2,331
6,263
0
33,105
W
Izanami
 
Izanami
15,122
8,008
2,282
2,674
9,383
5,054
3,153
3,797
5,490
0
45,625
W
Merlin
 
Merlin
13,288
1,562
1,620
1,164
10,644
5,484
1,294
2,061
8,343
32,888
0
L
8,782
551
680
946
10,629
6,885
594
4,490
6,139
0
20,186
L
13,659
4,522
1,001
6,929
14,523
5,621
276
3,918
10,605
28,550
0
L
5,803
1,358
802
7,240
20,952
17,594
168
10,067
10,885
0
8,920
W
Zhong Kui
OxOGiverKDA
Zhong Kui
8,790
418
868
2,972
11,132
10,141
1,413
1,470
9,576
20,153
0
L
Jing Wei
2,160
1,021
1,112
476
2,659
768
0
1,272
1,387
0
4,608
W
Gilgamesh
SlimbonePickins
Gilgamesh
5,635
1,137
2,729
3,175
15,532
13,859
497
3,059
12,264
0
6,775
W
Ratatoskr
loboangel78
Ratatoskr
9,902
2,644
1,153
5,989
18,465
11,291
1,419
3,272
12,582
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
50,862
124
Minions Killed
139
0
Camps Cleared
0
961,438
Distance Traveled
1,183,865
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,280
714
58
4
0
202,290
2
W
Izanami
10,511
809
56
4
0
234,265
4
W
Merlin
10,160
782
36
3
0
197,190
1
L
Thor
9,357
720
21
2
0
201,314
2
L
Sol
9,720
748
33
3
0
192,066
3
L
Fenrir
9,640
742
6
0
0
238,583
0
W
Zhong Kui
10,360
797
27
2
0
233,551
8
L
Jing Wei
7,716
594
6
0
0
127,185
0
W
Gilgamesh
9,682
745
0
0
0
272,587
2
W
Ratatoskr
10,149
781
20
2
0
246,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role