Player Matchup

Shiva
Shiva
Xx-Oo-MaFa-oO-xX
Shiva
Level 153
God Stats
12W - 11L
1,671 SR
Queue Stats
219W - 152L
1,670 Elo+
Party 1
Izanami
Izanami
kingvax04
Izanami
Level 105
God Stats
19W - 11L
1,636 SR
Queue Stats
293W - 227L
1,622 Elo+
Party 1
Thoth
Thoth
tsmrtos02
Thoth
Level 41
God Stats
13W - 7L
1,698 SR
Queue Stats
195W - 102L
1,644 Elo+
Party 1
Team Averages
Level 100
1,668 SR
1,645 Elo+

VS

Team Averages
Level 152
1,658 SR
1,616 Elo+
Achilles
Achilles
B0otyMessiah
Achilles
Level 158
God Stats
16W - 6L
1,754 SR
Queue Stats
400W - 286L
1,709 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BoIillo
Ah Muzen Cab
Level 156
God Stats
9W - 4L
1,627 SR
Queue Stats
285W - 305L
1,423 Elo+
Solo
Zeus
Zeus
elfy95
Zeus
Level 143
God Stats
15W - 6L
1,593 SR
Queue Stats
295W - 203L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
13,301
665
14,506
32,008
36,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
kingvax04
Izanami
18
2 / 4 / 3
12,423
621
11,359
24,077
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
tsmrtos02
Thoth
17
1 / 3 / 3
11,725
586
17,528
19,121
12,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B0otyMessiah
Achilles
19
11 / 2 / 4
15,325
766
23,323
24,400
43,169
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
BoIillo
Ah Muzen Cab
19
5 / 1 / 7
13,830
692
20,369
19,867
9,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
elfy95
Zeus
19
1 / 2 / 15
13,990
700
25,934
13,762
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
B0otyMessiah
Achilles
11
2
4
6.5
W
Ah Muzen Cab
BoIillo
Ah Muzen Cab
5
1
7
8.5
L
2
10
2
0.3
W
Zeus
elfy95
Zeus
1
2
15
4.25
L
Izanami
kingvax04
Izanami
2
4
3
0.88
L
Thoth
tsmrtos02
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
69,626
75,206
Taken
58,029
60,628
Mitigated
58,459
15,143
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B0otyMessiah
Achilles
23,323
2,728
0
8,838
24,400
43,169
257
6,058
18,342
205
36,023
W
Ah Muzen Cab
BoIillo
Ah Muzen Cab
20,369
6,146
0
4,691
19,867
9,310
2,221
6,090
13,777
0
104,547
L
14,506
1,556
347
6,665
32,008
36,695
229
12,000
20,008
333
34,505
W
Zeus
elfy95
Zeus
25,934
1,221
0
1,896
13,762
5,980
782
5,811
7,951
68,174
0
L
Izanami
kingvax04
Izanami
11,359
4,890
0
1,408
24,077
11,245
1,128
9,994
14,083
0
45,426
L
Thoth
tsmrtos02
Thoth
17,528
372
0
6,723
19,121
12,688
0
4,633
14,488
53,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
43,145
237
Minions Killed
246
5
Camps Cleared
11
1,037,699
Distance Traveled
1,160,604
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,325
766
10
1
1
372,536
2
W
Ah Muzen Cab
13,830
692
142
7
6
406,631
6
L
Shiva
13,301
665
51
3
1
318,060
6
W
Zeus
13,990
700
94
5
4
381,437
2
L
Izanami
12,423
621
92
5
0
351,768
0
L
Thoth
11,725
586
94
5
4
367,871
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role