Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Fleuflam
Tyr
Level 158
God Stats
1W - 1L
1,232 SR
Queue Stats
259W - 290L
1,478 Elo+
Party 2
Geb
Geb
OM3GAJonn
Geb
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
TRROxIlllIF
Jormungandr
Level 145
God Stats
3W - 0L
1,681 SR
Queue Stats
112W - 108L
1,459 Elo+
Party 2
Bastet
Bastet
xX GRO KON Xx
Bastet
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 244L
1,484 Elo+
Party 2
Team Averages
Level 149
1,483 SR
1,470 Elo+

VS

Team Averages
Level 132
1,390 SR
1,450 Elo+
Tiamat
Tiamat
Coco Sanchis
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 198L
1,473 Elo+
Party 3
Awilix
Awilix
Godsmist21
Awilix
Level 141
God Stats
2W - 2L
1,494 SR
Queue Stats
220W - 224L
1,434 Elo+
Party 1
Apollo
Apollo
MR CHR1STMA5
Apollo
Level 158
God Stats
0W - 5L
1,099 SR
Queue Stats
255W - 282L
1,494 Elo+
Party 3
Kumbhakarna
Kumbhakarna
The__Don_xl
Kumbhakarna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,415 Elo+
Party 1
Nox
Nox
XRenard_blanc
Nox
Level 101
God Stats
1W - 3L
1,358 SR
Queue Stats
51W - 63L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
14 / 2 / 5
11,787
907
18,285
7,911
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 9
9,055
697
5,316
16,082
16,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 2 / 16
10,679
821
7,194
16,529
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
TRROxIlllIF
Jormungandr
18
7 / 3 / 13
11,450
881
15,361
27,437
25,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 5 / 15
9,763
751
14,916
14,428
6,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 5 / 9
8,595
661
10,573
12,633
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Godsmist21
Awilix
16
3 / 5 / 7
8,743
673
9,027
11,259
5,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
6 / 5 / 5
9,791
753
12,856
12,273
6,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
The__Don_xl
Kumbhakarna
13
0 / 6 / 9
7,736
595
2,244
19,779
21,286
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 5 / 7
9,217
709
11,703
12,540
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
26
Kills
16
16
Deaths
26
58
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
2
5
8.25
L
Tiamat
3
5
9
1.5
W
1
4
9
1.38
L
Awilix
Godsmist21
Awilix
3
5
7
1.3
L
Apollo
6
5
5
1.7
W
2
2
16
5
W
Jormungandr
TRROxIlllIF
Jormungandr
7
3
13
4.5
L
Kumbhakarna
The__Don_xl
Kumbhakarna
0
6
9
0.75
L
4
5
7
1.5
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,072
Damage
46,403
82,387
Taken
68,484
61,612
Mitigated
47,506
33,317
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,285
1,617
802
332
7,911
3,438
1,574
2,065
5,846
48,356
0
L
Tiamat
10,573
407
1,085
2,327
12,633
9,147
120
5,848
6,785
20,646
0
W
5,316
916
1,262
1,798
16,082
16,147
1,772
3,004
13,078
0
10,513
L
Awilix
Godsmist21
Awilix
9,027
3,508
1,511
976
11,259
5,366
0
6,450
4,809
24
15,987
L
Apollo
12,856
6,593
1,647
1,711
12,273
6,001
162
6,948
5,325
0
25,664
W
7,194
179
3,355
6,342
16,529
10,774
453
6,256
10,273
14,535
0
W
Jormungandr
TRROxIlllIF
Jormungandr
15,361
3,099
3,968
10,726
27,437
25,230
748
7,500
19,937
37,173
0
L
Kumbhakarna
The__Don_xl
Kumbhakarna
2,244
319
971
1,701
19,779
21,286
42
13,101
6,678
4,754
0
L
11,703
945
740
2,208
12,540
5,706
0
8,493
4,047
25,261
0
W
14,916
2,325
1,140
3,592
14,428
6,023
2,328
5,719
8,709
0
22,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
44,082
123
Minions Killed
106
0
Camps Cleared
0
1,214,176
Distance Traveled
1,109,566
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,787
907
52
4
0
207,194
0
L
Tiamat
8,595
661
20
2
0
207,193
0
W
Tyr
9,055
697
13
1
0
246,154
0
L
Awilix
8,743
673
15
1
0
244,752
0
L
Apollo
9,791
753
42
3
0
195,893
0
W
Geb
10,679
821
3
0
0
287,596
0
W
Jormungandr
11,450
881
38
3
0
222,867
0
L
Kumbhakarna
7,736
595
2
0
0
243,613
1
L
Nox
9,217
709
27
2
0
218,115
0
W
Bastet
9,763
751
17
1
0
250,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role