Player Matchup

Lancelot
Lancelot
Diamond I
 
Lancelot
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Masters
 
Nox
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond III
 
Freya
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Masters
CH405S7YL3
Ares
Masters
Level 160
God Stats
79W - 55L
1,696 SR
Queue Stats
704W - 682L
2,440 MMR
Solo
Neith
Neith
Diamond IV
h3LL6ixth
Neith
Diamond IV
Level 159
God Stats
16W - 14L
1,658 SR
Queue Stats
191W - 183L
2,481 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,571 SR
1,884 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,664 SR
2,299 MMR
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Masters
DeathsStrikes
Ne Zha
Masters
Level 155
God Stats
2W - 0L
1,760 SR
Queue Stats
67W - 50L
2,608 MMR
Solo
Athena
Athena
Diamond III
MMRMONSTER
Athena
Diamond III
Level 160
God Stats
38W - 29L
1,712 SR
Queue Stats
95W - 86L
2,296 MMR
Solo
Cupid
Cupid
Diamond I
Schlinktus
Cupid
Diamond I
Level 160
God Stats
1W - 1L
1,849 SR
Queue Stats
47W - 13L
2,864 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
vufifi
Ah Muzen Cab
Diamond II
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 158L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 1
6,940
534
6,258
13,301
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nox
 
Nox
11
1 / 2 / 0
6,477
498
4,701
7,108
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
 
Freya
11
0 / 6 / 0
6,187
476
4,246
10,228
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 3 / 1
5,606
431
4,029
11,114
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
h3LL6ixth
Neith
11
1 / 4 / 1
6,678
514
5,976
10,552
3,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosKhepriRatatoskrSet

VS

Bans
HadesYu HuangThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 3
7,679
591
4,381
6,752
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 5
7,638
588
9,519
12,785
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
MMRMONSTER
Athena
11
3 / 2 / 7
7,184
553
4,243
14,438
12,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
16
7 / 0 / 3
10,194
784
12,415
9,930
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
vufifi
Ah Muzen Cab
15
5 / 0 / 2
8,981
691
6,704
8,443
3,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
1
0.3
L
Nox
 
Nox
1
2
0
0.5
L
Freya
 
Freya
0
6
0
0
W
Aphrodite
 
Aphrodite
2
0
3
3.5
L
0
3
1
0.17
W
3
2
5
2.75
W
Athena
MMRMONSTER
Athena
3
2
7
3.25
W
Cupid
7
0
3
8.5
L
Neith
h3LL6ixth
Neith
1
4
1
0.38
W
Ah Muzen Cab
vufifi
Ah Muzen Cab
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
37,262
52,303
Taken
52,348
25,761
Mitigated
29,465
11,501
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,258
1,049
0
3,764
13,301
5,450
0
1,916
11,241
0
52,390
L
Nox
 
Nox
4,701
645
0
545
7,108
3,299
0
1,586
5,470
53,310
0
L
Freya
 
Freya
4,246
1,294
0
2,514
10,228
3,054
0
867
9,361
35,246
0
W
Aphrodite
 
Aphrodite
4,381
1,422
2,314
4,582
6,752
3,457
164
1,661
5,091
56,718
0
L
4,029
474
0
2,195
11,114
10,129
0
3,082
7,935
18,354
0
W
9,519
3,838
0
3,353
12,785
5,801
0
1,441
11,344
0
62,053
W
Athena
MMRMONSTER
Athena
4,243
1,508
63
1,315
14,438
12,431
243
4,859
9,455
20,372
2,538
W
Cupid
12,415
8,272
284
8,582
9,930
4,313
120
4,350
5,390
0
96,224
L
Neith
h3LL6ixth
Neith
5,976
2,190
0
2,483
10,552
3,829
156
535
10,011
0
48,628
W
Ah Muzen Cab
vufifi
Ah Muzen Cab
6,704
3,331
0
3,930
8,443
3,463
1,816
694
7,749
0
66,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
41,676
431
Minions Killed
508
0
Camps Cleared
0
1,260,583
Distance Traveled
1,392,793
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,940
534
116
9
0
295,224
4
L
Nox
6,477
498
106
8
0
258,847
3
L
Freya
6,187
476
87
7
0
234,480
5
W
Aphrodite
7,679
591
109
8
0
263,948
0
L
Ares
5,606
431
23
2
0
260,106
6
W
Ne Zha
7,638
588
90
7
0
288,330
5
W
Athena
7,184
553
22
2
0
286,776
3
W
Cupid
10,194
784
165
13
0
270,030
4
L
Neith
6,678
514
99
8
0
211,926
1
W
Ah Muzen Cab
8,981
691
122
9
0
283,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role