Player Matchup

Hachiman
Hachiman
Esvelgr
Hachiman
Level 124
God Stats
5W - 1L
1,436 SR
Queue Stats
82W - 121L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Quelarie
Hun Batz
Level 43
God Stats
2W - 0L
1,706 SR
Queue Stats
79W - 76L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Whitehammerbich
Baron Samedi
Level 103
God Stats
9W - 6L
1,603 SR
Queue Stats
94W - 92L
1,596 Elo+
Solo
Team Averages
Level 90
1,582 SR
1,529 Elo+

VS

Team Averages
Level 123
1,520 SR
1,503 Elo+
Zeus
Zeus
Dissimulat0r
Zeus
Level 139
God Stats
43W - 60L
1,463 SR
Queue Stats
663W - 722L
1,501 Elo+
Solo
Thor
Thor
Lorcy
Thor
Level 103
God Stats
5W - 5L
1,599 SR
Queue Stats
116W - 113L
1,652 Elo+
Party 1
Geb
Geb
orbt
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Esvelgr
Hachiman
12
3 / 0 / 6
7,628
763
9,101
8,623
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Quelarie
Hun Batz
11
3 / 2 / 3
7,307
731
6,154
10,719
3,945
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Whitehammerbich
Baron Samedi
12
5 / 2 / 3
7,654
765
8,208
7,330
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,290
629
9,131
7,414
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
Lorcy
Thor
10
1 / 2 / 2
6,409
641
7,645
8,539
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
orbt
Geb
11
2 / 4 / 1
7,409
741
4,734
11,316
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Hachiman
Esvelgr
Hachiman
3
0
6
6
L
Thor
Lorcy
Thor
1
2
2
1
W
Hun Batz
Quelarie
Hun Batz
3
2
3
2.25
W
Baron Samedi
Whitehammerbich
Baron Samedi
5
2
3
3.25
L
Geb
orbt
Geb
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,463
Damage
21,510
26,672
Taken
27,269
10,783
Mitigated
17,993
8,791
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,131
1,903
0
940
7,414
2,308
0
413
7,001
23,427
0
W
Hachiman
Esvelgr
Hachiman
9,101
6,356
0
3,132
8,623
3,222
860
5,534
2,962
0
23,459
L
Thor
Lorcy
Thor
7,645
1,164
0
2,806
8,539
5,766
0
3,529
5,010
0
16,412
W
Hun Batz
Quelarie
Hun Batz
6,154
2,243
0
1,609
10,719
3,945
0
5,809
4,672
0
23,487
W
Baron Samedi
Whitehammerbich
Baron Samedi
8,208
1,083
1,435
2,615
7,330
3,616
216
2,790
4,235
19,154
0
L
Geb
orbt
Geb
4,734
699
0
1,614
11,316
9,919
0
4,422
6,894
13,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,589
Gold Earned
20,108
101
Minions Killed
81
7
Camps Cleared
1
537,918
Distance Traveled
476,521
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,290
629
40
4
0
154,812
1
W
Hachiman
7,628
763
33
3
1
168,587
1
L
Thor
6,409
641
24
2
1
155,180
2
W
Hun Batz
7,307
731
38
4
4
201,066
3
W
Baron Samedi
7,654
765
30
3
2
168,265
4
L
Geb
7,409
741
17
2
0
166,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role