Player Matchup

Baba Yaga
Baba Yaga
Damenshon
Baba Yaga
Level 58
God Stats
1W - 2L
1,466 SR
Queue Stats
41W - 51L
1,376 Elo+
Solo
Achilles
Achilles
Godsmist21
Achilles
Level 141
God Stats
1W - 4L
1,337 SR
Queue Stats
220W - 224L
1,425 Elo+
Party 1
Merlin
Merlin
The__Don_xl
Merlin
Level 115
God Stats
0W - 2L
1,343 SR
Queue Stats
39W - 42L
1,405 Elo+
Party 1
Freya
Freya
sascha3109
Freya
Level 97
God Stats
5W - 4L
1,674 SR
Queue Stats
362W - 386L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
symbioter47
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,318 Elo+
Solo
Team Averages
Level 107
1,464 SR
1,389 Elo+

VS

Team Averages
Level 144
1,430 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Razdarazor
Jormungandr
Level 148
God Stats
1W - 2L
1,171 SR
Queue Stats
466W - 510L
1,458 Elo+
Solo
Bakasura
Bakasura
Sonniksem
Bakasura
Level 139
God Stats
3W - 1L
1,616 SR
Queue Stats
374W - 364L
1,466 Elo+
Solo
Janus
Janus
Zaiji
Janus
Level 127
God Stats
9W - 12L
1,363 SR
Queue Stats
503W - 502L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Damenshon
Baba Yaga
16
2 / 5 / 8
8,344
695
11,393
12,715
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Godsmist21
Achilles
15
3 / 4 / 4
8,065
672
8,262
12,758
15,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
2 / 4 / 6
8,157
680
8,812
8,111
3,519
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
16
6 / 6 / 7
9,352
779
12,863
13,815
5,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
symbioter47
Ah Muzen Cab
14
2 / 3 / 3
8,153
679
4,714
6,574
2,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 2 / 7
10,335
861
13,990
8,248
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
 
Athena
16
4 / 2 / 12
9,712
809
7,698
13,974
13,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Razdarazor
Jormungandr
16
2 / 3 / 13
9,053
754
10,186
15,087
17,507
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Sonniksem
Bakasura
14
3 / 4 / 7
8,846
737
6,316
12,521
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zaiji
Janus
15
6 / 4 / 5
9,626
802
8,518
9,404
4,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
15
Kills
22
22
Deaths
15
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
7
5.25
W
Athena
 
Athena
4
2
12
5
L
Baba Yaga
Damenshon
Baba Yaga
2
5
8
1.2
L
Achilles
Godsmist21
Achilles
3
4
4
1.25
W
Jormungandr
Razdarazor
Jormungandr
2
3
13
2.83
W
Bakasura
Sonniksem
Bakasura
3
4
7
1.63
L
Merlin
2
4
6
1.25
W
Janus
Zaiji
Janus
6
4
5
2.13
L
Freya
6
6
7
1.58
L
Ah Muzen Cab
symbioter47
Ah Muzen Cab
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,044
Damage
46,708
53,973
Taken
59,234
33,851
Mitigated
48,002
14,323
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,990
1,075
1,185
1,312
8,248
4,691
284
4,179
3,893
38,133
0
W
Athena
 
Athena
7,698
1,890
2,722
3,874
13,974
13,358
76
7,886
5,871
11,472
0
L
Baba Yaga
Damenshon
Baba Yaga
11,393
1,100
903
3,612
12,715
6,161
52
9,484
3,093
27,132
0
L
Achilles
Godsmist21
Achilles
8,262
2,416
473
2,392
12,758
15,896
120
7,826
4,064
0
12,437
W
Jormungandr
Razdarazor
Jormungandr
10,186
1,742
2,873
2,351
15,087
17,507
72
7,988
6,951
23,997
0
W
Bakasura
Sonniksem
Bakasura
6,316
4,551
1,657
2,921
12,521
7,747
192
7,420
4,976
0
5,557
L
Merlin
8,812
256
846
723
8,111
3,519
339
7,143
968
20,009
0
W
Janus
Zaiji
Janus
8,518
696
2,255
1,961
9,404
4,699
0
5,595
3,633
16,851
0
L
Freya
12,863
5,182
739
3,304
13,815
5,783
376
11,306
2,349
21,914
0
L
Ah Muzen Cab
symbioter47
Ah Muzen Cab
4,714
2,293
405
926
6,574
2,492
621
4,633
1,801
0
13,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
47,572
124
Minions Killed
140
0
Camps Cleared
0
984,072
Distance Traveled
1,128,893
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,335
861
54
5
0
202,492
1
W
Athena
9,712
809
19
2
0
237,866
0
L
Baba Yaga
8,344
695
24
2
0
213,943
1
L
Achilles
8,065
672
21
2
0
241,301
1
W
Jormungandr
9,053
754
28
2
0
226,560
3
W
Bakasura
8,846
737
13
1
0
242,009
0
L
Merlin
8,157
680
31
3
0
220,423
1
W
Janus
9,626
802
26
2
0
219,966
0
L
Freya
9,352
779
33
3
0
172,891
1
L
Ah Muzen Cab
8,153
679
15
1
0
135,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role