Player Matchup

Jing Wei
Jing Wei
J0hnyS1ns
Jing Wei
Level 28
God Stats
1W - 1L
1,388 SR
Queue Stats
79W - 46L
1,677 Elo+
Party 2
Nike
Nike
Sloop2020
Nike
Level 129
God Stats
5W - 2L
1,698 SR
Queue Stats
402W - 368L
1,584 Elo+
Party 2
Tyr
Tyr
SoulTap
Tyr
Level 155
God Stats
14W - 13L
1,593 SR
Queue Stats
463W - 439L
1,561 Elo+
Solo
Chang'e
Chang'e
TubbyFollower43
Chang'e
Level 122
God Stats
1W - 2L
1,258 SR
Queue Stats
289W - 243L
1,602 Elo+
Party 2
Shiva
Shiva
plzPunchMe
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 93L
1,635 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,612 Elo+

VS

Team Averages
Level 66
1,639 SR
1,503 Elo+
Ymir
Ymir
Bobblecot
Ymir
Level 124
God Stats
0W - 2L
1,589 SR
Queue Stats
48W - 31L
1,550 Elo+
Party 1
Loki
Loki
Mailliw10
Loki
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
SwedishRetard
Chang'e
Level 93
God Stats
3W - 1L
1,595 SR
Queue Stats
32W - 19L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
ibbenator
Xbalanque
Level 27
God Stats
2W - 2L
1,694 SR
Queue Stats
14W - 8L
1,474 Elo+
Party 1
Odin
Odin
isbjornskok
Odin
Level 64
God Stats
0W - 1L
1,817 SR
Queue Stats
26W - 14L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
J0hnyS1ns
Jing Wei
20
15 / 2 / 15
15,109
604
49,970
32,655
18,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
20
11 / 2 / 16
13,892
556
24,052
28,852
16,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
20
4 / 1 / 9
13,893
556
15,295
28,970
38,978
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 2 / 8
14,522
581
19,827
26,464
12,118
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
19
4 / 2 / 24
13,866
555
17,696
30,757
41,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 7 / 3
10,570
423
12,568
38,334
54,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
15
2 / 7 / 2
10,140
406
9,987
20,766
8,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
17
2 / 11 / 3
11,205
448
23,415
34,692
14,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ibbenator
Xbalanque
17
2 / 11 / 1
10,645
426
13,612
31,657
11,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 7 / 2
11,693
468
10,332
26,841
28,991
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
43
Kills
9
9
Deaths
43
72
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
3
0.36
W
Jing Wei
J0hnyS1ns
Jing Wei
15
2
15
11.25
L
Loki
2
7
2
0.43
W
Nike
11
2
16
9.5
W
Tyr
4
1
9
8.5
L
Chang'e
2
11
3
0.32
W
9
2
8
6.5
L
Xbalanque
ibbenator
Xbalanque
2
11
1
0.23
L
2
7
2
0.43
W
Shiva
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,840
Damage
69,914
147,698
Taken
152,290
127,332
Mitigated
118,125
72,387
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,568
2,492
0
5,015
38,334
54,790
0
4,953
33,381
54,638
0
W
Jing Wei
J0hnyS1ns
Jing Wei
49,970
43,355
0
20,288
32,655
18,476
6,016
8,247
24,408
63
165,942
L
Loki
9,987
1,593
0
640
20,766
8,079
0
1,361
19,405
0
72,640
W
Nike
24,052
4,056
0
4,906
28,852
16,231
1,849
11,392
17,460
74
125,766
W
Tyr
15,295
2,641
0
12,097
28,970
38,978
1,920
4,861
24,109
154
108,007
L
Chang'e
23,415
590
2,625
7,875
34,692
14,450
0
9,126
25,566
95,389
0
W
19,827
1,607
6,521
18,481
26,464
12,118
3,900
4,971
21,493
157,209
0
L
Xbalanque
ibbenator
Xbalanque
13,612
8,270
0
5,626
31,657
11,815
0
2,764
28,893
0
68,459
L
10,332
3,036
0
3,134
26,841
28,991
1,421
2,594
24,247
409
89,965
W
Shiva
17,696
2,829
2,234
7,860
30,757
41,529
1,125
6,921
23,836
680
73,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,282
Gold Earned
54,253
829
Minions Killed
562
0
Camps Cleared
0
2,514,228
Distance Traveled
2,096,182
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,570
423
71
3
0
420,970
5
W
Jing Wei
15,109
604
194
8
0
446,463
3
L
Loki
10,140
406
85
3
0
454,929
3
W
Nike
13,892
556
153
6
0
503,422
4
W
Tyr
13,893
556
171
7
0
539,466
3
L
Chang'e
11,205
448
144
6
0
394,266
1
W
Chang'e
14,522
581
227
9
0
492,933
8
L
Xbalanque
10,645
426
90
4
0
384,228
3
L
Odin
11,693
468
172
7
0
441,789
2
W
Shiva
13,866
555
84
3
0
531,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role