Player Matchup

Scylla
Scylla
DontSeeMe35
Scylla
Level 45
God Stats
31W - 34L
1,415 SR
Queue Stats
54W - 87L
1,298 Elo+
Party 2
Sobek
Sobek
Paulepan1her
Sobek
Level 32
God Stats
5W - 2L
1,660 SR
Queue Stats
12W - 18L
1,227 Elo+
Party 2
Bacchus
Bacchus
SaintMattheus
Bacchus
Level 28
God Stats
6W - 9L
1,207 SR
Queue Stats
124W - 115L
1,425 Elo+
Party 1
Lancelot
Lancelot
lexn666
Lancelot
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 136L
1,355 Elo+
Party 1
Cupid
Cupid
runnincorona
Cupid
Level 128
God Stats
3W - 4L
1,249 SR
Queue Stats
233W - 257L
1,415 Elo+
Party 1
Team Averages
Level 67
1,406 SR
1,344 Elo+

VS

Team Averages
Level 62
1,514 SR
1,344 Elo+
Nox
Nox
Artemis_Yorgenes
Nox
Level 81
God Stats
6W - 7L
1,418 SR
Queue Stats
18W - 22L
1,293 Elo+
Party 3
Cupid
Cupid
Ghostmaxi
Cupid
Level 66
God Stats
3W - 3L
1,513 SR
Queue Stats
12W - 14L
1,345 Elo+
Party 3
Khepri
Khepri
P4TR1CK38
Khepri
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,379 Elo+
Party 3
Mulan
Mulan
Pataza124
Mulan
Level 58
God Stats
7W - 8L
1,271 SR
Queue Stats
19W - 25L
1,303 Elo+
Party 3
Kali
Kali
heldopsneakerz
Kali
Level 65
God Stats
5W - 3L
1,866 SR
Queue Stats
223W - 260L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 0 / 1
6,118
556
4,484
2,891
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
5,708
519
1,869
5,227
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
9
0 / 0 / 4
5,666
515
3,714
7,195
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
lexn666
Lancelot
10
3 / 2 / 2
5,846
531
4,175
8,655
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 2
5,722
520
7,947
7,190
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,376
489
2,021
5,263
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Ghostmaxi
Cupid
9
0 / 1 / 1
5,077
462
3,557
4,484
1,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
P4TR1CK38
Khepri
8
0 / 3 / 0
5,134
467
2,305
10,657
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Pataza124
Mulan
10
0 / 1 / 0
5,973
543
2,492
5,309
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,571
506
2,194
10,316
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
1
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Scylla
2
0
1
2.5
L
Cupid
Ghostmaxi
Cupid
0
1
1
0.5
L
Khepri
P4TR1CK38
Khepri
0
3
0
0
L
Mulan
Pataza124
Mulan
0
1
0
0
W
1
0
0
1
W
Bacchus
0
0
4
2
L
1
2
0
0.5
W
Lancelot
lexn666
Lancelot
3
2
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
12,569
31,158
Taken
36,029
15,838
Mitigated
18,086
12,872
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,021
209
0
500
5,263
2,059
0
2,186
2,893
33,037
0
W
Scylla
4,484
788
0
375
2,891
980
455
1,009
1,882
40,905
0
L
Cupid
Ghostmaxi
Cupid
3,557
1,439
647
1,654
4,484
1,871
0
1,529
2,955
0
27,641
L
Khepri
P4TR1CK38
Khepri
2,305
211
0
1,244
10,657
7,549
0
2,016
8,641
12,552
0
L
Mulan
Pataza124
Mulan
2,492
227
0
1,635
5,309
2,862
0
2,159
3,120
0
29,895
W
1,869
175
0
3,741
5,227
3,339
0
0
5,227
19,558
0
W
Bacchus
3,714
306
151
2,920
7,195
5,741
493
938
6,257
17,703
0
L
2,194
915
125
1,832
10,316
3,745
0
1,765
8,353
0
36,235
W
Lancelot
lexn666
Lancelot
4,175
682
0
2,264
8,655
3,389
0
1,012
7,643
0
30,824
W
7,947
4,204
438
2,983
7,190
2,389
13
1,367
5,823
0
42,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
27,131
244
Minions Killed
230
0
Camps Cleared
0
1,097,591
Distance Traveled
994,015
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,376
489
45
4
0
197,562
0
W
Scylla
6,118
556
76
7
0
207,580
8
L
Cupid
5,077
462
49
4
0
187,620
0
L
Khepri
5,134
467
14
1
0
173,455
2
L
Mulan
5,973
543
64
6
0
215,395
1
W
Sobek
5,708
519
29
3
0
209,884
4
W
Bacchus
5,666
515
22
2
0
225,417
2
L
Kali
5,571
506
58
5
0
219,983
0
W
Lancelot
5,846
531
53
5
0
247,470
0
W
Cupid
5,722
520
64
6
0
207,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role